Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Orós
Vulcan
Level 126
God Stats
13W - 14L
1,530 SR
Queue Stats
144W - 152L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
ZekeQ
Sun Wukong
Level 160
God Stats
1W - 4L
1,253 SR
Queue Stats
385W - 369L
1,604 Elo+
Solo
Team Averages
Level 149
1,427 SR
1,544 Elo+

VS

Team Averages
Level 123
1,646 SR
1,707 Elo+
Baron Samedi
Baron Samedi
TheCrazyBreeze
Baron Samedi
Level 157
God Stats
1W - 0L
1,548 SR
Queue Stats
57W - 32L
1,709 Elo+
Solo
Vamana
Vamana
UN1CO
Vamana
Level 66
God Stats
2W - 0L
1,885 SR
Queue Stats
181W - 79L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
VMarquitos
Heimdallr
Level 146
God Stats
5W - 4L
1,507 SR
Queue Stats
353W - 117L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 8 / 2
8,443
704
10,443
11,491
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Orós
Vulcan
12
2 / 7 / 4
8,376
698
7,397
10,293
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ZekeQ
Sun Wukong
13
3 / 1 / 1
8,780
732
9,604
14,717
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheCrazyBreeze
Baron Samedi
15
7 / 2 / 8
9,770
814
14,064
15,388
8,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
UN1CO
Vamana
13
5 / 3 / 7
8,788
732
7,506
15,727
13,211
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
VMarquitos
Heimdallr
12
4 / 3 / 6
8,791
733
8,917
10,969
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
16
16
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
8
2
0.5
L
Vulcan
Orós
Vulcan
2
7
4
0.57
W
Baron Samedi
TheCrazyBreeze
Baron Samedi
7
2
8
5.5
W
Vamana
UN1CO
Vamana
5
3
7
2.83
W
Heimdallr
VMarquitos
Heimdallr
4
3
6
2.33
L
Sun Wukong
ZekeQ
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
30,487
36,501
Taken
42,084
24,443
Mitigated
25,967
5,219
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,443
4,430
0
1,216
11,491
4,884
644
4,909
6,582
0
25,720
L
Vulcan
Orós
Vulcan
7,397
1,437
0
1,653
10,293
4,313
246
4,761
5,532
22,499
0
W
Baron Samedi
TheCrazyBreeze
Baron Samedi
14,064
1,822
2,384
8,704
15,388
8,326
698
3,445
11,677
35,239
0
W
Vamana
UN1CO
Vamana
7,506
3,271
0
4,388
15,727
13,211
82
2,569
13,046
0
25,102
W
Heimdallr
VMarquitos
Heimdallr
8,917
5,226
0
2,161
10,969
4,430
1,871
1,278
9,595
0
29,006
L
Sun Wukong
ZekeQ
Sun Wukong
9,604
1,850
0
2,350
14,717
15,246
438
4,534
10,183
0
26,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
27,349
112
Minions Killed
155
6
Camps Cleared
5
695,266
Distance Traveled
655,262
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,443
704
31
3
3
198,736
0
L
Vulcan
8,376
698
50
4
0
231,711
3
W
Baron Samedi
9,770
814
59
5
0
208,569
2
W
Vamana
8,788
732
38
3
4
226,774
4
W
Heimdallr
8,791
733
58
5
1
219,919
1
L
Sun Wukong
8,780
732
31
3
3
264,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role