Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BishaSmily
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,248 Elo+
Solo
Thor
Thor
Dustyown
Thor
Level 7
God Stats
1W - 3L
1,385 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo
Sol
Sol
IsaSilvermoon
Sol
Level 28
God Stats
29W - 22L
1,585 SR
Queue Stats
125W - 135L
1,504 Elo+
Party 1
Nemesis
Nemesis
yitiangexia
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,493 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,409 Elo+

VS

Team Averages
Level 23
1,525 SR
1,461 Elo+
Nu Wa
Nu Wa
Bojestvo1993
Nu Wa
Level 17
God Stats
6W - 4L
1,558 SR
Queue Stats
27W - 19L
1,414 Elo+
Solo
Thor
Thor
MolagBalls
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 101L
1,371 Elo+
Solo
Persephone
Persephone
mafiajhin
Persephone
Level 29
God Stats
32W - 26L
1,567 SR
Queue Stats
274W - 271L
1,531 Elo+
Solo
Hades
Hades
乃琳今天睡珈乐
Hades
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
筒隐の抖S猫
Sun Wukong
Level 38
God Stats
7W - 14L
1,500 SR
Queue Stats
397W - 360L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 10 / 5
10,843
1,084
11,180
35,105
13,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 11 / 5
9,764
976
10,312
19,773
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
16
3 / 6 / 3
10,293
1,029
9,364
19,322
6,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 8 / 4
8,948
895
6,456
18,215
5,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
yitiangexia
Nemesis
16
3 / 7 / 3
10,362
1,036
10,538
21,407
7,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 25
12,302
1,230
30,297
8,795
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 3 / 20
10,956
1,096
8,924
12,196
4,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
mafiajhin
Persephone
19
13 / 1 / 24
13,652
1,365
39,860
8,415
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 24
11,239
1,124
13,330
11,721
6,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
筒隐の抖S猫
Sun Wukong
18
10 / 3 / 18
11,395
1,140
13,847
14,160
12,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
153
10
Kills
42
42
Deaths
11
20
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
10
5
0.55
L
1
11
5
0.32
W
9
1
25
21.5
L
Thor
3
6
3
0.75
L
0
8
4
0.25
W
5
3
20
5
W
Persephone
mafiajhin
Persephone
13
1
24
25
L
Nemesis
yitiangexia
Nemesis
3
7
3
0.64
W
5
3
24
5.67
W
Sun Wukong
筒隐の抖S猫
Sun Wukong
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,850
Damage
106,258
113,822
Taken
55,287
40,590
Mitigated
30,688
9,536
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,180
3,632
0
1,758
35,105
13,781
0
27,530
7,575
0
31,368
L
10,312
2,213
2,715
2,701
19,773
7,526
0
14,064
5,709
24,725
0
W
30,297
8,944
929
1,260
8,795
3,495
0
1,846
6,949
52,335
0
L
Thor
9,364
819
0
174
19,322
6,791
0
14,018
5,304
0
28,141
L
6,456
721
0
785
18,215
5,453
0
11,852
6,363
27,364
0
W
8,924
3,801
0
1,120
12,196
4,768
0
3,848
8,348
0
26,318
W
Persephone
mafiajhin
Persephone
39,860
2,669
0
1,711
8,415
3,165
0
2,808
5,606
62,496
0
L
Nemesis
yitiangexia
Nemesis
10,538
4,238
0
1,403
21,407
7,039
0
16,023
5,384
0
23,100
W
13,330
2,474
968
3,332
11,721
6,876
0
3,177
8,544
21,248
0
W
Sun Wukong
筒隐の抖S猫
Sun Wukong
13,847
2,872
270
2,460
14,160
12,384
0
5,089
9,071
0
21,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
59,544
171
Minions Killed
181
3
Camps Cleared
6
920,476
Distance Traveled
876,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,843
1,084
31
3
1
204,717
0
L
Hel
9,764
976
28
3
1
173,085
0
W
Nu Wa
12,302
1,230
43
4
0
182,551
0
L
Thor
10,293
1,029
37
4
1
194,096
0
L
Sol
8,948
895
53
5
0
155,401
0
W
Thor
10,956
1,096
34
3
5
154,332
0
W
Persephone
13,652
1,365
55
6
1
209,309
0
L
Nemesis
10,362
1,036
22
2
0
193,177
0
W
Hades
11,239
1,124
24
2
0
164,837
0
W
Sun Wukong
11,395
1,140
25
3
0
165,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role