Player Matchup

Thor
Thor
 
Thor
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Idziorek_M
Morgan Le Fay
Level 100
God Stats
2W - 1L
1,733 SR
Queue Stats
55W - 69L
1,475 Elo+
Party 1
Chernobog
Chernobog
Pejmbi
Chernobog
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 80L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
serdarking1000
Jormungandr
Level 48
God Stats
60W - 41L
1,611 SR
Queue Stats
161W - 116L
1,563 Elo+
Solo
Team Averages
Level 59
1,569 SR
1,512 Elo+

VS

Team Averages
Level 40
1,553 SR
1,434 Elo+
Kukulkan
Kukulkan
BimBab
Kukulkan
Level 43
God Stats
11W - 12L
1,372 SR
Queue Stats
75W - 93L
1,359 Elo+
Solo
Sylvanus
Sylvanus
Dyjok_
Sylvanus
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 233L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Is Smite Dying
Cernunnos
Level 49
God Stats
22W - 16L
1,605 SR
Queue Stats
84W - 75L
1,519 Elo+
Solo
Odin
Odin
SwayxOxy
Odin
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 141L
1,337 Elo+
Solo
Chaac
Chaac
memoriana
Chaac
Level 34
God Stats
1W - 1L
1,786 SR
Queue Stats
160W - 173L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
11 / 4 / 13
12,119
551
19,358
19,409
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
16
2 / 6 / 21
10,805
491
10,648
28,610
25,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Idziorek_M
Morgan Le Fay
18
7 / 2 / 20
12,297
559
22,138
13,554
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Pejmbi
Chernobog
20
10 / 4 / 10
12,260
557
16,310
16,323
6,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
serdarking1000
Jormungandr
16
5 / 4 / 16
10,849
493
15,671
20,720
21,577
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BimBab
Kukulkan
14
0 / 11 / 3
9,244
420
6,012
14,565
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Dyjok_
Sylvanus
17
4 / 6 / 16
11,400
518
19,834
22,777
24,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Is Smite Dying
Cernunnos
19
12 / 5 / 3
13,179
599
21,527
21,466
7,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
1 / 7 / 9
9,801
446
10,433
24,675
22,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
memoriana
Chaac
16
3 / 7 / 6
10,560
480
14,829
23,579
12,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
57
35
Kills
20
20
Deaths
36
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
4
13
4.38
W
Sylvanus
 
Sylvanus
2
6
21
2.08
L
Kukulkan
BimBab
Kukulkan
0
11
3
0.14
L
Sylvanus
Dyjok_
Sylvanus
4
6
16
2
W
Morgan Le Fay
Idziorek_M
Morgan Le Fay
7
2
20
8.5
L
Cernunnos
Is Smite Dying
Cernunnos
12
5
3
2.7
W
Chernobog
Pejmbi
Chernobog
10
4
10
3.75
L
Odin
1
7
9
0.79
L
Chaac
memoriana
Chaac
3
7
6
0.86
W
Jormungandr
serdarking1000
Jormungandr
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,125
Damage
72,635
98,616
Taken
107,062
66,684
Mitigated
71,639
38,762
Healing
34,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,358
4,006
0
4,643
19,409
7,633
836
4,599
14,672
0
79,508
W
Sylvanus
 
Sylvanus
10,648
2,170
7,348
11,004
28,610
25,376
363
8,473
19,898
32,599
0
L
Kukulkan
BimBab
Kukulkan
6,012
296
0
931
14,565
4,651
362
9,313
5,252
44,645
0
L
Sylvanus
Dyjok_
Sylvanus
19,834
4,865
4,041
9,382
22,777
24,674
345
11,913
10,864
54,083
9,920
W
Morgan Le Fay
Idziorek_M
Morgan Le Fay
22,138
3,978
280
3,288
13,554
5,871
822
4,604
8,860
74,447
0
L
Cernunnos
Is Smite Dying
Cernunnos
21,527
12,875
0
7,685
21,466
7,657
2,763
10,096
11,370
0
111,363
W
Chernobog
Pejmbi
Chernobog
16,310
11,311
385
7,029
16,323
6,227
2,374
3,146
13,043
0
92,133
L
Odin
10,433
2,055
0
2,660
24,675
22,567
0
12,412
12,263
0
33,495
L
Chaac
memoriana
Chaac
14,829
1,642
0
9,331
23,579
12,090
0
7,513
16,066
0
64,712
W
Jormungandr
serdarking1000
Jormungandr
15,671
2,025
0
4,785
20,720
21,577
897
3,394
16,471
66,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,330
Gold Earned
54,184
556
Minions Killed
492
0
Camps Cleared
0
1,896,428
Distance Traveled
1,840,972
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,119
551
122
6
0
418,107
2
W
Sylvanus
10,805
491
45
2
0
343,044
8
L
Kukulkan
9,244
420
93
4
0
314,340
0
L
Sylvanus
11,400
518
97
4
0
345,711
2
W
Morgan Le Fay
12,297
559
120
5
0
400,909
4
L
Cernunnos
13,179
599
149
7
0
376,432
1
W
Chernobog
12,260
557
140
6
0
386,789
4
L
Odin
9,801
446
47
2
0
386,700
0
L
Chaac
10,560
480
106
5
0
417,789
8
W
Jormungandr
10,849
493
129
6
0
347,579
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role