Player Matchup

Thanatos
Thanatos
Juzhu
Thanatos
Level 12
God Stats
6W - 9L
1,276 SR
Queue Stats
38W - 45L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Kiioshiian
Gilgamesh
Level 27
God Stats
23W - 15L
1,645 SR
Queue Stats
70W - 70L
1,463 Elo+
Solo
Mulan
Mulan
MarixGamingof
Mulan
Level 29
God Stats
3W - 2L
1,530 SR
Queue Stats
111W - 138L
1,458 Elo+
Solo
Ullr
Ullr
SoulsDestrics
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,578 Elo+
Solo
Thoth
Thoth
soldieren
Thoth
Level 28
God Stats
4W - 3L
1,759 SR
Queue Stats
90W - 98L
1,467 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,496 Elo+

VS

Team Averages
Level 18
1,439 SR
1,506 Elo+
Charybdis
Charybdis
 
Charybdis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Anulin
Chaac
Level 26
God Stats
3W - 2L
1,654 SR
Queue Stats
6W - 6L
1,495 Elo+
Solo
Mercury
Mercury
Baidun
Mercury
Level 25
God Stats
0W - 6L
1,434 SR
Queue Stats
41W - 49L
1,500 Elo+
Solo
Vamana
Vamana
Cooler032
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,677 Elo+
Solo
Baba Yaga
Baba Yaga
Gazgolder777
Baba Yaga
Level 18
God Stats
1W - 6L
1,106 SR
Queue Stats
8W - 14L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juzhu
Thanatos
8
0 / 0 / 1
4,822
603
879
3,134
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Kiioshiian
Gilgamesh
7
2 / 0 / 0
4,682
585
1,429
1,609
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
4 / 0 / 1
5,023
628
2,991
4,503
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 1 / 4
4,698
587
2,605
3,770
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
soldieren
Thoth
10
4 / 1 / 1
6,155
769
3,190
3,141
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
1
0 / 0 / 0
3,096
387
0
0
0
Chaac
Anulin
Chaac
6
0 / 3 / 1
3,881
485
2,144
5,471
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Baidun
Mercury
8
2 / 2 / 0
4,776
597
2,047
6,047
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Cooler032
Vamana
4
0 / 3 / 0
3,566
446
665
4,675
1,133
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Gazgolder777
Baba Yaga
8
0 / 2 / 0
4,452
557
1,211
3,588
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
L
Chaac
Anulin
Chaac
0
3
1
0.17
L
Mercury
Baidun
Mercury
2
2
0
1
L
Vamana
Cooler032
Vamana
0
3
0
0
L
Baba Yaga
Gazgolder777
Baba Yaga
0
2
0
0
W
Thanatos
Juzhu
Thanatos
0
0
1
0.5
W
Gilgamesh
Kiioshiian
Gilgamesh
2
0
0
2
W
4
0
1
4.5
W
0
1
4
2
W
Thoth
soldieren
Thoth
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,094
Damage
6,067
16,157
Taken
19,781
5,824
Mitigated
8,235
8,393
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Anulin
Chaac
2,144
378
0
1,199
5,471
4,515
0
426
5,005
0
9,640
L
Mercury
Baidun
Mercury
2,047
1,257
0
1,448
6,047
1,582
0
954
4,981
0
15,677
L
Vamana
Cooler032
Vamana
665
0
0
447
4,675
1,133
0
469
4,156
0
9,604
L
Baba Yaga
Gazgolder777
Baba Yaga
1,211
94
0
800
3,588
1,005
936
1,061
2,449
18,585
0
W
Thanatos
Juzhu
Thanatos
879
0
0
3,972
3,134
1,112
0
102
3,032
0
23,003
W
Gilgamesh
Kiioshiian
Gilgamesh
1,429
565
0
538
1,609
945
667
116
1,493
0
14,906
W
2,991
652
0
1,860
4,503
1,915
0
250
4,253
0
10,284
W
2,605
1,054
0
1,523
3,770
1,005
331
0
3,770
0
21,421
W
Thoth
soldieren
Thoth
3,190
239
0
500
3,141
847
459
743
2,398
29,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
19,771
210
Minions Killed
101
0
Camps Cleared
0
789,170
Distance Traveled
641,170
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,096
387
0
0
0
673
0
L
Chaac
3,881
485
10
1
0
156,732
0
L
Mercury
4,776
597
35
4
0
183,077
1
L
Vamana
3,566
446
15
2
0
165,657
0
L
Baba Yaga
4,452
557
41
5
0
135,031
1
W
Thanatos
4,822
603
53
7
0
167,085
0
W
Gilgamesh
4,682
585
27
3
0
166,620
1
W
Mulan
5,023
628
19
2
0
170,151
0
W
Ullr
4,698
587
47
6
0
147,616
1
W
Thoth
6,155
769
64
8
0
137,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role