Player Matchup

Kuzenbo
Kuzenbo
DioBrando28
Kuzenbo
Level 33
God Stats
8W - 10L
1,736 SR
Queue Stats
72W - 79L
1,390 Elo+
Party 1
Zeus
Zeus
RTryhard
Zeus
Level 88
God Stats
6W - 3L
1,582 SR
Queue Stats
98W - 107L
1,435 Elo+
Party 1
Pele
Pele
whiteckracker
Pele
Level 58
God Stats
2W - 6L
1,203 SR
Queue Stats
97W - 124L
1,393 Elo+
Party 1
Team Averages
Level 60
1,507 SR
1,406 Elo+

VS

Team Averages
Level 35
1,593 SR
1,510 Elo+
Athena
Athena
KiritoSornram
Athena
Level 42
God Stats
1W - 1L
1,472 SR
Queue Stats
79W - 106L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
Purppee
Hou Yi
Level 37
God Stats
0W - 1L
1,807 SR
Queue Stats
20W - 13L
1,599 Elo+
Party 2
Chronos
Chronos
Statikk77
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DioBrando28
Kuzenbo
14
2 / 3 / 9
10,938
729
8,483
19,401
27,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
15
5 / 1 / 7
11,193
746
24,197
7,191
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 6 / 6
10,906
727
8,029
11,900
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
10,338
689
4,854
20,081
18,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Purppee
Hou Yi
14
5 / 3 / 3
10,256
684
11,183
15,111
5,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Statikk77
Chronos
12
4 / 5 / 3
9,498
633
9,871
12,972
4,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
12
Kills
10
10
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DioBrando28
Kuzenbo
2
3
9
2.17
L
1
4
8
1.25
L
Hou Yi
Purppee
Hou Yi
5
3
3
2.17
W
Zeus
5
1
7
8.5
L
Chronos
Statikk77
Chronos
4
5
3
1.1
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,709
Damage
25,908
38,492
Taken
48,164
35,944
Mitigated
28,715
8,336
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DioBrando28
Kuzenbo
8,483
2,186
453
3,045
19,401
27,600
113
7,036
12,365
22,435
0
L
4,854
968
91
3,547
20,081
18,674
55
13,965
6,116
15,168
0
L
Hou Yi
Purppee
Hou Yi
11,183
3,449
0
1,954
15,111
5,512
277
9,576
5,535
0
54,315
W
Zeus
24,197
1,397
0
1,079
7,191
2,165
1,410
3,120
4,071
63,146
0
L
Chronos
Statikk77
Chronos
9,871
2,011
0
1,764
12,972
4,529
693
9,588
3,384
28,143
0
W
8,029
1,221
0
3,759
11,900
6,179
897
5,669
6,231
0
43,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
30,092
175
Minions Killed
181
8
Camps Cleared
6
897,309
Distance Traveled
849,605
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,938
729
29
2
0
311,786
1
L
Athena
10,338
689
29
2
0
309,121
7
L
Hou Yi
10,256
684
100
7
3
264,503
4
W
Zeus
11,193
746
84
6
3
264,297
3
L
Chronos
9,498
633
52
3
3
275,981
6
W
Pele
10,906
727
62
4
5
321,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role