Player Matchup

Mercury
Mercury
Falcium_Tenqo
Mercury
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,338 Elo+
Party 1
Janus
Janus
NeliouZz
Janus
Level 34
God Stats
3W - 3L
1,751 SR
Queue Stats
71W - 116L
1,327 Elo+
Party 1
Achilles
Achilles
Trafalgar_-7
Achilles
Level 44
God Stats
37W - 43L
1,458 SR
Queue Stats
108W - 157L
1,348 Elo+
Party 1
Team Averages
Level 44
1,569 SR
1,338 Elo+

VS

Team Averages
Level 122
1,458 SR
1,473 Elo+
Ares
Ares
PacManDu03
Ares
Level 148
God Stats
4W - 3L
1,631 SR
Queue Stats
500W - 366L
1,603 Elo+
Solo
Erlang Shen
Erlang Shen
Xx_FrosxX
Erlang Shen
Level 96
God Stats
3W - 2L
1,471 SR
Queue Stats
109W - 125L
1,346 Elo+
Solo
Kukulkan
Kukulkan
mertmtp
Kukulkan
Level 121
God Stats
7W - 7L
1,271 SR
Queue Stats
390W - 408L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 7 / 4
9,397
587
4,192
13,533
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
NeliouZz
Janus
14
4 / 5 / 4
10,592
662
12,735
14,009
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Trafalgar_-7
Achilles
13
3 / 6 / 4
9,651
603
13,996
20,018
22,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 7
12,171
761
17,905
17,310
17,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Xx_FrosxX
Erlang Shen
13
1 / 5 / 9
9,963
623
6,606
13,441
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
mertmtp
Kukulkan
16
9 / 2 / 5
11,852
741
17,375
9,427
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
18
18
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
7
4
0.71
L
Janus
NeliouZz
Janus
4
5
4
1.2
W
8
3
7
3.83
L
Achilles
Trafalgar_-7
Achilles
3
6
4
0.83
W
Erlang Shen
Xx_FrosxX
Erlang Shen
1
5
9
1.1
W
Kukulkan
mertmtp
Kukulkan
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
41,886
47,560
Taken
40,178
32,475
Mitigated
27,315
7,727
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,192
2,070
0
1,105
13,533
4,792
0
9,514
3,667
0
22,491
L
Janus
NeliouZz
Janus
12,735
150
283
3,111
14,009
4,889
0
11,295
2,540
44,807
0
W
17,905
1,396
356
3,507
17,310
17,493
264
5,512
11,005
35,889
0
L
Achilles
Trafalgar_-7
Achilles
13,996
4,017
437
2,791
20,018
22,794
0
13,669
5,898
0
25,081
W
Erlang Shen
Xx_FrosxX
Erlang Shen
6,606
3,801
0
1,835
13,441
6,784
216
4,317
8,708
0
24,206
W
Kukulkan
mertmtp
Kukulkan
17,375
994
0
918
9,427
3,038
1,494
3,290
5,927
58,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
33,986
144
Minions Killed
160
8
Camps Cleared
5
817,939
Distance Traveled
851,302
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,397
587
51
3
4
275,727
5
L
Janus
10,592
662
74
5
3
249,475
2
W
Ares
12,171
761
30
2
2
279,672
1
L
Achilles
9,651
603
19
1
1
292,737
2
W
Erlang Shen
9,963
623
31
2
2
285,133
5
W
Kukulkan
11,852
741
99
6
1
286,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role