Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nifeman
Chaac
Level 123
God Stats
1W - 1L
1,399 SR
Queue Stats
26W - 25L
1,576 Elo+
Solo
Yemoja
Yemoja
SPLlTSECOND
Yemoja
Level 129
God Stats
5W - 6L
1,743 SR
Queue Stats
437W - 423L
1,534 Elo+
Solo
Sol
Sol
TurtleToffer
Sol
Level 145
God Stats
4W - 2L
1,555 SR
Queue Stats
172W - 174L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
snoopy67
Baba Yaga
Level 145
God Stats
1W - 1L
1,556 SR
Queue Stats
49W - 38L
1,597 Elo+
Solo
Team Averages
Level 140
1,551 SR
1,547 Elo+

VS

Team Averages
Level 150
1,564 SR
1,531 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jejebori
Artio
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 261L
1,477 Elo+
Solo
Hel
Hel
KunMpeg
Hel
Level 147
God Stats
5W - 4L
1,663 SR
Queue Stats
469W - 502L
1,535 Elo+
Solo
Chiron
Chiron
elias17
Chiron
Level 160
God Stats
3W - 5L
1,477 SR
Queue Stats
385W - 410L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Мясо1012
Amaterasu
Level 134
God Stats
5W - 6L
1,682 SR
Queue Stats
643W - 645L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
6 / 0 / 13
9,084
1,009
5,835
15,977
20,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chaac
Nifeman
Chaac
16
9 / 2 / 11
9,832
1,092
15,816
19,965
16,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
1 / 0 / 17
7,827
870
2,427
3,945
3,765
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 15
8,850
983
17,119
9,627
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
snoopy67
Baba Yaga
13
4 / 1 / 11
8,059
895
12,007
9,168
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 7 / 2
7,044
783
10,702
10,312
3,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Jejebori
Artio
12
0 / 4 / 3
6,767
752
7,339
16,720
17,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
11
0 / 6 / 2
6,220
691
5,459
11,368
6,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
elias17
Chiron
14
2 / 3 / 1
7,476
831
11,027
8,723
3,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Мясо1012
Amaterasu
12
0 / 3 / 3
6,443
716
5,206
13,236
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
23
Kills
4
4
Deaths
23
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
0
13
12.5
L
Rama
 
Rama
2
7
2
0.43
L
Artio
Jejebori
Artio
0
4
3
0.38
L
Hel
0
6
2
0.17
W
Chaac
Nifeman
Chaac
9
2
11
7.25
W
Yemoja
1
0
17
9.5
W
3
1
15
10.5
L
Chiron
elias17
Chiron
2
3
1
0.83
W
Baba Yaga
snoopy67
Baba Yaga
4
1
11
9.5
L
Amaterasu
Мясо1012
Amaterasu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,204
Damage
39,733
58,682
Taken
60,359
50,048
Mitigated
43,180
34,154
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,835
1,721
2,011
3,707
15,977
20,804
129
3,057
12,695
7,863
0
L
Rama
 
Rama
10,702
5,553
967
823
10,312
3,804
0
6,578
3,582
0
17,336
L
Artio
Jejebori
Artio
7,339
687
2,255
4,806
16,720
17,799
56
11,143
5,359
13,151
0
L
Hel
5,459
58
5,230
3,400
11,368
6,531
0
6,559
4,537
9,747
0
W
Chaac
Nifeman
Chaac
15,816
2,614
2,465
7,228
19,965
16,704
504
4,314
15,301
3,041
27,794
W
Yemoja
2,427
1,378
13,996
1,427
3,945
3,765
613
948
2,997
5,039
0
W
17,119
5,986
374
791
9,627
4,583
4,473
2,107
7,387
38,705
0
L
Chiron
elias17
Chiron
11,027
1,986
864
1,228
8,723
3,540
199
6,266
2,299
0
26,491
W
Baba Yaga
snoopy67
Baba Yaga
12,007
884
313
1,842
9,168
4,192
1,170
2,372
6,713
19,076
0
L
Amaterasu
Мясо1012
Amaterasu
5,206
822
1,120
4,049
13,236
11,506
835
6,802
6,253
0
8,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
33,950
99
Minions Killed
83
0
Camps Cleared
0
936,966
Distance Traveled
791,831
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,084
1,009
3
0
0
207,148
1
L
Rama
7,044
783
20
2
0
141,507
1
L
Artio
6,767
752
2
0
0
167,636
2
L
Hel
6,220
691
11
1
0
161,473
4
W
Chaac
9,832
1,092
24
3
0
189,257
3
W
Yemoja
7,827
870
3
0
0
178,639
1
W
Sol
8,850
983
56
6
0
172,535
1
L
Chiron
7,476
831
40
4
0
170,055
0
W
Baba Yaga
8,059
895
13
1
0
189,387
0
L
Amaterasu
6,443
716
10
1
0
151,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role