Player Matchup

Ra
Ra
AmToWaNe
Ra
Level 14
God Stats
11W - 13L
1,484 SR
Queue Stats
14W - 24L
1,302 Elo+
Party 2
Heimdallr
Heimdallr
Dilthy
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,308 Elo+
Party 2
Ymir
Ymir
Echo9853
Ymir
Level 85
God Stats
2W - 4L
1,397 SR
Queue Stats
133W - 185L
1,417 Elo+
Solo
Team Averages
Level 38
1,461 SR
1,342 Elo+

VS

Team Averages
Level 74
1,500 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
iamkillerjoker
Cernunnos
Level 29
God Stats
7W - 10L
1,511 SR
Queue Stats
72W - 92L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
vèngeful
Gilgamesh
Level 68
God Stats
5W - 7L
1,490 SR
Queue Stats
141W - 115L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,918
792
4,848
7,639
2,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Dilthy
Heimdallr
11
5 / 9 / 4
8,395
840
9,119
12,265
3,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
1 / 6 / 5
7,388
739
6,272
11,882
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
14 / 2 / 8
10,518
1,052
13,693
8,150
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
iamkillerjoker
Cernunnos
13
4 / 4 / 11
8,396
840
5,104
9,115
3,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vèngeful
Gilgamesh
11
4 / 3 / 8
8,015
802
9,902
9,173
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
22
22
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
2
8
9
L
3
7
3
0.64
L
Heimdallr
Dilthy
Heimdallr
5
9
4
0.78
L
Ymir
1
6
5
0.58
W
Cernunnos
iamkillerjoker
Cernunnos
4
4
11
2.38
W
Gilgamesh
vèngeful
Gilgamesh
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
28,699
31,786
Taken
26,438
15,213
Mitigated
10,807
4,898
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,693
1,811
0
2,381
8,150
2,840
150
2,922
5,228
39,979
0
L
4,848
810
764
1,047
7,639
2,323
0
3,783
3,643
19,720
0
L
Heimdallr
Dilthy
Heimdallr
9,119
5,006
457
1,031
12,265
3,965
0
4,691
7,279
0
15,328
L
Ymir
6,272
1,852
0
1,599
11,882
8,925
0
5,526
6,060
15,465
0
W
Cernunnos
iamkillerjoker
Cernunnos
5,104
2,453
0
1,247
9,115
3,163
536
4,903
4,212
0
22,937
W
Gilgamesh
vèngeful
Gilgamesh
9,902
2,809
0
1,390
9,173
4,804
102
3,648
5,525
0
17,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
26,929
75
Minions Killed
133
2
Camps Cleared
7
489,130
Distance Traveled
603,094
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,518
1,052
79
8
0
179,832
4
L
Ra
7,918
792
42
4
2
178,737
0
L
Heimdallr
8,395
840
9
1
0
153,868
0
L
Ymir
7,388
739
24
2
0
156,525
2
W
Cernunnos
8,396
840
37
4
5
184,944
3
W
Gilgamesh
8,015
802
17
2
2
238,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role