Player Matchup

Ao Kuang
Ao Kuang
daromu00
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,314 Elo+
Party 2
Ganesha
Ganesha
nidael23
Ganesha
Level 14
God Stats
3W - 2L
1,603 SR
Queue Stats
18W - 25L
1,320 Elo+
Party 2
Raijin
Raijin
wassbg2005
Raijin
Level 85
God Stats
0W - 5L
1,461 SR
Queue Stats
136W - 241L
1,349 Elo+
Solo
Team Averages
Level 37
1,521 SR
1,328 Elo+

VS

Team Averages
Level 44
1,352 SR
1,370 Elo+
Neith
Neith
ITALO074
Neith
Level 26
God Stats
1W - 1L
1,199 SR
Queue Stats
3W - 6L
1,150 Elo+
Solo
Guan Yu
Guan Yu
SeeK_Ranger
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,473 Elo+
Party 1
Hera
Hera
SeeK_Warfar
Hera
Level 76
God Stats
1W - 1L
1,357 SR
Queue Stats
35W - 31L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
daromu00
Ao Kuang
14
4 / 7 / 4
10,126
633
5,207
18,053
6,433
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
nidael23
Ganesha
14
1 / 7 / 6
9,539
596
9,357
25,697
23,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Raijin
wassbg2005
Raijin
15
6 / 6 / 4
10,840
678
16,279
21,240
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ITALO074
Neith
14
4 / 2 / 14
10,791
674
16,055
11,646
3,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SeeK_Ranger
Guan Yu
15
6 / 3 / 11
11,336
709
11,776
15,049
14,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
10 / 6 / 8
12,212
763
28,345
12,306
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
20
20
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
ITALO074
Neith
4
2
14
5.5
W
Guan Yu
SeeK_Ranger
Guan Yu
6
3
11
3.83
W
10
6
8
2.33
L
Ao Kuang
daromu00
Ao Kuang
4
7
4
0.86
L
Ganesha
nidael23
Ganesha
1
7
6
0.57
L
Raijin
wassbg2005
Raijin
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,843
Damage
56,176
64,990
Taken
39,001
37,355
Mitigated
21,789
11,231
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ITALO074
Neith
16,055
9,022
303
3,951
11,646
3,795
1,474
9,358
2,288
0
32,082
W
Guan Yu
SeeK_Ranger
Guan Yu
11,776
2,482
2,086
5,321
15,049
14,025
681
12,066
2,983
0
32,944
W
28,345
7,733
811
2,396
12,306
3,969
1,171
10,267
2,039
61,349
0
L
Ao Kuang
daromu00
Ao Kuang
5,207
1,533
0
2,591
18,053
6,433
0
7,338
10,293
21,286
0
L
Ganesha
nidael23
Ganesha
9,357
480
697
4,386
25,697
23,513
0
10,020
15,179
26,265
0
L
Raijin
wassbg2005
Raijin
16,279
671
891
2,666
21,240
7,409
0
10,215
10,597
62,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
34,339
140
Minions Killed
169
6
Camps Cleared
6
761,252
Distance Traveled
772,538
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,791
674
40
3
0
225,164
0
W
Guan Yu
11,336
709
47
3
4
289,598
5
W
Hera
12,212
763
82
5
2
257,776
2
L
Ao Kuang
10,126
633
50
3
2
274,733
3
L
Ganesha
9,539
596
9
1
0
244,569
0
L
Raijin
10,840
678
81
5
4
241,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role