Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
MALY1232
Fafnir
Level 144
God Stats
7W - 7L
1,430 SR
Queue Stats
656W - 613L
1,483 Elo+
Solo
Xbalanque
Xbalanque
MHMD93
Xbalanque
Level 156
God Stats
8W - 4L
1,441 SR
Queue Stats
496W - 491L
1,505 Elo+
Solo
Hel
Hel
VahlokShul
Hel
Level 121
God Stats
3W - 1L
1,513 SR
Queue Stats
164W - 177L
1,489 Elo+
Solo
Heimdallr
Heimdallr
bubloid
Heimdallr
Level 149
God Stats
14W - 19L
1,459 SR
Queue Stats
800W - 797L
1,571 Elo+
Solo
Team Averages
Level 135
1,469 SR
1,510 Elo+

VS

Team Averages
Level 121
1,663 SR
1,483 Elo+
Ymir
Ymir
BiA kos3006
Ymir
Level 157
God Stats
5W - 2L
1,685 SR
Queue Stats
442W - 478L
1,457 Elo+
Solo
Aphrodite
Aphrodite
FrickLoadODamage
Aphrodite
Level 77
God Stats
2W - 4L
1,508 SR
Queue Stats
124W - 116L
1,461 Elo+
Party 1
Vamana
Vamana
Muammar Mkay
Vamana
Level 76
God Stats
2W - 1L
1,555 SR
Queue Stats
58W - 54L
1,504 Elo+
Solo
Charybdis
Charybdis
PGG999
Charybdis
Level 145
God Stats
1W - 1L
1,631 SR
Queue Stats
475W - 440L
1,467 Elo+
Solo
Pele
Pele
TinoAK
Pele
Level 148
God Stats
4W - 1L
1,937 SR
Queue Stats
66W - 56L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 2 / 12
11,148
697
15,414
12,333
9,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
MALY1232
Fafnir
16
3 / 4 / 9
11,086
693
9,980
26,023
35,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
MHMD93
Xbalanque
20
5 / 5 / 12
13,092
818
32,433
17,908
8,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 4 / 7
11,116
695
9,212
16,057
9,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
bubloid
Heimdallr
20
7 / 3 / 11
12,363
773
25,920
19,831
9,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 10
9,892
618
4,870
12,302
15,346
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
20
2 / 2 / 14
11,489
718
11,250
17,696
11,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
16
1 / 7 / 12
10,651
666
9,739
28,384
21,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
PGG999
Charybdis
16
1 / 6 / 8
10,636
665
10,638
14,632
5,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
TinoAK
Pele
20
13 / 3 / 5
13,252
828
36,785
31,477
13,451
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
66
21
Kills
17
18
Deaths
21
51
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
12
4
L
0
3
10
1.67
L
Aphrodite
2
2
14
4.5
W
Fafnir
MALY1232
Fafnir
3
4
9
1.88
W
Xbalanque
MHMD93
Xbalanque
5
5
12
2.2
L
Vamana
1
7
12
1
L
Charybdis
PGG999
Charybdis
1
6
8
0.83
L
Pele
TinoAK
Pele
13
3
5
5.17
W
4
4
7
1.88
W
Heimdallr
bubloid
Heimdallr
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,959
Damage
73,282
92,152
Taken
104,491
73,490
Mitigated
66,897
48,281
Healing
60,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,414
1,375
1,369
2,375
12,333
9,484
123
2,262
10,071
34,373
0
L
4,870
39
2,060
1,533
12,302
15,346
305
4,285
8,017
11,894
0
L
Aphrodite
11,250
791
11,479
10,907
17,696
11,970
741
6,042
11,654
29,868
0
W
Fafnir
MALY1232
Fafnir
9,980
2,448
5,268
6,672
26,023
35,696
533
5,796
20,227
14,215
0
W
Xbalanque
MHMD93
Xbalanque
32,433
13,594
54
1,881
17,908
8,463
2,829
2,277
15,631
0
60,052
L
Vamana
9,739
4,932
2,781
9,061
28,384
21,027
150
7,457
20,923
0
15,214
L
Charybdis
PGG999
Charybdis
10,638
5,069
2,197
3,683
14,632
5,103
3,875
6,069
8,550
0
24,595
L
Pele
TinoAK
Pele
36,785
6,392
2,536
14,004
31,477
13,451
1,639
10,753
20,724
0
70,612
W
9,212
1,059
17,280
7,617
16,057
9,946
557
2,308
13,749
21,087
0
W
Heimdallr
bubloid
Heimdallr
25,920
10,214
1,585
4,180
19,831
9,901
1,273
3,477
16,354
0
52,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,805
Gold Earned
55,920
178
Minions Killed
176
0
Camps Cleared
0
1,373,807
Distance Traveled
1,581,332
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,148
697
25
2
0
285,959
2
L
Ymir
9,892
618
18
1
0
298,106
1
L
Aphrodite
11,489
718
53
3
0
342,186
0
W
Fafnir
11,086
693
5
0
0
251,089
5
W
Xbalanque
13,092
818
61
4
0
254,300
0
L
Vamana
10,651
666
7
0
0
303,125
0
L
Charybdis
10,636
665
36
2
0
259,544
2
L
Pele
13,252
828
62
4
0
378,371
7
W
Hel
11,116
695
29
2
0
314,688
5
W
Heimdallr
12,363
773
58
4
0
267,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role