Player Matchup

Loki
Loki
Hugo_TrapCrye
Loki
Level 17
God Stats
4W - 11L
1,337 SR
Queue Stats
23W - 28L
1,259 Elo+
Party 1
Gilgamesh
Gilgamesh
III2SICK4UIII
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,344 Elo+
Party 1
Ra
Ra
RaElAnpu
Ra
Level 7
God Stats
0W - 2L
1,231 SR
Queue Stats
5W - 10L
1,314 Elo+
Solo
Neith
Neith
ReBeL_187_
Neith
Level 15
God Stats
1W - 5L
1,285 SR
Queue Stats
17W - 20L
1,280 Elo+
Party 1
Yemoja
Yemoja
gnaacho
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Team Averages
Level 14
1,371 SR
1,275 Elo+

VS

Team Averages
Level 18
1,525 SR
1,335 Elo+
Chaac
Chaac
DaRk-chonchijr
Chaac
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
222W - 258L
1,267 Elo+
Solo
Anubis
Anubis
Faonix_Flamegg57
Anubis
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,299 Elo+
Party 2
Anhur
Anhur
IIzSnupiSleepzII
Anhur
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 69L
1,443 Elo+
Party 2
Ares
Ares
JK_ViRdiX
Ares
Level 16
God Stats
4W - 2L
1,653 SR
Queue Stats
34W - 35L
1,288 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Toddmcinnis86
Tsukuyomi
Level 29
God Stats
3W - 1L
1,471 SR
Queue Stats
134W - 142L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
10,852
517
10,523
15,867
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
III2SICK4UIII
Gilgamesh
15
3 / 15 / 2
9,332
444
9,547
22,136
7,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 15 / 3
8,209
391
967
14,021
3,808
Neith
16
1 / 5 / 5
9,655
460
6,882
14,104
4,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
gnaacho
Yemoja
6
0 / 5 / 1
6,421
306
943
5,597
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 11
12,238
583
17,685
18,895
18,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
9 / 5 / 6
11,212
534
11,630
12,889
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 13
9,207
438
5,275
9,541
3,385
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
17
13 / 2 / 9
12,173
580
10,566
10,552
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Toddmcinnis86
Tsukuyomi
17
6 / 3 / 15
11,227
535
11,989
13,117
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
13
Kills
46
46
Deaths
14
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
16
1
11
21.5
W
9
5
6
2.4
L
7
6
2
1.33
L
Gilgamesh
III2SICK4UIII
Gilgamesh
3
15
2
0.27
W
2
3
13
2.83
W
Ares
13
2
9
8.75
L
2
15
3
0.23
L
Neith
1
5
5
0.7
W
Tsukuyomi
Toddmcinnis86
Tsukuyomi
6
3
15
4.5
L
Yemoja
gnaacho
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
57,145
71,725
Taken
64,994
24,309
Mitigated
45,137
4,503
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,685
3,440
505
8,187
18,895
18,770
1,967
155
18,740
11,594
45,858
W
11,630
886
0
4,595
12,889
5,582
2,748
695
12,194
62,825
0
L
10,523
2,983
0
572
15,867
5,793
0
6,228
9,377
0
51,589
L
Gilgamesh
III2SICK4UIII
Gilgamesh
9,547
3,315
0
2,440
22,136
7,874
72
4,639
16,617
275
42,223
W
5,275
2,657
0
2,973
9,541
3,385
2,042
385
9,156
0
34,898
W
Ares
10,566
470
0
2,831
10,552
10,716
1,087
581
9,971
36,126
0
L
967
967
0
0
14,021
3,808
0
7,093
6,657
8,296
0
L
Neith
6,882
1,887
0
906
14,104
4,773
604
5,291
8,642
0
60,744
W
Tsukuyomi
Toddmcinnis86
Tsukuyomi
11,989
3,334
0
4,798
13,117
6,684
3,265
355
12,762
0
75,227
L
Yemoja
gnaacho
Yemoja
943
553
173
412
5,597
2,061
0
2,286
3,311
5,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,469
Gold Earned
56,057
275
Minions Killed
435
0
Camps Cleared
0
1,369,268
Distance Traveled
1,850,439
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,238
583
86
4
0
389,938
0
W
Anubis
11,212
534
104
5
0
312,814
0
L
Loki
10,852
517
79
4
0
356,673
0
L
Gilgamesh
9,332
444
61
3
0
340,413
0
W
Anhur
9,207
438
53
3
0
344,589
0
W
Ares
12,173
580
57
3
0
369,933
3
L
Ra
8,209
391
13
1
0
208,200
0
L
Neith
9,655
460
110
5
0
333,781
0
W
Tsukuyomi
11,227
535
135
6
0
433,165
0
L
Yemoja
6,421
306
12
1
0
130,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role