Player Matchup

Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dimitwe
Bacchus
Level 81
God Stats
38W - 26L
1,633 SR
Queue Stats
403W - 381L
1,581 Elo+
Party 1
Kali
Kali
ENormousPeater
Kali
Level 55
God Stats
4W - 2L
1,583 SR
Queue Stats
241W - 160L
1,561 Elo+
Solo
Hel
Hel
Kirbylore
Hel
Level 136
God Stats
13W - 6L
1,708 SR
Queue Stats
289W - 236L
1,543 Elo+
Solo
Persephone
Persephone
Pipodrex
Persephone
Level 114
God Stats
67W - 33L
1,697 SR
Queue Stats
420W - 381L
1,576 Elo+
Party 1
Team Averages
Level 89
1,624 SR
1,552 Elo+

VS

Team Averages
Level 145
1,573 SR
1,552 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kamucario
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,529 Elo+
Solo
Izanami
Izanami
TheToiletBowl
Izanami
Level 153
God Stats
4W - 2L
1,832 SR
Queue Stats
128W - 103L
1,652 Elo+
Solo
Jing Wei
Jing Wei
sunsorb
Jing Wei
Level 109
God Stats
14W - 26L
1,535 SR
Queue Stats
142W - 148L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 2 / 10
10,096
1,010
18,193
14,965
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Dimitwe
Bacchus
16
3 / 0 / 14
10,817
1,082
9,689
11,733
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 2 / 11
9,965
997
11,109
17,003
14,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 0 / 11
9,625
963
5,042
9,798
6,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Pipodrex
Persephone
17
11 / 3 / 6
12,034
1,203
27,489
11,163
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 0 / 5
9,551
955
1,393
5,767
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
 
Jormungandr
15
1 / 4 / 5
9,025
903
17,604
21,869
23,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
15
2 / 7 / 3
9,195
920
9,404
11,335
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
15
2 / 4 / 3
9,360
936
19,563
20,862
8,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
sunsorb
Jing Wei
15
1 / 6 / 6
8,912
891
12,795
15,214
6,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
21
Kills
7
7
Deaths
21
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
10
3.5
L
Yemoja
 
Yemoja
1
0
5
3.5
L
Jormungandr
 
Jormungandr
1
4
5
0.88
W
Bacchus
Dimitwe
Bacchus
3
0
14
10
W
3
2
11
4.25
L
Hera
2
7
3
0.5
W
2
0
11
7.5
W
Persephone
Pipodrex
Persephone
11
3
6
4.67
L
Izanami
2
4
3
0.88
L
Jing Wei
sunsorb
Jing Wei
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,522
Damage
60,759
64,662
Taken
75,047
48,163
Mitigated
50,196
24,040
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,193
10,555
0
1,708
14,965
6,447
0
7,912
6,785
0
54,612
L
Yemoja
 
Yemoja
1,393
584
3,394
2,985
5,767
6,418
0
3,874
1,893
3,964
0
L
Jormungandr
 
Jormungandr
17,604
2,712
0
1,276
21,869
23,890
0
9,714
12,155
35,201
0
W
Bacchus
Dimitwe
Bacchus
9,689
536
0
1,126
11,733
15,830
0
4,660
6,740
14,734
0
W
11,109
3,391
0
2,605
17,003
14,948
0
5,015
11,764
3,234
18,802
L
Hera
9,404
1,401
0
0
11,335
4,634
0
7,624
3,711
21,710
0
W
5,042
855
12,589
5,886
9,798
6,284
0
5,651
3,789
17,301
0
W
Persephone
Pipodrex
Persephone
27,489
330
0
126
11,163
4,654
0
3,576
7,182
58,144
0
L
Izanami
19,563
14,457
0
3,644
20,862
8,890
0
11,285
9,577
0
55,749
L
Jing Wei
sunsorb
Jing Wei
12,795
9,164
0
248
15,214
6,364
0
10,765
4,449
0
28,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
46,043
209
Minions Killed
198
12
Camps Cleared
3
1,073,283
Distance Traveled
888,409
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,096
1,010
83
8
7
189,382
3
L
Yemoja
9,551
955
2
0
0
129,775
1
L
Jormungandr
9,025
903
38
4
0
180,162
0
W
Bacchus
10,817
1,082
5
1
0
220,126
1
W
Kali
9,965
997
20
2
3
226,997
1
L
Hera
9,195
920
39
4
0
176,299
0
W
Hel
9,625
963
22
2
1
218,646
0
W
Persephone
12,034
1,203
79
8
1
218,132
0
L
Izanami
9,360
936
87
9
2
186,097
0
L
Jing Wei
8,912
891
32
3
1
216,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role