Player Matchup

Persephone
Persephone
Adon2833
Persephone
Level 29
God Stats
1W - 1L
1,799 SR
Queue Stats
6W - 4L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Cerberus19626
Cthulhu
Level 21
God Stats
1W - 3L
1,438 SR
Queue Stats
65W - 49L
1,612 Elo+
Solo
Odin
Odin
Lyinlincoln-
Odin
Level 9
God Stats
2W - 6L
1,428 SR
Queue Stats
3W - 8L
1,386 Elo+
Solo
Thor
Thor
Raxmanin
Thor
Level 2
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 4L
1,073 Elo+
Solo
Fenrir
Fenrir
jdariio
Fenrir
Level 24
God Stats
6W - 8L
1,550 SR
Queue Stats
58W - 67L
1,447 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,420 Elo+

VS

Team Averages
Level 36
1,443 SR
1,582 Elo+
Rama
Rama
ApolloPax
Rama
Level 5
God Stats
1W - 0L
1,356 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 1
Hades
Hades
MazHivcoc
Hades
Level 25
God Stats
2W - 1L
1,761 SR
Queue Stats
38W - 19L
1,735 Elo+
Solo
Xing Tian
Xing Tian
NoscOpes219
Xing Tian
Level 107
God Stats
1W - 3L
1,191 SR
Queue Stats
67W - 52L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
mzwicker
Zhong Kui
Level 24
God Stats
27W - 20L
1,515 SR
Queue Stats
52W - 38L
1,480 Elo+
Solo
Thor
Thor
temp-494491
Thor
Level 17
God Stats
3W - 2L
1,396 SR
Queue Stats
9W - 4L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Adon2833
Persephone
10
1 / 6 / 3
6,762
483
7,655
7,906
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
2 / 0 / 2
7,158
511
6,920
5,537
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 1
6,386
456
2,612
9,628
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
7
1 / 10 / 2
5,638
403
3,418
8,900
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
jdariio
Fenrir
11
3 / 4 / 2
6,839
489
3,717
8,575
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 2 / 6
6,669
476
2,769
4,768
1,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hades
MazHivcoc
Hades
13
9 / 3 / 8
8,826
630
12,615
14,995
8,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
NoscOpes219
Xing Tian
12
7 / 1 / 4
8,091
578
3,950
10,023
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
mzwicker
Zhong Kui
11
0 / 3 / 0
6,507
465
1,587
8,458
6,735
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 2 / 5
8,275
591
4,504
9,364
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
24
25
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
Adon2833
Persephone
1
6
3
0.42
W
Rama
1
2
6
2
L
Cthulhu
2
0
2
3
L
2
5
1
0.5
W
Hades
MazHivcoc
Hades
9
3
8
4.33
W
Xing Tian
NoscOpes219
Xing Tian
7
1
4
9
L
Thor
1
10
2
0.2
L
Fenrir
jdariio
Fenrir
3
4
2
1
W
Zhong Kui
mzwicker
Zhong Kui
0
3
0
0
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
25,425
40,546
Taken
47,608
19,368
Mitigated
28,390
5,910
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Adon2833
Persephone
7,655
1,249
0
1,129
7,906
2,139
0
2,941
4,959
28,972
0
W
Rama
2,769
1,742
0
0
4,768
1,392
1,340
1,614
3,013
0
27,069
L
Cthulhu
6,920
1,526
137
1,398
5,537
5,679
0
2,286
3,251
32,966
0
L
2,612
1,726
0
490
9,628
5,506
432
4,395
5,233
0
21,966
W
Hades
MazHivcoc
Hades
12,615
1,952
207
9,358
14,995
8,171
338
4,148
10,324
50,732
0
W
Xing Tian
NoscOpes219
Xing Tian
3,950
525
292
1,506
10,023
8,075
136
741
9,108
34,579
0
L
Thor
3,418
1,752
0
150
8,900
2,603
0
5,364
3,536
0
11,673
L
Fenrir
jdariio
Fenrir
3,717
552
0
2,606
8,575
3,441
0
3,163
5,412
0
30,630
W
Zhong Kui
mzwicker
Zhong Kui
1,587
130
0
3,901
8,458
6,735
896
4,244
4,172
26,353
0
W
4,504
844
0
3,614
9,364
4,017
627
3,164
5,942
0
50,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
38,368
238
Minions Killed
344
0
Camps Cleared
0
1,131,365
Distance Traveled
1,231,656
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,762
483
54
4
0
221,467
0
W
Rama
6,669
476
63
5
0
209,138
0
L
Cthulhu
7,158
511
74
5
0
267,572
3
L
Odin
6,386
456
35
3
0
225,844
1
W
Hades
8,826
630
95
7
0
251,943
0
W
Xing Tian
8,091
578
45
3
0
262,506
2
L
Thor
5,638
403
15
1
0
196,041
0
L
Fenrir
6,839
489
60
4
0
220,441
0
W
Zhong Kui
6,507
465
59
4
0
216,062
0
W
Thor
8,275
591
82
6
0
292,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role