Player Matchup

Cupid
Cupid
Gorillex
Cupid
Level 64
God Stats
3W - 3L
1,239 SR
Queue Stats
432W - 413L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Naughty1
Heimdallr
Level 108
God Stats
5W - 4L
1,562 SR
Queue Stats
370W - 367L
1,429 Elo+
Solo
Arachne
Arachne
am SirGitGud
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 67L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jones097
Ah Muzen Cab
Level 62
God Stats
5W - 2L
1,842 SR
Queue Stats
78W - 72L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
mtgfreak9797
Sun Wukong
Level 109
God Stats
8W - 12L
1,560 SR
Queue Stats
270W - 254L
1,418 Elo+
Party 1
Team Averages
Level 94
1,540 SR
1,471 Elo+

VS

Team Averages
Level 112
1,522 SR
1,547 Elo+
Hades
Hades
KILLASIN515
Hades
Level 159
God Stats
20W - 25L
1,503 SR
Queue Stats
659W - 685L
1,523 Elo+
Solo
Neith
Neith
PingTheJungler
Neith
Level 63
God Stats
4W - 3L
1,675 SR
Queue Stats
94W - 63L
1,607 Elo+
Solo
Vulcan
Vulcan
SkiddleyWhiffers
Vulcan
Level 144
God Stats
2W - 2L
1,431 SR
Queue Stats
43W - 48L
1,514 Elo+
Solo
Olorun
Olorun
Wings Too Saucy
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,835 Elo+
Solo
Sobek
Sobek
Z00tBeRrY
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gorillex
Cupid
16
1 / 7 / 12
9,584
685
8,900
14,976
4,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Naughty1
Heimdallr
20
10 / 5 / 11
12,642
903
22,640
16,185
6,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
am SirGitGud
Arachne
16
4 / 9 / 9
10,675
763
7,402
17,691
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
jones097
Ah Muzen Cab
16
3 / 7 / 13
9,880
706
17,485
14,424
4,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
mtgfreak9797
Sun Wukong
17
7 / 7 / 10
11,167
798
13,125
30,520
24,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 15
11,895
850
16,953
19,229
12,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 21
11,596
828
19,560
18,332
9,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 2 / 21
12,787
913
25,235
10,395
5,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 5 / 21
12,470
891
16,437
16,320
10,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Z00tBeRrY
Sobek
16
1 / 7 / 24
10,297
736
8,795
19,004
31,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
137
25
Kills
35
35
Deaths
26
55
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cupid
Gorillex
Cupid
1
7
12
1
W
11
6
15
3.08
L
Heimdallr
Naughty1
Heimdallr
10
5
11
3.1
W
5
6
21
2.58
W
12
2
21
11.25
W
6
5
21
3.3
W
Sobek
Z00tBeRrY
Sobek
1
7
24
1.86
L
Arachne
am SirGitGud
Arachne
4
9
9
0.94
L
Ah Muzen Cab
jones097
Ah Muzen Cab
3
7
13
1.36
L
Sun Wukong
mtgfreak9797
Sun Wukong
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,552
Damage
86,980
93,796
Taken
83,280
49,865
Mitigated
70,066
33,109
Healing
38,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Gorillex
Cupid
8,900
2,336
3,830
3,616
14,976
4,925
110
10,959
4,017
0
24,425
W
16,953
648
2,988
8,556
19,229
12,773
583
0
19,229
27,014
0
L
Heimdallr
Naughty1
Heimdallr
22,640
9,906
1,234
3,206
16,185
6,748
602
10,792
5,393
0
42,286
W
19,560
7,665
2,118
5,625
18,332
9,695
1,464
0
17,254
0
46,714
W
25,235
11,260
920
3,605
10,395
5,142
1,281
0
10,395
44,312
0
W
16,437
7,814
3,109
7,015
16,320
10,874
2,539
0
16,320
32,916
3,083
W
Sobek
Z00tBeRrY
Sobek
8,795
703
1,891
2,326
19,004
31,582
75
0
19,004
16,426
0
L
Arachne
am SirGitGud
Arachne
7,402
3,578
1,440
4,314
17,691
8,813
320
13,291
4,400
0
14,069
L
Ah Muzen Cab
jones097
Ah Muzen Cab
17,485
4,442
917
2,220
14,424
4,939
264
8,848
5,576
0
39,663
L
Sun Wukong
mtgfreak9797
Sun Wukong
13,125
1,694
2,347
9,985
30,520
24,440
154
21,679
8,841
0
25,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,948
Gold Earned
59,045
152
Minions Killed
217
0
Camps Cleared
0
1,232,256
Distance Traveled
1,422,450
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,584
685
36
3
0
228,232
0
W
Hades
11,895
850
35
3
0
272,711
3
L
Heimdallr
12,642
903
35
3
0
252,914
1
W
Neith
11,596
828
39
3
0
289,365
1
W
Vulcan
12,787
913
49
4
0
298,241
0
W
Olorun
12,470
891
68
5
0
264,342
0
W
Sobek
10,297
736
26
2
0
297,791
1
L
Arachne
10,675
763
17
1
0
268,802
0
L
Ah Muzen Cab
9,880
706
47
3
0
248,842
0
L
Sun Wukong
11,167
798
17
1
0
233,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role