Player Matchup

Janus
Janus
EPICGAMERMAN9000
Janus
Level 5
God Stats
2W - 2L
1,747 SR
Queue Stats
55W - 39L
1,587 Elo+
Party 1
Cerberus
Cerberus
GEMMOCONNOR
Cerberus
Level 18
God Stats
17W - 25L
1,288 SR
Queue Stats
72W - 160L
1,150 Elo+
Party 2
Neith
Neith
Luunard
Neith
Level 29
God Stats
34W - 26L
1,580 SR
Queue Stats
122W - 105L
1,524 Elo+
Solo
Ah Puch
Ah Puch
Veildria
Ah Puch
Level 4
God Stats
16W - 11L
1,625 SR
Queue Stats
56W - 34L
1,587 Elo+
Party 1
Bellona
Bellona
sharnie2924
Bellona
Level 17
God Stats
17W - 50L
1,236 SR
Queue Stats
47W - 130L
1,154 Elo+
Party 2
Team Averages
Level 15
1,495 SR
1,401 Elo+

VS

Team Averages
Level 21
1,556 SR
1,365 Elo+
Da Ji
Da Ji
BugaSuga
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,331 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lepchi
Cu Chulainn
Level 7
God Stats
6W - 2L
1,444 SR
Queue Stats
12W - 10L
1,243 Elo+
Solo
Tyr
Tyr
Themonop0lyguy
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,331 Elo+
Solo
Susano
Susano
UniverseEyes
Susano
Level 29
God Stats
2W - 1L
1,834 SR
Queue Stats
80W - 81L
1,481 Elo+
Solo
Chaac
Chaac
themasterlego
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 35L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
16,802
1,050
19,012
9,581
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
GEMMOCONNOR
Cerberus
20
0 / 11 / 16
14,857
929
7,684
34,874
37,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Luunard
Neith
20
21 / 2 / 9
19,939
1,246
56,409
24,321
9,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Veildria
Ah Puch
20
2 / 8 / 17
14,984
937
23,869
21,174
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
sharnie2924
Bellona
20
0 / 14 / 12
13,433
840
5,879
28,932
20,923
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BugaSuga
Da Ji
20
5 / 13 / 20
15,520
970
23,675
31,622
11,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Lepchi
Cu Chulainn
20
12 / 5 / 21
16,570
1,036
28,765
37,578
33,949
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 2 / 16
15,719
982
23,451
26,096
16,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
20
10 / 11 / 16
16,893
1,056
37,068
25,761
7,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 0 / 0
9,840
615
0
0
0

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
110
31
Kills
37
37
Deaths
31
69
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BugaSuga
Da Ji
5
13
20
1.15
W
8
2
15
7.75
W
Cerberus
GEMMOCONNOR
Cerberus
0
11
16
0.73
L
Cu Chulainn
Lepchi
Cu Chulainn
12
5
21
4.5
W
Neith
Luunard
Neith
21
2
9
12.75
L
10
2
16
9
L
Susano
10
11
16
1.64
W
Ah Puch
Veildria
Ah Puch
2
8
17
1.31
W
Bellona
sharnie2924
Bellona
0
14
12
0.43
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,853
Damage
112,959
118,882
Taken
121,057
77,638
Mitigated
70,023
10,560
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BugaSuga
Da Ji
23,675
3,372
0
530
31,622
11,638
0
12,092
19,530
0
59,429
W
19,012
1,791
710
674
9,581
2,725
0
499
9,082
49,309
0
W
Cerberus
GEMMOCONNOR
Cerberus
7,684
871
0
3,318
34,874
37,711
0
2,245
32,629
19,167
0
L
Cu Chulainn
Lepchi
Cu Chulainn
28,765
5,018
0
3,054
37,578
33,949
0
15,371
22,207
15,766
43,158
W
Neith
Luunard
Neith
56,409
22,788
0
3,549
24,321
9,550
0
1,306
23,015
0
105,155
L
23,451
5,922
0
4,564
26,096
16,987
0
10,948
15,148
3,998
47,745
L
Susano
37,068
5,551
0
124
25,761
7,449
0
12,154
13,607
0
61,846
W
Ah Puch
Veildria
Ah Puch
23,869
3,222
0
1,197
21,174
6,729
0
837
20,337
53,402
0
W
Bellona
sharnie2924
Bellona
5,879
2,199
796
316
28,932
20,923
0
2,842
26,090
0
17,403
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,015
Gold Earned
74,542
309
Minions Killed
277
6
Camps Cleared
13
1,357,192
Distance Traveled
1,308,136
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,520
970
80
5
8
319,240
1
W
Janus
16,802
1,050
92
6
3
282,466
1
W
Cerberus
14,857
929
18
1
0
268,841
0
L
Cu Chulainn
16,570
1,036
64
4
1
329,076
1
W
Neith
19,939
1,246
98
6
2
313,907
1
L
Tyr
15,719
982
71
4
2
330,310
0
L
Susano
16,893
1,056
62
4
2
329,510
0
W
Ah Puch
14,984
937
69
4
1
263,742
0
W
Bellona
13,433
840
32
2
0
228,236
1
L
Chaac
9,840
615
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role