Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aslan_rk
Ah Muzen Cab
Level 63
God Stats
4W - 2L
1,507 SR
Queue Stats
39W - 28L
1,513 Elo+
Party 1
Ganesha
Ganesha
nicojuju2
Ganesha
Level 124
God Stats
2W - 0L
1,602 SR
Queue Stats
38W - 24L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
rescoui
Erlang Shen
Level 137
God Stats
1W - 0L
1,640 SR
Queue Stats
45W - 29L
1,522 Elo+
Party 1
Team Averages
Level 108
1,583 SR
1,521 Elo+

VS

Team Averages
Level 72
1,584 SR
1,445 Elo+
Danzaburou
Danzaburou
Henbrie
Danzaburou
Level 101
God Stats
8W - 11L
1,553 SR
Queue Stats
137W - 178L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Larkkos1
Cthulhu
Level 78
God Stats
61W - 56L
1,699 SR
Queue Stats
102W - 110L
1,532 Elo+
Solo
Loki
Loki
Wahramme
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aslan_rk
Ah Muzen Cab
15
10 / 1 / 8
10,760
828
13,884
9,177
3,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
nicojuju2
Ganesha
13
0 / 1 / 16
9,761
751
6,957
15,444
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
rescoui
Erlang Shen
14
8 / 1 / 6
9,867
759
11,176
10,339
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Henbrie
Danzaburou
12
0 / 5 / 3
8,248
634
8,051
10,786
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Larkkos1
Cthulhu
12
1 / 5 / 1
7,921
609
11,419
17,672
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
9
2 / 8 / 0
8,418
648
3,119
8,500
4,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aslan_rk
Ah Muzen Cab
10
1
8
14
L
Danzaburou
Henbrie
Danzaburou
0
5
3
0.3
L
Cthulhu
Larkkos1
Cthulhu
1
5
1
0.3
L
Loki
2
8
0
0.25
W
Ganesha
nicojuju2
Ganesha
0
1
16
8
W
Erlang Shen
rescoui
Erlang Shen
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
22,589
34,960
Taken
36,958
24,949
Mitigated
24,218
11,459
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aslan_rk
Ah Muzen Cab
13,884
3,929
0
3,346
9,177
3,323
1,546
2,765
6,044
0
44,538
L
Danzaburou
Henbrie
Danzaburou
8,051
2,601
0
2,117
10,786
2,855
21
2,156
8,630
0
30,921
L
Cthulhu
Larkkos1
Cthulhu
11,419
888
192
3,515
17,672
17,171
87
3,411
14,261
28,614
0
L
Loki
3,119
790
0
302
8,500
4,192
0
1,532
6,968
0
6,777
W
Ganesha
nicojuju2
Ganesha
6,957
616
0
5,465
15,444
15,899
257
4,329
10,434
21,411
0
W
Erlang Shen
rescoui
Erlang Shen
11,176
6,075
0
2,648
10,339
5,727
1,191
4,012
5,984
0
42,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
24,587
151
Minions Killed
124
10
Camps Cleared
1
735,009
Distance Traveled
605,935
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,760
828
83
6
2
247,657
1
L
Danzaburou
8,248
634
68
5
1
209,472
5
L
Cthulhu
7,921
609
43
3
0
232,150
6
L
Loki
8,418
648
13
1
0
164,313
0
W
Ganesha
9,761
751
10
1
0
224,465
2
W
Erlang Shen
9,867
759
58
4
8
262,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role