Player Matchup

Skadi
Skadi
MeGummi
Skadi
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
Nephjune
Merlin
Level 6
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 6L
1,282 Elo+
Solo
Olorun
Olorun
SrGreYs
Olorun
Level 4
God Stats
0W - 4L
1,318 SR
Queue Stats
12W - 14L
1,276 Elo+
Solo
Thor
Thor
Zoddysphere
Thor
Level 26
God Stats
2W - 3L
1,597 SR
Queue Stats
77W - 64L
1,584 Elo+
Solo
Artemis
Artemis
shelltiger
Artemis
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 1L
1,755 Elo+
Party 1
Team Averages
Level 12
1,525 SR
1,480 Elo+

VS

Team Averages
Level 27
1,535 SR
1,442 Elo+
Heimdallr
Heimdallr
CapitaoMarvel
Heimdallr
Level 27
God Stats
3W - 3L
1,540 SR
Queue Stats
59W - 54L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Cartheb
Baron Samedi
Level 26
God Stats
4W - 1L
1,473 SR
Queue Stats
23W - 26L
1,396 Elo+
Solo
Ullr
Ullr
Deezersnutz
Ullr
Level 24
God Stats
5W - 0L
1,823 SR
Queue Stats
47W - 39L
1,517 Elo+
Party 2
Hercules
Hercules
Fobia115
Hercules
Level 27
God Stats
38W - 31L
1,503 SR
Queue Stats
85W - 78L
1,494 Elo+
Party 2
Ares
Ares
SteelLee
Ares
Level 29
God Stats
4W - 2L
1,336 SR
Queue Stats
20W - 20L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MeGummi
Skadi
17
1 / 4 / 5
10,185
926
10,027
11,726
4,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Nephjune
Merlin
16
1 / 7 / 3
10,046
913
7,937
17,149
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
SrGreYs
Olorun
16
1 / 9 / 4
10,222
929
12,146
19,236
7,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 3
10,704
973
11,367
20,772
8,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
shelltiger
Artemis
16
0 / 6 / 4
9,811
892
11,965
13,676
4,772
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CapitaoMarvel
Heimdallr
19
7 / 0 / 23
12,587
1,144
15,797
7,092
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Cartheb
Baron Samedi
19
6 / 3 / 19
11,685
1,062
20,505
17,255
8,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 22
11,549
1,050
13,960
8,900
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Fobia115
Hercules
19
12 / 1 / 17
13,007
1,182
14,233
14,503
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
19
5 / 1 / 25
11,754
1,069
13,933
11,638
15,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
140
6
Kills
34
34
Deaths
6
19
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CapitaoMarvel
Heimdallr
7
0
23
18.5
W
Baron Samedi
Cartheb
Baron Samedi
6
3
19
5.17
W
4
1
22
15
W
Hercules
Fobia115
Hercules
12
1
17
20.5
L
Skadi
MeGummi
Skadi
1
4
5
0.88
L
Merlin
Nephjune
Merlin
1
7
3
0.36
L
Olorun
SrGreYs
Olorun
1
9
4
0.33
W
Ares
5
1
25
17.5
L
3
8
3
0.56
L
Artemis
shelltiger
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,442
Damage
78,428
82,559
Taken
59,388
31,122
Mitigated
45,500
4,882
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CapitaoMarvel
Heimdallr
15,797
6,545
205
1,642
7,092
3,693
0
2,026
5,066
0
46,693
W
Baron Samedi
Cartheb
Baron Samedi
20,505
2,310
3,986
6,791
17,255
8,880
0
6,254
11,001
44,269
0
W
13,960
7,534
0
2,246
8,900
4,308
0
2,816
6,084
0
38,230
W
Hercules
Fobia115
Hercules
14,233
2,664
0
4,546
14,503
12,826
0
3,387
11,116
0
23,068
L
Skadi
MeGummi
Skadi
10,027
3,705
220
605
11,726
4,316
0
5,340
6,287
0
21,303
L
Merlin
Nephjune
Merlin
7,937
167
0
298
17,149
6,224
0
6,818
10,079
32,049
0
L
Olorun
SrGreYs
Olorun
12,146
6,026
514
2,484
19,236
7,510
0
9,690
9,445
24,728
0
W
Ares
13,933
165
0
0
11,638
15,793
0
5,600
6,038
24,050
0
L
11,367
1,592
0
80
20,772
8,300
0
8,161
12,122
0
26,242
L
Artemis
shelltiger
Artemis
11,965
6,174
0
681
13,676
4,772
0
4,429
8,986
0
33,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
60,582
176
Minions Killed
235
3
Camps Cleared
9
907,075
Distance Traveled
1,021,103
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,587
1,144
75
7
1
210,828
0
W
Baron Samedi
11,685
1,062
58
5
2
190,160
0
W
Ullr
11,549
1,050
68
6
1
174,034
0
W
Hercules
13,007
1,182
18
2
4
228,511
0
L
Skadi
10,185
926
25
2
0
154,686
0
L
Merlin
10,046
913
64
6
0
182,662
0
L
Olorun
10,222
929
26
2
0
197,548
1
W
Ares
11,754
1,069
16
1
1
217,570
0
L
Thor
10,704
973
18
2
1
201,703
0
L
Artemis
9,811
892
43
4
2
170,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role