Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AsianGirl90s
Ymir
Level 58
God Stats
5W - 3L
1,606 SR
Queue Stats
177W - 286L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Dager77
Kukulkan
Level 47
God Stats
6W - 16L
1,355 SR
Queue Stats
37W - 68L
1,324 Elo+
Solo
Hou Yi
Hou Yi
FEB GARAG
Hou Yi
Level 86
God Stats
6W - 7L
1,581 SR
Queue Stats
398W - 458L
1,398 Elo+
Solo
Nemesis
Nemesis
JMeowstick
Nemesis
Level 78
God Stats
16W - 13L
1,545 SR
Queue Stats
259W - 311L
1,413 Elo+
Solo
Team Averages
Level 66
1,518 SR
1,400 Elo+

VS

Team Averages
Level 62
1,663 SR
1,575 Elo+
Medusa
Medusa
Redbread1021
Medusa
Level 56
God Stats
17W - 28L
1,370 SR
Queue Stats
64W - 109L
1,234 Elo+
Solo
Ullr
Ullr
SoDamHigh
Ullr
Level 34
God Stats
25W - 9L
1,787 SR
Queue Stats
221W - 58L
1,807 Elo+
Party 1
Geb
Geb
heinzosmashum125
Geb
Level 146
God Stats
21W - 8L
1,863 SR
Queue Stats
587W - 350L
1,737 Elo+
Party 1
Vulcan
Vulcan
tejboy69
Vulcan
Level 18
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Вryan
Chaac
Level 57
God Stats
2W - 1L
1,559 SR
Queue Stats
10W - 4L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 5 / 2
7,812
521
4,629
10,292
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 2
5,446
363
2,221
14,044
4,935
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Dager77
Kukulkan
12
4 / 6 / 1
7,825
522
6,766
9,635
3,250
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
FEB GARAG
Hou Yi
8
0 / 5 / 0
5,692
379
2,342
7,669
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
JMeowstick
Nemesis
13
6 / 6 / 4
8,207
547
7,352
11,345
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 5 / 5
6,871
458
3,035
7,446
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
18
20 / 1 / 1
11,302
753
17,021
7,219
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 17
7,876
525
4,926
10,133
9,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
tejboy69
Vulcan
10
0 / 5 / 2
6,834
456
5,114
6,963
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Вryan
Chaac
14
7 / 1 / 2
8,690
579
9,029
12,681
7,987
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
29
29
Deaths
13
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
2
0.6
L
0
7
2
0.14
L
Kukulkan
Dager77
Kukulkan
4
6
1
0.75
L
Hou Yi
FEB GARAG
Hou Yi
0
5
0
0
L
Nemesis
JMeowstick
Nemesis
6
6
4
1.33
W
Medusa
1
5
5
0.7
W
Ullr
20
1
1
20.5
W
1
1
17
9.5
W
Vulcan
tejboy69
Vulcan
0
5
2
0.2
W
Chaac
Вryan
Chaac
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
39,125
52,985
Taken
44,442
18,667
Mitigated
25,004
12,569
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,629
185
0
3,414
10,292
5,074
0
158
10,134
50,473
0
L
2,221
496
182
2,706
14,044
4,935
0
4,029
9,919
12,898
0
L
Kukulkan
Dager77
Kukulkan
6,766
791
0
1,741
9,635
3,250
0
3,924
5,411
43,789
0
L
Hou Yi
FEB GARAG
Hou Yi
2,342
833
0
1,859
7,669
1,916
0
857
6,812
0
24,496
L
Nemesis
JMeowstick
Nemesis
7,352
2,790
0
2,667
11,345
3,492
0
894
10,427
0
40,386
W
Medusa
3,035
1,524
0
632
7,446
1,838
2,001
2,273
5,173
0
17,743
W
Ullr
17,021
7,571
0
2,941
7,219
2,847
468
1,118
6,101
0
91,674
W
4,926
975
428
1,330
10,133
9,788
624
3,214
6,919
11,968
0
W
Vulcan
tejboy69
Vulcan
5,114
1,163
0
750
6,963
2,544
652
4,137
2,826
28,972
0
W
Chaac
Вryan
Chaac
9,029
1,652
0
4,306
12,681
7,987
353
2,874
9,807
3,632
46,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
41,573
352
Minions Killed
344
0
Camps Cleared
0
1,187,083
Distance Traveled
1,441,176
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,812
521
119
8
0
238,060
4
L
Ymir
5,446
363
18
1
0
258,203
1
L
Kukulkan
7,825
522
100
7
0
228,312
5
L
Hou Yi
5,692
379
43
3
0
158,817
2
L
Nemesis
8,207
547
72
5
0
303,691
0
W
Medusa
6,871
458
25
2
0
246,975
0
W
Ullr
11,302
753
146
10
0
293,370
0
W
Geb
7,876
525
7
0
0
323,498
2
W
Vulcan
6,834
456
71
5
0
257,851
2
W
Chaac
8,690
579
95
6
0
319,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role