Player Matchup

Jing Wei
Jing Wei
Abusewalker
Jing Wei
Level 26
God Stats
6W - 2L
1,497 SR
Queue Stats
16W - 12L
1,302 Elo+
Solo
Cthulhu
Cthulhu
Radwulf88
Cthulhu
Level 22
God Stats
2W - 1L
1,516 SR
Queue Stats
36W - 27L
1,307 Elo+
Solo
Artemis
Artemis
VDroV
Artemis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 7L
1,185 Elo+
Solo
Loki
Loki
Wolfr3aK
Loki
Level 7
God Stats
5W - 2L
1,504 SR
Queue Stats
19W - 8L
1,185 Elo+
Party 2
Hera
Hera
adrmra
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,185 Elo+
Party 2
Team Averages
Level 14
1,503 SR
1,233 Elo+

VS

Team Averages
Level 11
1,499 SR
1,345 Elo+
Chernobog
Chernobog
Dacasba
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,079 Elo+
Party 1
Ymir
Ymir
NeeIia
Ymir
Level 27
God Stats
13W - 11L
1,496 SR
Queue Stats
39W - 50L
1,407 Elo+
Solo
Hades
Hades
Vamori1
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
Yurun
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
donpollote
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Abusewalker
Jing Wei
10
6 / 0 / 4
6,476
648
5,842
5,078
1,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Radwulf88
Cthulhu
8
2 / 1 / 6
5,281
528
3,056
5,128
2,998
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
VDroV
Artemis
8
2 / 4 / 5
5,257
526
5,009
5,119
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
10
4 / 1 / 0
6,112
611
4,233
4,902
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
adrmra
Hera
10
0 / 0 / 1
5,836
584
608
556
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dacasba
Chernobog
7
3 / 4 / 2
5,128
513
5,312
5,609
1,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
NeeIia
Ymir
7
1 / 4 / 4
5,283
528
3,952
9,036
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Vamori1
Hades
1
0 / 0 / 0
3,586
359
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Yurun
Ares
9
2 / 4 / 0
5,441
544
2,533
7,862
4,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
donpollote
Cthulhu
6
0 / 2 / 1
4,580
458
1,174
6,761
4,054
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
6
6
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Abusewalker
Jing Wei
6
0
4
8
L
Chernobog
Dacasba
Chernobog
3
4
2
1
L
Ymir
NeeIia
Ymir
1
4
4
0.75
W
Cthulhu
Radwulf88
Cthulhu
2
1
6
5
W
Artemis
VDroV
Artemis
2
4
5
1.13
L
Hades
Vamori1
Hades
0
0
0
0
W
Loki
4
1
0
4
L
Ares
Yurun
Ares
2
4
0
0.5
W
Hera
adrmra
Hera
0
0
1
0.5
L
Cthulhu
donpollote
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
12,971
20,783
Taken
29,268
7,677
Mitigated
17,460
3,875
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Abusewalker
Jing Wei
5,842
4,806
0
1,288
5,078
1,603
1,766
2,212
2,866
0
28,536
L
Chernobog
Dacasba
Chernobog
5,312
4,018
0
546
5,609
1,582
498
1,389
4,220
0
28,667
L
Ymir
NeeIia
Ymir
3,952
831
128
1,295
9,036
6,987
464
1,331
7,705
8,325
0
W
Cthulhu
Radwulf88
Cthulhu
3,056
393
164
844
5,128
2,998
83
1,725
3,403
9,026
0
W
Artemis
VDroV
Artemis
5,009
3,720
0
729
5,119
1,195
808
1,968
3,151
0
16,507
L
Hades
Vamori1
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Loki
4,233
1,516
0
850
4,902
1,697
240
1,536
3,366
0
32,215
L
Ares
Yurun
Ares
2,533
218
0
548
7,862
4,837
44
1,034
6,816
16,082
0
W
Hera
adrmra
Hera
608
151
0
0
556
184
1,323
218
338
18,599
0
L
Cthulhu
donpollote
Cthulhu
1,174
145
0
166
6,761
4,054
0
0
6,761
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
24,018
218
Minions Killed
119
0
Camps Cleared
0
921,425
Distance Traveled
749,065
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,476
648
57
6
0
196,537
2
L
Chernobog
5,128
513
61
6
0
176,892
0
L
Ymir
5,283
528
12
1
0
193,085
0
W
Cthulhu
5,281
528
12
1
0
164,095
1
W
Artemis
5,257
526
36
4
0
205,079
5
L
Hades
3,586
359
0
0
0
0
0
W
Loki
6,112
611
68
7
0
199,539
1
L
Ares
5,441
544
27
3
0
200,560
1
W
Hera
5,836
584
45
5
0
156,175
0
L
Cthulhu
4,580
458
19
2
0
178,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role