Player Matchup

Ra
Ra
SabaoCraCra
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,491 Elo+
Solo
Ganesha
Ganesha
SemNameee
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,245 Elo+
Solo
Achilles
Achilles
alespider2021
Achilles
Level 27
God Stats
58W - 41L
1,508 SR
Queue Stats
189W - 224L
1,470 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,402 Elo+

VS

Team Averages
Level 88
1,472 SR
1,370 Elo+
Neith
Neith
aleborgeat28
Neith
Level 85
God Stats
1W - 0L
1,691 SR
Queue Stats
27W - 34L
1,432 Elo+
Party 1
Janus
Janus
odorakoescobar
Janus
Level 77
God Stats
1W - 0L
1,456 SR
Queue Stats
19W - 27L
1,375 Elo+
Party 1
Achilles
Achilles
vinnie_santorini
Achilles
Level 103
God Stats
2W - 8L
1,270 SR
Queue Stats
26W - 53L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,872
587
3,670
8,265
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SemNameee
Ganesha
9
0 / 3 / 1
5,995
600
2,656
8,309
6,516
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Achilles
alespider2021
Achilles
9
2 / 7 / 0
7,139
714
4,794
12,276
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
7,704
770
8,257
4,695
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 1 / 9
8,122
812
7,851
5,112
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 1 / 8
8,524
852
8,903
10,549
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
18
18
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ganesha
SemNameee
Ganesha
0
3
1
0.17
W
3
0
11
8.5
L
Achilles
alespider2021
Achilles
2
7
0
0.29
W
5
1
9
9.5
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
25,011
28,850
Taken
20,356
21,807
Mitigated
10,688
3,476
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,670
899
982
1,188
8,265
3,008
0
2,939
4,869
23,718
0
L
Ganesha
SemNameee
Ganesha
2,656
725
0
30
8,309
6,516
0
2,819
5,203
6,042
0
W
8,257
2,544
0
2,495
4,695
1,821
603
2,022
2,294
0
30,465
L
Achilles
alespider2021
Achilles
4,794
1,092
0
1,276
12,276
12,283
0
2,900
8,614
0
8,197
W
7,851
1,045
158
1,599
5,112
1,553
0
1,658
3,271
30,220
0
W
8,903
2,165
0
3,058
10,549
7,314
0
2,805
7,112
2,774
16,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,006
Gold Earned
24,350
74
Minions Killed
123
0
Camps Cleared
9
441,658
Distance Traveled
581,379
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,872
587
59
6
0
148,286
0
L
Ganesha
5,995
600
3
0
0
148,802
2
W
Neith
7,704
770
41
4
3
193,006
3
L
Achilles
7,139
714
12
1
0
144,570
2
W
Janus
8,122
812
55
6
1
178,753
2
W
Achilles
8,524
852
27
3
5
209,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role