Player Matchup

Sol
Sol
Mersadie
Sol
Level 126
God Stats
20W - 21L
1,537 SR
Queue Stats
156W - 168L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Re0fix
Cernunnos
Level 60
God Stats
17W - 13L
1,510 SR
Queue Stats
30W - 32L
1,455 Elo+
Party 1
Bellona
Bellona
XIDROM
Bellona
Level 145
God Stats
9W - 6L
1,652 SR
Queue Stats
510W - 516L
1,503 Elo+
Party 1
Artio
Artio
Лоренс
Artio
Level 155
God Stats
13W - 11L
1,541 SR
Queue Stats
350W - 357L
1,552 Elo+
Party 1
Athena
Athena
ОlafMorzewiyHer
Athena
Level 142
God Stats
9W - 20L
1,474 SR
Queue Stats
331W - 339L
1,481 Elo+
Party 1
Team Averages
Level 126
1,543 SR
1,508 Elo+

VS

Team Averages
Level 110
1,526 SR
1,496 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Drewseph999
Ra
Level 107
God Stats
1W - 3L
1,247 SR
Queue Stats
102W - 106L
1,432 Elo+
Solo
Sobek
Sobek
Scimmione69
Sobek
Level 109
God Stats
2W - 4L
1,665 SR
Queue Stats
258W - 269L
1,484 Elo+
Solo
Artemis
Artemis
ZagomBrottos
Artemis
Level 65
God Stats
8W - 6L
1,652 SR
Queue Stats
398W - 389L
1,552 Elo+
Solo
Mercury
Mercury
jojolate
Mercury
Level 139
God Stats
4W - 3L
1,567 SR
Queue Stats
136W - 142L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 6
6,690
608
5,921
7,251
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Re0fix
Cernunnos
11
1 / 1 / 6
6,217
565
5,523
6,515
1,634
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
XIDROM
Bellona
11
1 / 2 / 4
6,099
554
5,474
10,359
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
5 / 0 / 7
6,208
564
6,361
7,293
5,406
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 1 / 4
7,291
663
8,089
9,230
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 2 / 0
6,398
582
5,988
9,537
5,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 5 / 2
6,701
609
5,922
6,878
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 2
4,990
454
6,056
10,809
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ZagomBrottos
Artemis
11
1 / 4 / 0
6,001
546
3,279
6,501
1,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
jojolate
Mercury
10
1 / 4 / 4
6,266
570
4,294
7,917
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
8
8
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
3
5
2
0.8
W
3
4
6
1.5
W
Cernunnos
Re0fix
Cernunnos
1
1
6
4
L
1
2
2
1
W
Bellona
XIDROM
Bellona
1
2
4
1.5
L
Artemis
ZagomBrottos
Artemis
1
4
0
0.25
L
Mercury
jojolate
Mercury
1
4
4
0.75
W
5
0
7
8.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
25,539
40,648
Taken
41,642
23,392
Mitigated
18,359
17,177
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,988
521
51
3,793
9,537
5,971
6
3,026
5,579
0
36,271
L
5,922
686
463
1,235
6,878
2,252
0
6,068
810
32,183
0
W
5,921
3,229
0
3,230
7,251
2,266
2,334
2,836
4,111
33,504
0
W
Cernunnos
Re0fix
Cernunnos
5,523
2,567
28
2,992
6,515
1,634
0
1,190
5,222
0
35,494
L
6,056
373
0
4,406
10,809
6,308
0
6,253
4,468
16,241
0
W
Bellona
XIDROM
Bellona
5,474
1,275
0
2,347
10,359
9,972
132
1,050
9,138
0
27,646
L
Artemis
ZagomBrottos
Artemis
3,279
1,878
0
2,261
6,501
1,588
342
1,366
5,135
0
29,512
L
Mercury
jojolate
Mercury
4,294
1,540
0
260
7,917
2,240
0
3,658
4,123
0
37,525
W
6,361
661
321
4,113
7,293
5,406
346
2,791
3,892
19,503
0
W
8,089
1,297
0
4,146
9,230
4,114
224
2,743
6,307
37,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
30,356
301
Minions Killed
313
0
Camps Cleared
0
1,114,025
Distance Traveled
1,111,828
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,398
582
81
7
0
239,589
1
L
Ra
6,701
609
64
6
0
214,613
2
W
Sol
6,690
608
68
6
0
197,618
4
W
Cernunnos
6,217
565
78
7
0
204,616
0
L
Sobek
4,990
454
20
2
0
217,921
2
W
Bellona
6,099
554
61
6
0
223,120
2
L
Artemis
6,001
546
67
6
0
157,903
2
L
Mercury
6,266
570
81
7
0
281,802
4
W
Artio
6,208
564
20
2
0
243,871
1
W
Athena
7,291
663
74
7
0
244,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role