Player Matchup

Ymir
Ymir
BobbyAndersLost
Ymir
Level 9
God Stats
13W - 10L
1,362 SR
Queue Stats
73W - 86L
1,341 Elo+
Solo
Xing Tian
Xing Tian
Deivisss90
Xing Tian
Level 22
God Stats
2W - 6L
1,823 SR
Queue Stats
59W - 59L
1,486 Elo+
Solo
Thor
Thor
Jaimepm01
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Izanami
Izanami
lolobier
Izanami
Level 28
God Stats
10W - 9L
1,557 SR
Queue Stats
22W - 20L
1,466 Elo+
Solo
Nemesis
Nemesis
spreed01
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,448 Elo+
Party 1
Team Averages
Level 13
1,548 SR
1,404 Elo+

VS

Team Averages
Level 21
1,561 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
Alka7iX
Morgan Le Fay
Level 29
God Stats
42W - 46L
1,380 SR
Queue Stats
57W - 51L
1,325 Elo+
Solo
Kukulkan
Kukulkan
Medved102rus
Kukulkan
Level 17
God Stats
4W - 4L
1,489 SR
Queue Stats
18W - 18L
1,300 Elo+
Solo
Ullr
Ullr
Ritzyy5344
Ullr
Level 5
God Stats
2W - 0L
1,764 SR
Queue Stats
16W - 8L
1,540 Elo+
Solo
Loki
Loki
Sir-Darklight
Loki
Level 29
God Stats
90W - 55L
1,658 SR
Queue Stats
98W - 73L
1,503 Elo+
Solo
Neith
Neith
TheHillway
Neith
Level 24
God Stats
6W - 5L
1,513 SR
Queue Stats
71W - 88L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,848
487
1,518
7,868
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Deivisss90
Xing Tian
13
7 / 0 / 0
7,312
609
6,157
6,059
2,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
7
0 / 9 / 0
4,866
406
1,383
8,143
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
lolobier
Izanami
9
3 / 4 / 0
5,547
462
3,342
7,738
2,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
spreed01
Nemesis
9
0 / 6 / 0
5,042
420
1,027
6,208
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alka7iX
Morgan Le Fay
9
3 / 3 / 3
5,774
481
6,629
6,830
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Medved102rus
Kukulkan
8
1 / 3 / 5
5,367
447
2,276
3,591
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
8 / 3 / 0
7,787
649
4,613
6,885
2,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 0
8,257
688
5,040
4,423
2,865
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
9
0 / 2 / 3
5,421
452
3,534
5,939
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
21
21
Deaths
12
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alka7iX
Morgan Le Fay
3
3
3
1.5
L
0
2
5
1.25
L
Xing Tian
Deivisss90
Xing Tian
7
0
0
7
L
Thor
0
9
0
0
W
Kukulkan
Medved102rus
Kukulkan
1
3
5
1.17
W
8
3
0
2.67
W
9
1
0
9
W
Neith
0
2
3
0.75
L
Izanami
lolobier
Izanami
3
4
0
0.75
L
Nemesis
spreed01
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
22,092
36,016
Taken
27,668
16,343
Mitigated
10,261
6,595
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alka7iX
Morgan Le Fay
6,629
1,685
37
1,292
6,830
2,158
78
1,391
5,439
22,377
0
L
1,518
255
0
2,569
7,868
5,999
0
3,977
3,695
16,039
0
L
Xing Tian
Deivisss90
Xing Tian
6,157
517
0
1,256
6,059
2,576
611
271
5,778
37,420
0
L
Thor
1,383
521
0
602
8,143
2,900
23
913
7,190
0
19,289
W
Kukulkan
Medved102rus
Kukulkan
2,276
291
0
0
3,591
1,144
192
1,536
2,055
14,782
0
W
4,613
2,592
0
1,505
6,885
2,352
566
3,107
3,778
0
47,126
W
5,040
1,536
0
1,340
4,423
2,865
0
0
4,423
0
43,148
W
Neith
3,534
1,657
0
1,740
5,939
1,742
72
1,641
4,298
0
26,190
L
Izanami
lolobier
Izanami
3,342
2,194
0
2,047
7,738
2,409
455
3,380
4,278
0
28,088
L
Nemesis
spreed01
Nemesis
1,027
260
0
121
6,208
2,459
0
38
6,170
0
14,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
32,606
218
Minions Killed
347
0
Camps Cleared
0
1,031,053
Distance Traveled
1,029,160
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,774
481
27
2
0
203,373
2
L
Ymir
5,848
487
32
3
0
209,391
2
L
Xing Tian
7,312
609
60
5
0
196,178
0
L
Thor
4,866
406
42
4
0
185,495
0
W
Kukulkan
5,367
447
43
4
0
202,236
0
W
Ullr
7,787
649
96
8
0
194,398
2
W
Loki
8,257
688
131
11
0
224,227
0
W
Neith
5,421
452
50
4
0
204,926
0
L
Izanami
5,547
462
50
4
0
203,845
0
L
Nemesis
5,042
420
34
3
0
236,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role