Player Matchup

Horus
Horus
 
Horus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OriginalBacon
Morgan Le Fay
Level 37
God Stats
1W - 1L
1,793 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 1
Nike
Nike
Sartael666
Nike
Level 38
God Stats
3W - 3L
1,434 SR
Queue Stats
43W - 44L
1,441 Elo+
Solo
Charybdis
Charybdis
ShogunBoSs
Charybdis
Level 41
God Stats
3W - 1L
1,684 SR
Queue Stats
7W - 7L
1,559 Elo+
Party 1
Erlang Shen
Erlang Shen
dooooK
Erlang Shen
Level 43
God Stats
2W - 1L
1,707 SR
Queue Stats
7W - 7L
1,559 Elo+
Party 1
Team Averages
Level 40
1,623 SR
1,516 Elo+

VS

Team Averages
Level 43
1,475 SR
1,475 Elo+
Hercules
Hercules
Kiingslayer0209
Hercules
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 172L
1,480 Elo+
Solo
The Morrigan
The Morrigan
RightTwixBandit
The Morrigan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 201L
1,466 Elo+
Solo
Anhur
Anhur
RomeA2423
Anhur
Level 49
God Stats
4W - 1L
1,417 SR
Queue Stats
61W - 98L
1,265 Elo+
Solo
Bellona
Bellona
fatty305
Bellona
Level 39
God Stats
3W - 2L
1,434 SR
Queue Stats
71W - 61L
1,578 Elo+
Solo
Hun Batz
Hun Batz
yourdentist
Hun Batz
Level 33
God Stats
2W - 4L
1,522 SR
Queue Stats
136W - 127L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 2 / 6
7,113
474
6,709
12,650
5,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
OriginalBacon
Morgan Le Fay
12
0 / 2 / 0
7,071
471
3,938
7,707
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 6 / 0
6,177
412
1,762
8,576
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ShogunBoSs
Charybdis
12
5 / 3 / 4
7,458
497
9,008
11,266
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
dooooK
Erlang Shen
11
0 / 2 / 1
6,807
454
3,400
11,313
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 4 / 6
7,317
488
8,676
12,520
10,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
RightTwixBandit
The Morrigan
14
2 / 0 / 1
8,505
567
4,412
5,306
2,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
RomeA2423
Anhur
11
3 / 6 / 1
7,311
487
5,707
7,512
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
fatty305
Bellona
17
6 / 0 / 1
10,058
671
9,988
9,226
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
yourdentist
Hun Batz
13
1 / 1 / 4
7,732
515
6,557
10,374
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
15
15
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
2
6
3.5
W
Hercules
3
4
6
1.5
L
Morgan Le Fay
OriginalBacon
Morgan Le Fay
0
2
0
0
W
The Morrigan
RightTwixBandit
The Morrigan
2
0
1
2.5
W
Anhur
RomeA2423
Anhur
3
6
1
0.58
L
2
6
0
0.33
L
Charybdis
ShogunBoSs
Charybdis
5
3
4
2.33
L
Erlang Shen
dooooK
Erlang Shen
0
2
1
0.25
W
Bellona
fatty305
Bellona
6
0
1
6.5
W
Hun Batz
yourdentist
Hun Batz
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
35,340
51,512
Taken
44,938
20,053
Mitigated
26,788
17,420
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,709
3,549
1,482
4,411
12,650
5,888
37
1,857
10,793
0
20,214
W
Hercules
8,676
3,042
0
4,575
12,520
10,327
116
0
12,391
1,698
20,224
L
Morgan Le Fay
OriginalBacon
Morgan Le Fay
3,938
377
0
1,986
7,707
2,502
0
1,357
6,350
46,512
0
W
The Morrigan
RightTwixBandit
The Morrigan
4,412
542
84
3,156
5,306
2,017
494
1,371
3,935
55,810
1,787
W
Anhur
RomeA2423
Anhur
5,707
2,707
0
764
7,512
1,477
668
0
7,492
0
31,877
L
1,762
194
0
444
8,576
3,579
0
261
8,315
0
22,541
L
Charybdis
ShogunBoSs
Charybdis
9,008
6,234
0
4,661
11,266
2,327
60
265
11,001
0
51,170
L
Erlang Shen
dooooK
Erlang Shen
3,400
856
0
4,436
11,313
5,757
0
1,127
10,186
0
52,528
W
Bellona
fatty305
Bellona
9,988
3,776
0
2,392
9,226
9,591
1,684
1,358
7,868
0
74,595
W
Hun Batz
yourdentist
Hun Batz
6,557
1,508
0
3,792
10,374
3,376
0
1,209
9,024
0
54,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
40,923
376
Minions Killed
449
0
Camps Cleared
0
1,432,687
Distance Traveled
1,477,126
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,113
474
24
2
0
295,916
0
W
Hercules
7,317
488
33
2
0
301,037
0
L
Morgan Le Fay
7,071
471
103
7
0
266,127
2
W
The Morrigan
8,505
567
115
8
0
275,442
7
W
Anhur
7,311
487
50
3
0
214,190
4
L
Nike
6,177
412
46
3
0
275,466
4
L
Charybdis
7,458
497
107
7
0
265,224
0
L
Erlang Shen
6,807
454
96
6
0
329,954
3
W
Bellona
10,058
671
159
11
0
325,892
3
W
Hun Batz
7,732
515
92
6
0
360,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role