Player Matchup

Xbalanque
Xbalanque
Silver V
Duckadam86
Xbalanque
Silver V
Level 148
God Stats
144W - 110L
1,497 SR
Queue Stats
468W - 485L
430 MMR
Solo
Hercules
Hercules
Bronze I
Goudboul
Hercules
Bronze I
Level 102
God Stats
12W - 17L
1,381 SR
Queue Stats
72W - 101L
374 MMR
Solo
Hera
Hera
Bronze I
HannahDearman
Hera
Bronze I
Level 69
God Stats
4W - 4L
1,443 SR
Queue Stats
242W - 280L
456 MMR
Solo
Ares
Ares
Bronze II
Thoraitoro4
Ares
Bronze II
Level 84
God Stats
1W - 1L
1,268 SR
Queue Stats
97W - 114L
359 MMR
Solo
Fenrir
Fenrir
Bronze III
mdwisintainer
Fenrir
Bronze III
Level 82
God Stats
3W - 4L
1,549 SR
Queue Stats
114W - 145L
-166 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,428 SR
291 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,425 SR
523 MMR
Cthulhu
Cthulhu
Bronze I
 
Cthulhu
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze II
GlitchySnake-8
Ymir
Bronze II
Level 80
God Stats
15W - 17L
1,477 SR
Queue Stats
302W - 348L
195 MMR
Solo
Pele
Pele
Bronze II
Schelela_
Pele
Bronze II
Level 109
God Stats
0W - 4L
1,241 SR
Queue Stats
61W - 87L
266 MMR
Solo
Anubis
Anubis
Silver V
Zephir-Project
Anubis
Silver V
Level 103
God Stats
10W - 26L
1,397 SR
Queue Stats
562W - 591L
518 MMR
Solo
Neith
Neith
Bronze II
toliusse432
Neith
Bronze II
Level 127
God Stats
50W - 57L
1,512 SR
Queue Stats
254W - 294L
139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Duckadam86
Xbalanque
10
0 / 1 / 1
5,637
512
1,832
5,216
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Goudboul
Hercules
12
4 / 0 / 1
7,290
663
4,752
6,995
4,534
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 2
7,424
675
7,148
2,641
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 0 / 4
5,326
484
1,692
4,226
1,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 6
6,206
564
3,539
6,955
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayNu WaGilgameshTiamat

VS

Bans
AthenaArachneLokiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 1
5,218
474
2,743
6,532
5,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 2
5,078
462
1,340
9,166
5,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
11
3 / 2 / 1
6,349
577
3,690
8,275
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 2 / 0
4,523
411
342
3,793
1,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 1 / 1
5,461
496
1,793
3,383
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
4
4
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Xbalanque
Duckadam86
Xbalanque
0
1
1
0.5
L
1
4
2
0.5
W
Hercules
Goudboul
Hercules
4
0
1
4.5
W
5
1
2
6
L
Pele
3
2
1
1.75
W
1
0
4
3
L
0
2
0
0
W
2
2
6
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,963
Damage
9,908
26,033
Taken
31,149
11,546
Mitigated
15,975
8,915
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,743
297
0
1,389
6,532
5,321
0
0
6,532
23,178
0
W
Xbalanque
Duckadam86
Xbalanque
1,832
357
0
2,130
5,216
1,541
0
223
4,993
0
29,045
L
1,340
137
179
2,139
9,166
5,466
248
4,110
4,939
14,048
0
W
Hercules
Goudboul
Hercules
4,752
2,495
0
3,506
6,995
4,534
695
2,591
4,404
0
35,831
W
7,148
2,305
0
462
2,641
860
60
478
2,163
50,097
0
L
Pele
3,690
994
0
3,916
8,275
2,541
0
1,996
6,226
0
33,023
W
1,692
0
45
670
4,226
1,831
0
385
3,841
14,318
0
L
342
5
0
1,126
3,793
1,630
0
1,588
2,125
17,707
0
W
3,539
1,094
0
2,102
6,955
2,780
0
748
6,207
0
32,031
L
1,793
426
0
1,153
3,383
1,017
0
852
2,487
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
26,629
343
Minions Killed
250
0
Camps Cleared
0
1,061,965
Distance Traveled
879,083
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,218
474
54
5
0
187,790
0
W
Xbalanque
5,637
512
61
6
0
183,947
4
L
Ymir
5,078
462
26
2
0
185,819
7
W
Hercules
7,290
663
88
8
0
208,872
0
W
Hera
7,424
675
119
11
0
219,881
4
L
Pele
6,349
577
75
7
0
228,399
0
W
Ares
5,326
484
18
2
0
222,618
3
L
Anubis
4,523
411
32
3
0
86,084
2
W
Fenrir
6,206
564
57
5
0
226,647
0
L
Neith
5,461
496
63
6
0
190,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role