Player Matchup

Yemoja
Yemoja
DysBanana
Yemoja
Level 16
God Stats
3W - 1L
1,642 SR
Queue Stats
11W - 12L
1,349 Elo+
Party 2
King Arthur
King Arthur
KodokuSan
King Arthur
Level 14
God Stats
4W - 1L
1,707 SR
Queue Stats
14W - 10L
1,207 Elo+
Solo
Thanatos
Thanatos
Madiisita15
Thanatos
Level 29
God Stats
3W - 0L
1,545 SR
Queue Stats
75W - 74L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rogrol
Morgan Le Fay
Level 16
God Stats
16W - 10L
1,539 SR
Queue Stats
43W - 39L
1,390 Elo+
Solo
Heimdallr
Heimdallr
holoplayer1337
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 2
Team Averages
Level 16
1,587 SR
1,328 Elo+

VS

Team Averages
Level 6
1,505 SR
1,149 Elo+
Loki
Loki
Fleka33
Loki
Level 6
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 1
Yemoja
Yemoja
MitarMiric1
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
StanoGOD
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,021 Elo+
Solo
Ares
Ares
Vamori1
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
961 Elo+
Solo
Ra
Ra
mody128
Ra
Level 14
God Stats
7W - 11L
1,502 SR
Queue Stats
45W - 91L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DysBanana
Yemoja
17
5 / 3 / 13
12,461
519
13,343
13,739
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
KodokuSan
King Arthur
19
12 / 6 / 8
13,574
566
13,877
17,857
13,383
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Madiisita15
Thanatos
19
2 / 3 / 4
12,452
519
6,704
20,210
14,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Rogrol
Morgan Le Fay
18
9 / 4 / 7
12,968
540
23,428
17,057
7,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
holoplayer1337
Heimdallr
18
4 / 5 / 8
12,292
512
12,500
17,086
6,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fleka33
Loki
20
10 / 5 / 3
12,779
532
20,285
24,655
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
14
2 / 10 / 6
9,890
412
6,081
20,211
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
StanoGOD
Guan Yu
15
4 / 10 / 3
9,587
399
9,433
23,526
16,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
Vamori1
Ares
2
0 / 0 / 0
6,281
262
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 7
9,706
404
12,785
22,269
9,410
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
32
Kills
18
21
Deaths
33
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DysBanana
Yemoja
5
3
13
3.83
L
Loki
Fleka33
Loki
10
5
3
2.3
W
King Arthur
KodokuSan
King Arthur
12
6
8
2.67
W
Thanatos
Madiisita15
Thanatos
2
3
4
1.33
L
Yemoja
2
10
6
0.5
W
Morgan Le Fay
Rogrol
Morgan Le Fay
9
4
7
3.13
L
Guan Yu
StanoGOD
Guan Yu
4
10
3
0.55
L
Ares
Vamori1
Ares
0
0
0
0
W
Heimdallr
holoplayer1337
Heimdallr
4
5
8
1.6
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,852
Damage
48,584
85,949
Taken
90,661
54,571
Mitigated
53,632
35,499
Healing
21,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DysBanana
Yemoja
13,343
3,268
2,827
2,354
13,739
12,583
1,899
4,577
9,162
39,701
0
L
Loki
Fleka33
Loki
20,285
4,598
0
6,279
24,655
9,223
0
7,900
16,755
0
89,078
W
King Arthur
KodokuSan
King Arthur
13,877
2,913
0
2,026
17,857
13,383
1,556
3,314
14,543
0
59,944
W
Thanatos
Madiisita15
Thanatos
6,704
2,310
731
16,996
20,210
14,667
1,193
2,241
17,969
0
97,300
L
Yemoja
6,081
2,282
1,106
800
20,211
18,624
0
10,355
9,856
18,076
0
W
Morgan Le Fay
Rogrol
Morgan Le Fay
23,428
5,328
311
4,695
17,057
7,780
3,653
5,179
11,878
77,324
0
L
Guan Yu
StanoGOD
Guan Yu
9,433
596
2,622
5,195
23,526
16,375
472
7,891
15,635
0
40,906
L
Ares
Vamori1
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
holoplayer1337
Heimdallr
12,500
6,589
0
5,559
17,086
6,158
4,772
5,586
11,500
0
83,027
L
12,785
1,417
407
5,436
22,269
9,410
605
10,625
11,627
70,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,747
Gold Earned
48,243
511
Minions Killed
321
0
Camps Cleared
0
2,110,404
Distance Traveled
1,798,372
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,461
519
27
1
0
405,119
5
L
Loki
12,779
532
141
6
0
495,413
4
W
King Arthur
13,574
566
94
4
0
464,106
4
W
Thanatos
12,452
519
149
6
0
418,440
2
L
Yemoja
9,890
412
21
1
0
375,140
1
W
Morgan Le Fay
12,968
540
87
4
0
405,484
2
L
Guan Yu
9,587
399
63
3
0
452,515
2
L
Ares
6,281
262
0
0
0
2,931
0
W
Heimdallr
12,292
512
154
6
0
417,255
0
L
Ra
9,706
404
96
4
0
472,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role