Player Matchup

Loki
Loki
Panlw
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 1
Fenrir
Fenrir
SaikyOnTinder
Fenrir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 55L
1,394 Elo+
Solo
Chernobog
Chernobog
Wasabii_on_YTB
Chernobog
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 196L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
nortL
Kuzenbo
Level 76
God Stats
99W - 105L
1,543 SR
Queue Stats
153W - 171L
1,491 Elo+
Solo
Merlin
Merlin
岑寂意何如丶
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,336 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,380 Elo+

VS

Team Averages
Level 94
1,428 SR
1,478 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AitorNumberOne
Odin
Level 59
God Stats
2W - 8L
1,320 SR
Queue Stats
30W - 48L
1,387 Elo+
Solo
Cerberus
Cerberus
Kamachina
Cerberus
Level 107
God Stats
3W - 3L
1,465 SR
Queue Stats
97W - 94L
1,533 Elo+
Solo
Chernobog
Chernobog
Tormux2
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 316L
1,417 Elo+
Solo
Hera
Hera
Пэльмэнь
Hera
Level 81
God Stats
4W - 7L
1,357 SR
Queue Stats
406W - 438L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Panlw
Loki
14
2 / 0 / 1
7,813
601
4,743
7,228
3,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 2 / 6
7,498
577
6,720
10,898
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Wasabii_on_YTB
Chernobog
12
1 / 3 / 6
6,748
519
6,094
8,330
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
nortL
Kuzenbo
11
4 / 0 / 4
6,940
534
6,533
6,464
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 3
6,859
528
5,166
6,254
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 5 / 0
6,225
479
6,782
12,514
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 3
6,328
487
3,143
6,959
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Kamachina
Cerberus
9
1 / 1 / 2
5,830
448
2,507
7,534
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
Tormux2
Chernobog
10
2 / 2 / 0
6,076
467
4,902
6,673
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 3
6,586
507
5,907
7,254
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
6
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
L
2
4
3
0.88
L
Cerberus
Kamachina
Cerberus
1
1
2
2
W
Loki
Panlw
Loki
2
0
1
2.5
W
5
2
6
4
L
Chernobog
Tormux2
Chernobog
2
2
0
1
W
Chernobog
Wasabii_on_YTB
Chernobog
1
3
6
1.33
W
Kuzenbo
nortL
Kuzenbo
4
0
4
6
L
0
2
3
0.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
23,241
39,174
Taken
40,934
17,683
Mitigated
18,221
10,899
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,782
1,964
0
3,127
12,514
6,846
0
3,450
9,064
3,693
27,490
L
3,143
1,588
0
953
6,959
2,735
0
2,537
4,422
0
23,366
L
Cerberus
Kamachina
Cerberus
2,507
375
0
881
7,534
4,699
0
1,285
6,249
14,236
0
W
Loki
Panlw
Loki
4,743
1,277
0
2,353
7,228
3,500
1,336
1,248
5,980
0
48,486
W
6,720
1,987
0
2,312
10,898
4,004
0
3,922
6,768
0
41,916
L
Chernobog
Tormux2
Chernobog
4,902
3,626
0
2,586
6,673
1,700
0
2,080
4,593
0
31,808
W
Chernobog
Wasabii_on_YTB
Chernobog
6,094
3,526
0
1,905
8,330
2,502
63
971
7,359
0
45,548
W
Kuzenbo
nortL
Kuzenbo
6,533
2,417
0
2,378
6,464
5,822
0
1,589
4,834
18,676
0
L
5,907
834
0
1,233
7,254
2,241
0
2,347
4,907
41,936
0
W
5,166
128
0
1,951
6,254
1,855
338
2,019
4,067
39,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
31,045
380
Minions Killed
271
0
Camps Cleared
0
1,331,685
Distance Traveled
1,188,736
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,225
479
46
4
0
252,959
1
L
Odin
6,328
487
46
4
0
226,635
2
L
Cerberus
5,830
448
31
2
0
220,010
0
W
Loki
7,813
601
111
9
0
293,250
0
W
Fenrir
7,498
577
71
5
0
271,150
6
L
Chernobog
6,076
467
63
5
0
244,854
4
W
Chernobog
6,748
519
89
7
0
221,302
1
W
Kuzenbo
6,940
534
27
2
0
284,601
6
L
Hera
6,586
507
85
7
0
244,278
3
W
Merlin
6,859
528
82
6
0
261,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role