Player Matchup

Hun Batz
Hun Batz
COGFRYLLA
Hun Batz
Level 158
God Stats
1W - 0L
1,325 SR
Queue Stats
67W - 35L
1,676 Elo+
Party 1
Gilgamesh
Gilgamesh
Kovah101
Gilgamesh
Level 149
God Stats
1W - 2L
1,700 SR
Queue Stats
95W - 72L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
overloardsRain
Ah Puch
Level 148
God Stats
3W - 2L
1,464 SR
Queue Stats
125W - 62L
1,683 Elo+
Party 1
Team Averages
Level 152
1,496 SR
1,641 Elo+

VS

Team Averages
Level 82
1,374 SR
1,524 Elo+
Kukulkan
Kukulkan
Copxy
Kukulkan
Level 10
God Stats
2W - 1L
1,220 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Charybdis
Charybdis
Genomorphs
Charybdis
Level 151
God Stats
13W - 17L
1,426 SR
Queue Stats
175W - 152L
1,543 Elo+
Party 2
Loki
Loki
Shveider
Loki
Level 86
God Stats
2W - 5L
1,477 SR
Queue Stats
93W - 95L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
COGFRYLLA
Hun Batz
15
8 / 1 / 3
10,025
771
8,970
10,510
7,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Kovah101
Gilgamesh
13
1 / 2 / 12
9,245
711
4,683
11,039
8,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 3 / 9
10,289
791
12,693
6,121
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Copxy
Kukulkan
12
3 / 5 / 3
8,533
656
6,800
8,351
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Genomorphs
Charybdis
12
0 / 3 / 6
7,758
597
4,729
9,151
3,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
3 / 8 / 3
8,241
634
5,547
11,706
3,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
6
6
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
COGFRYLLA
Hun Batz
8
1
3
9.5
L
Kukulkan
Copxy
Kukulkan
3
5
3
0.9
L
Charybdis
Genomorphs
Charybdis
0
3
6
1
W
Gilgamesh
Kovah101
Gilgamesh
1
2
12
3.5
L
Loki
3
8
3
0.56
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
17,076
27,670
Taken
29,208
17,376
Mitigated
9,503
6,132
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
COGFRYLLA
Hun Batz
8,970
2,065
0
1,689
10,510
7,034
1,210
2,613
7,897
0
35,690
L
Kukulkan
Copxy
Kukulkan
6,800
227
0
106
8,351
2,851
33
4,288
4,063
20,912
0
L
Charybdis
Genomorphs
Charybdis
4,729
2,786
0
1,246
9,151
3,084
0
3,284
5,867
0
24,880
W
Gilgamesh
Kovah101
Gilgamesh
4,683
838
280
2,779
11,039
8,143
698
2,892
8,147
0
21,385
L
Loki
5,547
428
0
367
11,706
3,568
0
5,395
6,311
0
20,629
W
12,693
609
0
1,384
6,121
2,199
614
1,777
4,344
53,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
24,532
174
Minions Killed
153
10
Camps Cleared
2
788,784
Distance Traveled
674,407
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,025
771
59
5
4
291,595
2
L
Kukulkan
8,533
656
36
3
0
215,791
1
L
Charybdis
7,758
597
87
7
1
229,734
2
W
Gilgamesh
9,245
711
25
2
3
255,639
2
L
Loki
8,241
634
30
2
1
228,882
3
W
Ah Puch
10,289
791
90
7
3
241,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role