Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EbashuNeggrov
Anubis
Level 17
God Stats
3W - 1L
1,590 SR
Queue Stats
19W - 30L
1,345 Elo+
Party 1
Cupid
Cupid
Flashgf
Cupid
Level 68
God Stats
9W - 11L
1,441 SR
Queue Stats
229W - 315L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
LamaPalyza
Ao Kuang
Level 87
God Stats
1W - 2L
1,190 SR
Queue Stats
123W - 129L
1,453 Elo+
Party 1
Horus
Horus
ram0nsw1ft
Horus
Level 61
God Stats
13W - 15L
1,700 SR
Queue Stats
354W - 372L
1,463 Elo+
Solo
Team Averages
Level 56
1,484 SR
1,429 Elo+

VS

Team Averages
Level 85
1,401 SR
1,418 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Daveive
Merlin
Level 23
God Stats
4W - 4L
1,274 SR
Queue Stats
5W - 16L
1,211 Elo+
Party 2
Chronos
Chronos
IALLEGRO
Chronos
Level 128
God Stats
1W - 3L
1,430 SR
Queue Stats
153W - 220L
1,410 Elo+
Solo
Athena
Athena
Leyade
Athena
Level 64
God Stats
30W - 25L
1,448 SR
Queue Stats
120W - 113L
1,341 Elo+
Party 2
Anhur
Anhur
sodafloppy
Anhur
Level 123
God Stats
2W - 1L
1,352 SR
Queue Stats
64W - 45L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 0
5,839
531
867
3,893
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 0
5,995
545
2,622
5,138
1,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Flashgf
Cupid
10
2 / 2 / 3
5,802
527
5,448
5,620
1,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
LamaPalyza
Ao Kuang
11
3 / 4 / 1
6,571
597
4,846
7,705
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
10
2 / 1 / 1
6,155
560
2,608
9,736
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 1
6,306
573
7,278
5,846
1,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Daveive
Merlin
9
1 / 3 / 2
5,693
518
3,644
3,683
890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
IALLEGRO
Chronos
8
1 / 0 / 0
4,805
437
1,245
2,781
1,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Leyade
Athena
8
0 / 3 / 3
4,793
436
1,810
8,121
2,959
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
11
5 / 2 / 0
6,812
619
4,952
7,241
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
9
9
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Merlin
Daveive
Merlin
1
3
2
0.67
W
2
2
0
1
W
Cupid
Flashgf
Cupid
2
2
3
1.75
L
Chronos
IALLEGRO
Chronos
1
0
0
1
W
Ao Kuang
LamaPalyza
Ao Kuang
3
4
1
0.88
L
Athena
Leyade
Athena
0
3
3
0.5
W
Horus
2
1
1
2.5
L
Anhur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
18,929
32,092
Taken
27,672
14,812
Mitigated
8,598
11,544
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
867
69
0
1,435
3,893
2,896
0
1,086
2,576
7,966
17,029
L
Danzaburou
 
Danzaburou
7,278
3,797
0
2,433
5,846
1,637
0
459
5,387
0
44,190
L
Merlin
Daveive
Merlin
3,644
431
0
644
3,683
890
345
2,555
1,128
23,586
0
W
2,622
279
0
1,323
5,138
1,905
267
1,928
3,210
29,198
0
W
Cupid
Flashgf
Cupid
5,448
3,227
211
1,470
5,620
1,536
0
709
4,911
0
29,082
L
Chronos
IALLEGRO
Chronos
1,245
478
0
1,966
2,781
1,040
0
512
2,269
11,228
0
W
Ao Kuang
LamaPalyza
Ao Kuang
4,846
1,194
0
2,625
7,705
2,417
1,162
1,062
6,605
31,865
8,755
L
Athena
Leyade
Athena
1,810
781
0
1,490
8,121
2,959
0
453
7,668
6,310
0
W
Horus
2,608
1,498
534
3,946
9,736
6,058
0
1,645
8,091
0
19,761
L
Anhur
4,952
2,734
0
2,617
7,241
2,072
0
3,324
3,917
0
33,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
28,409
301
Minions Killed
214
0
Camps Cleared
0
1,035,155
Distance Traveled
900,752
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,839
531
52
5
0
212,258
0
L
Danzaburou
6,306
573
87
8
0
199,332
1
L
Merlin
5,693
518
36
3
0
185,188
0
W
Anubis
5,995
545
71
6
0
196,223
1
W
Cupid
5,802
527
76
7
0
191,499
2
L
Chronos
4,805
437
19
2
0
101,442
4
W
Ao Kuang
6,571
597
70
6
0
228,229
3
L
Athena
4,793
436
9
1
0
214,618
7
W
Horus
6,155
560
32
3
0
206,946
3
L
Anhur
6,812
619
63
6
0
200,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role