Player Matchup

Odin
Odin
Fuphik
Odin
Level 110
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JIGURDA766
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,548 SR
Queue Stats
94W - 94L
1,604 Elo+
Solo
Neith
Neith
MalumMalus
Neith
Level 77
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 2L
1,663 Elo+
Party 2
Team Averages
Level 104
1,667 SR
1,589 Elo+

VS

Team Averages
Level 67
1,548 SR
1,410 Elo+
Thoth
Thoth
Slayer575
Thoth
Level 160
God Stats
7W - 1L
1,644 SR
Queue Stats
89W - 84L
1,622 Elo+
Solo
Ne Zha
Ne Zha
ZeLordOfZeZiz
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,255 Elo+
Party 1
Cerberus
Cerberus
alxnderthekin
Cerberus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 74L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fuphik
Odin
14
2 / 4 / 6
9,984
624
7,887
18,148
15,409
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
JIGURDA766
Morgan Le Fay
10
2 / 4 / 4
8,743
546
6,176
5,769
1,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
4 / 9 / 3
9,781
611
8,632
16,093
3,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Slayer575
Thoth
17
15 / 2 / 2
12,911
807
22,382
12,199
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 5
9,595
600
5,722
11,970
4,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
alxnderthekin
Cerberus
14
0 / 2 / 13
9,970
623
5,356
11,885
13,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
17
17
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
Fuphik
Odin
2
4
6
1.25
L
Morgan Le Fay
JIGURDA766
Morgan Le Fay
2
4
4
1
L
Neith
4
9
3
0.61
W
Thoth
Slayer575
Thoth
15
2
2
8
W
2
4
5
1.13
W
Cerberus
alxnderthekin
Cerberus
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
33,460
40,010
Taken
36,054
20,142
Mitigated
23,799
4,197
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Fuphik
Odin
7,887
1,859
0
3,032
18,148
15,409
0
8,735
9,024
0
32,221
L
Morgan Le Fay
JIGURDA766
Morgan Le Fay
6,176
680
0
454
5,769
1,400
0
4,446
1,029
15,791
0
L
Neith
8,632
2,196
0
711
16,093
3,333
0
13,672
1,830
0
38,423
W
Thoth
Slayer575
Thoth
22,382
262
134
3,847
12,199
5,059
862
1,446
10,753
65,607
0
W
5,722
1,825
603
1,917
11,970
4,896
1,091
2,400
9,570
0
18,675
W
Cerberus
alxnderthekin
Cerberus
5,356
393
598
1,538
11,885
13,844
401
2,486
9,399
16,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
32,476
153
Minions Killed
175
4
Camps Cleared
4
642,166
Distance Traveled
881,265
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,984
624
56
4
0
289,832
2
L
Morgan Le Fay
8,743
546
32
2
2
120,284
1
L
Neith
9,781
611
65
4
2
232,050
2
W
Thoth
12,911
807
110
7
3
291,877
1
W
Ne Zha
9,595
600
37
2
1
296,464
2
W
Cerberus
9,970
623
28
2
0
292,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role