Player Matchup

Athena
Athena
Bronze I
 
Athena
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze I
Cáncervero
Mercury
Bronze I
Level 85
God Stats
27W - 34L
1,422 SR
Queue Stats
279W - 308L
554 MMR
Solo
Mulan
Mulan
Silver V
Hunterking145
Mulan
Silver V
Level 121
God Stats
3W - 3L
1,283 SR
Queue Stats
166W - 180L
705 MMR
Solo
Olorun
Olorun
Gold I
beSenpai
Olorun
Gold I
Level 149
God Stats
8W - 6L
2,050 SR
Queue Stats
255W - 242L
1,535 MMR
Solo
Jing Wei
Jing Wei
Platinum III
jingwei420
Jing Wei
Platinum III
Level 66
God Stats
25W - 31L
1,536 SR
Queue Stats
146W - 147L
1,714 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,558 SR
1,202 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,570 SR
1,085 MMR
Serqet
Serqet
Silver IV
 
Serqet
Silver IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
 
Horus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
Misalunachan
Sol
Silver V
Level 124
God Stats
0W - 2L
1,381 SR
Queue Stats
43W - 62L
769 MMR
Solo
Danzaburou
Danzaburou
Gold I
MrEvil555
Danzaburou
Gold I
Level 151
God Stats
3W - 3L
1,800 SR
Queue Stats
178W - 171L
1,820 MMR
Solo
Sobek
Sobek
Bronze III
Ärtemís
Sobek
Bronze III
Level 106
God Stats
3W - 2L
1,668 SR
Queue Stats
145W - 197L
-164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 1
3,464
693
685
2,639
680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Cáncervero
Mercury
6
0 / 0 / 1
3,642
728
318
2,232
517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
2 / 1 / 0
3,826
765
2,466
3,104
1,001
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
beSenpai
Olorun
7
3 / 0 / 0
4,509
902
1,755
1,753
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
jingwei420
Jing Wei
5
0 / 0 / 0
3,382
676
1,657
2,185
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
OdinSetGebMorgan Le FayTiamat

VS

Bans
GilgameshYemojaArtioKhepriJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
1 / 1 / 0
3,282
656
840
3,032
687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
 
Horus
5
0 / 4 / 1
3,198
640
1,928
4,021
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,418
484
0
0
0
Danzaburou
MrEvil555
Danzaburou
4
0 / 0 / 0
2,915
583
2,037
2,119
354
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Ärtemís
Sobek
5
0 / 0 / 0
2,987
597
668
2,784
1,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
L
Serqet
 
Serqet
1
1
0
1
L
Horus
 
Horus
0
4
1
0.13
W
Mercury
Cáncervero
Mercury
0
0
1
0.5
W
2
1
0
2
L
0
0
0
0
L
Danzaburou
MrEvil555
Danzaburou
0
0
0
0
W
Olorun
beSenpai
Olorun
3
0
0
3
W
Jing Wei
jingwei420
Jing Wei
0
0
0
0
L
Sobek
Ärtemís
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,881
Damage
5,473
11,913
Taken
11,956
3,169
Mitigated
3,744
3,143
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
685
240
488
858
2,639
680
0
380
2,259
4,809
0
L
Serqet
 
Serqet
840
167
139
739
3,032
687
0
114
2,918
0
4,575
L
Horus
 
Horus
1,928
773
0
568
4,021
1,610
0
1,586
2,435
0
11,014
W
Mercury
Cáncervero
Mercury
318
0
0
250
2,232
517
0
0
2,232
0
14,964
W
2,466
213
0
668
3,104
1,001
30
0
3,104
0
15,099
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
MrEvil555
Danzaburou
2,037
839
0
883
2,119
354
0
113
2,006
0
10,320
W
Olorun
beSenpai
Olorun
1,755
826
0
579
1,753
534
1,948
0
1,753
20,312
2,190
W
Jing Wei
jingwei420
Jing Wei
1,657
1,439
0
300
2,185
437
527
288
1,897
0
15,345
L
Sobek
Ärtemís
Sobek
668
0
0
1,255
2,784
1,093
0
427
2,357
9,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,823
Gold Earned
14,800
171
Minions Killed
79
0
Camps Cleared
0
497,673
Distance Traveled
381,076
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,464
693
8
2
0
107,346
0
L
Serqet
3,282
656
10
2
0
108,292
0
L
Horus
3,198
640
25
5
0
95,973
1
W
Mercury
3,642
728
42
8
0
124,350
0
W
Mulan
3,826
765
30
6
0
86,329
0
L
Sol
2,418
484
0
0
0
0
0
L
Danzaburou
2,915
583
29
6
0
83,189
0
W
Olorun
4,509
902
50
10
0
96,691
0
W
Jing Wei
3,382
676
41
8
0
82,957
0
L
Sobek
2,987
597
15
3
0
93,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role