Player Matchup

Hercules
Hercules
Basil852
Hercules
Level 95
God Stats
9W - 18L
1,493 SR
Queue Stats
360W - 464L
1,456 Elo+
Solo
Serqet
Serqet
Mitcchy
Serqet
Level 160
God Stats
5W - 10L
1,366 SR
Queue Stats
324W - 415L
1,475 Elo+
Party 1
Freya
Freya
TannaPhoenix
Freya
Level 148
God Stats
1W - 2L
1,508 SR
Queue Stats
119W - 173L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDavePhoenix
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 205L
1,440 Elo+
Party 1
Geb
Geb
spatialSin
Geb
Level 147
God Stats
17W - 13L
1,764 SR
Queue Stats
626W - 664L
1,584 Elo+
Solo
Team Averages
Level 141
1,526 SR
1,488 Elo+

VS

Team Averages
Level 133
1,594 SR
1,636 Elo+
Ullr
Ullr
Camlittle
Ullr
Level 145
God Stats
6W - 7L
1,514 SR
Queue Stats
191W - 104L
1,666 Elo+
Party 2
Eset
Eset
Flaegor
Eset
Level 121
God Stats
2W - 1L
1,607 SR
Queue Stats
29W - 14L
1,701 Elo+
Party 2
Cernunnos
Cernunnos
NSwitchBot
Cernunnos
Level 121
God Stats
26W - 15L
1,705 SR
Queue Stats
570W - 618L
1,564 Elo+
Solo
Artio
Artio
Nincata
Artio
Level 121
God Stats
7W - 2L
1,627 SR
Queue Stats
252W - 148L
1,668 Elo+
Party 2
Gilgamesh
Gilgamesh
Thegoras
Gilgamesh
Level 159
God Stats
6W - 8L
1,520 SR
Queue Stats
627W - 415L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Basil852
Hercules
11
2 / 1 / 0
6,436
585
3,693
6,929
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Mitcchy
Serqet
9
1 / 3 / 0
5,631
512
3,544
6,601
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,076
461
2,074
6,377
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
TheDavePhoenix
Ah Muzen Cab
9
0 / 2 / 1
5,355
487
3,762
5,277
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,159
469
3,982
10,328
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
4 / 0 / 1
6,762
615
3,246
4,390
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
Flaegor
Eset
11
3 / 1 / 3
6,189
563
6,656
5,976
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
NSwitchBot
Cernunnos
10
1 / 3 / 1
6,112
556
3,769
6,411
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Nincata
Artio
10
2 / 0 / 7
6,262
569
3,550
8,281
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Thegoras
Gilgamesh
11
3 / 0 / 5
6,407
582
6,265
6,659
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
13
13
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Basil852
Hercules
2
1
0
2
W
Ullr
4
0
1
4.5
W
Eset
Flaegor
Eset
3
1
3
4.5
L
Serqet
Mitcchy
Serqet
1
3
0
0.33
W
Cernunnos
NSwitchBot
Cernunnos
1
3
1
0.5
W
Artio
Nincata
Artio
2
0
7
5.5
L
0
4
0
0
L
Ah Muzen Cab
TheDavePhoenix
Ah Muzen Cab
0
2
1
0.25
W
Gilgamesh
Thegoras
Gilgamesh
3
0
5
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,055
Damage
23,486
35,512
Taken
31,717
16,127
Mitigated
13,329
11,029
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Basil852
Hercules
3,693
969
0
3,272
6,929
4,806
0
692
6,219
0
33,865
W
Ullr
3,246
1,326
0
1,503
4,390
1,428
0
1,550
2,840
0
42,630
W
Eset
Flaegor
Eset
6,656
867
609
1,876
5,976
1,709
0
1,050
4,733
42,323
0
L
Serqet
Mitcchy
Serqet
3,544
448
0
2,632
6,601
1,748
0
1,079
5,440
0
28,505
W
Cernunnos
NSwitchBot
Cernunnos
3,769
1,880
0
1,135
6,411
1,931
744
355
6,056
0
27,347
W
Artio
Nincata
Artio
3,550
498
840
3,702
8,281
5,940
0
2,465
5,816
9,815
0
L
2,074
422
0
2,449
6,377
1,886
0
410
5,967
21,014
3,990
L
Ah Muzen Cab
TheDavePhoenix
Ah Muzen Cab
3,762
1,039
0
1,080
5,277
1,504
0
3,462
1,689
0
34,864
W
Gilgamesh
Thegoras
Gilgamesh
6,265
2,059
0
3,141
6,659
2,321
0
480
6,107
0
37,323
L
3,982
619
0
1,596
10,328
6,183
0
4,077
5,991
13,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
31,732
270
Minions Killed
340
0
Camps Cleared
0
1,082,911
Distance Traveled
1,064,967
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,436
585
82
7
0
216,187
3
W
Ullr
6,762
615
103
9
0
201,917
2
W
Eset
6,189
563
89
8
0
210,857
3
L
Serqet
5,631
512
62
6
0
243,092
5
W
Cernunnos
6,112
556
55
5
0
189,410
4
W
Artio
6,262
569
18
2
0
213,591
1
L
Freya
5,076
461
53
5
0
194,211
3
L
Ah Muzen Cab
5,355
487
61
6
0
213,732
2
W
Gilgamesh
6,407
582
75
7
0
249,192
2
L
Geb
5,159
469
12
1
0
215,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role