Player Matchup

Tiamat
Tiamat
Astrotyme
Tiamat
Level 103
God Stats
10W - 9L
1,560 SR
Queue Stats
998W - 1,016L
1,562 Elo+
Solo
Chiron
Chiron
Ezmiel
Chiron
Level 81
God Stats
3W - 1L
1,834 SR
Queue Stats
38W - 27L
1,669 Elo+
Solo
Cerberus
Cerberus
Zachiel15
Cerberus
Level 17
God Stats
1W - 3L
1,170 SR
Queue Stats
10W - 26L
1,333 Elo+
Solo
Team Averages
Level 67
1,521 SR
1,521 Elo+

VS

Team Averages
Level 76
1,568 SR
1,474 Elo+
Cliodhna
Cliodhna
ELITEinDIAPERZ
Cliodhna
Level 160
God Stats
42W - 38L
1,613 SR
Queue Stats
378W - 346L
1,614 Elo+
Solo
Kukulkan
Kukulkan
Oteohenrique
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,497 Elo+
Solo
Thanatos
Thanatos
invincibleArab
Thanatos
Level 62
God Stats
5W - 4L
1,590 SR
Queue Stats
12W - 14L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Astrotyme
Tiamat
13
4 / 6 / 4
9,035
645
7,940
12,668
6,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Ezmiel
Chiron
13
3 / 6 / 5
8,740
624
6,145
11,318
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Zachiel15
Cerberus
12
3 / 5 / 5
8,683
620
6,980
17,765
11,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
10 / 3 / 7
11,295
807
18,656
12,229
4,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Oteohenrique
Kukulkan
15
3 / 0 / 11
10,162
726
7,535
5,430
1,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
13
4 / 7 / 12
10,337
738
10,819
10,940
3,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
17
17
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Astrotyme
Tiamat
4
6
4
1
W
Cliodhna
10
3
7
4.5
L
Chiron
Ezmiel
Chiron
3
6
5
0.92
W
Kukulkan
Oteohenrique
Kukulkan
3
0
11
8.5
L
Cerberus
Zachiel15
Cerberus
3
5
5
1.1
W
Thanatos
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
37,010
41,751
Taken
28,599
21,788
Mitigated
9,348
7,117
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Astrotyme
Tiamat
7,940
849
105
2,388
12,668
6,130
0
1,432
11,236
26,704
0
W
Cliodhna
18,656
1,849
0
3,210
12,229
4,321
1,148
6,567
5,662
0
47,278
L
Chiron
Ezmiel
Chiron
6,145
2,364
433
2,368
11,318
3,686
0
1,787
9,531
0
33,172
W
Kukulkan
Oteohenrique
Kukulkan
7,535
619
0
249
5,430
1,603
1,259
3,630
1,800
40,053
0
L
Cerberus
Zachiel15
Cerberus
6,980
127
43
1,780
17,765
11,972
0
4,502
13,263
16,624
0
W
Thanatos
10,819
4,660
503
4,200
10,940
3,424
315
5,097
5,843
0
21,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
31,794
158
Minions Killed
162
6
Camps Cleared
7
719,342
Distance Traveled
800,236
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,035
645
43
3
3
242,261
2
W
Cliodhna
11,295
807
53
4
5
293,306
4
L
Chiron
8,740
624
72
5
3
226,867
4
W
Kukulkan
10,162
726
83
6
1
288,100
0
L
Cerberus
8,683
620
43
3
0
250,214
3
W
Thanatos
10,337
738
26
2
1
218,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role