Player Matchup

Gilgamesh
Gilgamesh
KessMax
Gilgamesh
Level 76
God Stats
1W - 1L
1,613 SR
Queue Stats
68W - 88L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KrustyNight1080
Morgan Le Fay
Level 45
God Stats
9W - 8L
1,554 SR
Queue Stats
303W - 338L
1,295 Elo+
Solo
Cliodhna
Cliodhna
LocoFloo
Cliodhna
Level 34
God Stats
1W - 7L
1,175 SR
Queue Stats
34W - 46L
1,281 Elo+
Party 2
Artemis
Artemis
Ma3sebMa3seb93
Artemis
Level 28
God Stats
11W - 12L
1,453 SR
Queue Stats
23W - 30L
1,293 Elo+
Party 2
Ymir
Ymir
dariopm21
Ymir
Level 38
God Stats
4W - 7L
1,509 SR
Queue Stats
128W - 184L
1,280 Elo+
Solo
Team Averages
Level 44
1,461 SR
1,304 Elo+

VS

Team Averages
Level 79
1,582 SR
1,357 Elo+
Ares
Ares
Angelus Di Nex
Ares
Level 115
God Stats
28W - 30L
1,534 SR
Queue Stats
399W - 473L
1,356 Elo+
Party 1
Neith
Neith
DMF Kratos
Neith
Level 66
God Stats
7W - 9L
1,532 SR
Queue Stats
43W - 68L
1,248 Elo+
Solo
Sol
Sol
Dr_KTORCE
Sol
Level 79
God Stats
15W - 5L
1,515 SR
Queue Stats
125W - 115L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
Kerwhi
Zhong Kui
Level 69
God Stats
8W - 13L
1,460 SR
Queue Stats
84W - 98L
1,383 Elo+
Party 1
Bakasura
Bakasura
Mr_Candy_616
Bakasura
Level 66
God Stats
3W - 1L
1,871 SR
Queue Stats
193W - 210L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KessMax
Gilgamesh
10
3 / 4 / 0
6,497
500
6,535
8,785
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KrustyNight1080
Morgan Le Fay
6
0 / 3 / 0
5,025
387
1,239
3,462
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
LocoFloo
Cliodhna
11
1 / 3 / 1
6,562
505
4,290
9,740
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,795
446
4,195
9,091
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 6 / 0
5,151
396
671
9,515
5,755
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,094
623
3,980
6,020
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
6 / 1 / 3
7,916
609
6,920
6,172
1,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 2
8,738
672
3,952
6,949
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Kerwhi
Zhong Kui
14
2 / 2 / 2
8,521
655
5,770
9,924
6,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
Mr_Candy_616
Bakasura
14
6 / 3 / 1
8,391
645
6,234
8,811
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
21
22
Deaths
7
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Neith
6
1
3
7.5
W
4
1
2
5
W
Zhong Kui
Kerwhi
Zhong Kui
2
2
2
1.5
L
Gilgamesh
KessMax
Gilgamesh
3
4
0
0.75
L
Morgan Le Fay
KrustyNight1080
Morgan Le Fay
0
3
0
0
L
Cliodhna
LocoFloo
Cliodhna
1
3
1
0.5
L
0
6
0
0
W
Bakasura
Mr_Candy_616
Bakasura
6
3
1
2.17
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
26,856
40,593
Taken
37,876
15,961
Mitigated
19,514
4,661
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,980
57
0
1,937
6,020
4,347
364
86
5,934
23,618
0
W
Neith
6,920
3,808
0
2,206
6,172
1,854
898
396
5,776
0
34,376
W
3,952
551
0
3,907
6,949
2,773
5,552
773
6,176
48,362
4,450
W
Zhong Kui
Kerwhi
Zhong Kui
5,770
292
0
6,663
9,924
6,877
1,266
0
9,924
47,069
0
L
Gilgamesh
KessMax
Gilgamesh
6,535
2,076
0
1,275
8,785
3,601
0
4,721
4,024
0
29,354
L
Morgan Le Fay
KrustyNight1080
Morgan Le Fay
1,239
163
0
760
3,462
896
197
1,149
2,235
15,006
0
L
Cliodhna
LocoFloo
Cliodhna
4,290
270
0
2,376
9,740
3,170
0
3,251
6,188
0
34,137
L
4,195
1,358
0
0
9,091
2,539
0
2,102
6,709
0
31,190
W
Bakasura
Mr_Candy_616
Bakasura
6,234
3,869
0
2,323
8,811
3,663
1,470
655
8,156
0
37,800
L
Ymir
671
39
0
250
9,515
5,755
0
2,380
6,639
15,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
41,660
232
Minions Killed
385
0
Camps Cleared
0
1,067,913
Distance Traveled
1,244,700
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,094
623
40
3
0
252,871
2
W
Neith
7,916
609
59
5
0
240,580
2
W
Sol
8,738
672
100
8
0
244,672
2
W
Zhong Kui
8,521
655
106
8
0
219,587
5
L
Gilgamesh
6,497
500
48
4
0
215,413
0
L
Morgan Le Fay
5,025
387
29
2
0
122,851
2
L
Cliodhna
6,562
505
69
5
0
273,691
0
L
Artemis
5,795
446
55
4
0
223,531
0
W
Bakasura
8,391
645
80
6
0
286,990
0
L
Ymir
5,151
396
31
2
0
232,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role