Player Matchup

Bastet
Bastet
CrazyGamer99
Bastet
Level 28
God Stats
4W - 1L
1,617 SR
Queue Stats
72W - 61L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Noggger
Sylvanus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 61L
1,679 Elo+
Solo
Artemis
Artemis
PepkisCz
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Solo
Horus
Horus
dearDOE
Horus
Level 30
God Stats
1W - 2L
1,549 SR
Queue Stats
5W - 9L
1,576 Elo+
Solo
Hades
Hades
xViciousIvory
Hades
Level 29
God Stats
8W - 3L
1,770 SR
Queue Stats
64W - 54L
1,575 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,639 Elo+

VS

Team Averages
Level 19
1,674 SR
1,659 Elo+
Rama
Rama
BigLittleboi
Rama
Level 16
God Stats
5W - 1L
1,667 SR
Queue Stats
56W - 37L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
Chaejoo
Nu Wa
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 10L
1,815 Elo+
Solo
Mercury
Mercury
Grîim
Mercury
Level 24
God Stats
4W - 1L
1,694 SR
Queue Stats
42W - 22L
1,620 Elo+
Solo
Sylvanus
Sylvanus
Lifebloomer
Sylvanus
Level 29
God Stats
16W - 19L
1,570 SR
Queue Stats
103W - 82L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
StarSimBoi
Baron Samedi
Level 19
God Stats
13W - 7L
1,728 SR
Queue Stats
27W - 14L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 3 / 2
10,428
549
10,758
14,481
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Noggger
Sylvanus
17
3 / 4 / 4
10,110
532
12,300
18,375
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
PepkisCz
Artemis
10
0 / 9 / 3
6,974
367
5,091
11,821
3,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
dearDOE
Horus
12
0 / 3 / 4
8,087
426
2,661
14,139
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 2 / 1
10,626
559
9,916
13,420
8,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
10,853
571
11,678
10,906
3,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Chaejoo
Nu Wa
13
0 / 5 / 2
8,522
449
5,142
7,364
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Grîim
Mercury
19
8 / 3 / 4
11,490
605
13,502
15,837
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Lifebloomer
Sylvanus
17
5 / 5 / 2
10,687
562
15,521
16,498
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
StarSimBoi
Baron Samedi
14
1 / 0 / 9
9,396
495
5,021
8,373
8,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
15
Kills
21
21
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Nu Wa
Chaejoo
Nu Wa
0
5
2
0.2
L
Bastet
7
3
2
2.67
W
Mercury
Grîim
Mercury
8
3
4
3.33
W
Sylvanus
Lifebloomer
Sylvanus
5
5
2
1.2
L
Sylvanus
Noggger
Sylvanus
3
4
4
1.25
L
Artemis
PepkisCz
Artemis
0
9
3
0.17
W
Baron Samedi
StarSimBoi
Baron Samedi
1
0
9
5.5
L
Horus
dearDOE
Horus
0
3
4
0.67
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,726
Damage
50,864
72,236
Taken
58,978
40,253
Mitigated
26,532
24,934
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,678
10,619
0
4,709
10,906
3,667
58
1,891
9,015
0
76,486
W
Nu Wa
Chaejoo
Nu Wa
5,142
963
0
41
7,364
1,484
465
3,175
4,189
46,222
0
L
Bastet
10,758
3,720
0
2,442
14,481
6,461
0
4,608
9,873
0
76,262
W
Mercury
Grîim
Mercury
13,502
8,231
0
375
15,837
5,591
0
4,532
11,305
0
111,100
W
Sylvanus
Lifebloomer
Sylvanus
15,521
4,810
599
5,131
16,498
7,666
0
9,264
7,234
55,365
11,725
L
Sylvanus
Noggger
Sylvanus
12,300
4,380
1,484
7,055
18,375
12,015
696
11,135
7,240
61,772
14,182
L
Artemis
PepkisCz
Artemis
5,091
2,258
0
483
11,821
3,778
312
3,090
8,731
250
29,923
W
Baron Samedi
StarSimBoi
Baron Samedi
5,021
803
2,318
1,846
8,373
8,124
66
2,423
5,950
26,669
0
L
Horus
dearDOE
Horus
2,661
1,236
1,608
3,730
14,139
9,721
206
3,138
11,001
315
18,660
L
9,916
618
169
7,963
13,420
8,278
962
2,433
10,987
81,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
50,948
535
Minions Killed
546
0
Camps Cleared
0
1,697,132
Distance Traveled
1,727,169
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,853
571
136
7
0
349,404
3
W
Nu Wa
8,522
449
84
4
0
301,337
0
L
Bastet
10,428
549
118
6
0
398,238
0
W
Mercury
11,490
605
155
8
0
420,782
11
W
Sylvanus
10,687
562
130
7
0
300,356
1
L
Sylvanus
10,110
532
157
8
0
284,789
0
L
Artemis
6,974
367
45
2
0
300,934
0
W
Baron Samedi
9,396
495
41
2
0
355,290
6
L
Horus
8,087
426
35
2
0
354,442
4
L
Hades
10,626
559
180
9
0
358,729
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role