Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FlorJs
Anubis
Level 23
God Stats
1W - 7L
1,168 SR
Queue Stats
37W - 64L
1,297 Elo+
Party 2
Nemesis
Nemesis
Le-mot-dis
Nemesis
Level 60
God Stats
4W - 7L
1,575 SR
Queue Stats
122W - 135L
1,394 Elo+
Solo
Bellona
Bellona
R2_Bebop
Bellona
Level 67
God Stats
74W - 43L
1,650 SR
Queue Stats
171W - 178L
1,460 Elo+
Solo
Izanami
Izanami
plctor
Izanami
Level 23
God Stats
20W - 16L
1,599 SR
Queue Stats
252W - 312L
1,375 Elo+
Party 2
Team Averages
Level 48
1,498 SR
1,405 Elo+

VS

Team Averages
Level 58
1,410 SR
1,384 Elo+
Bacchus
Bacchus
B34STxCxrby
Bacchus
Level 46
God Stats
4W - 4L
1,489 SR
Queue Stats
47W - 70L
1,282 Elo+
Party 1
Artio
Artio
HyPerBeaTz88
Artio
Level 49
God Stats
6W - 2L
1,290 SR
Queue Stats
168W - 166L
1,405 Elo+
Solo
Neith
Neith
ProfessorDada
Neith
Level 46
God Stats
2W - 3L
1,216 SR
Queue Stats
22W - 33L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
crankiermito
Morgan Le Fay
Level 100
God Stats
48W - 37L
1,531 SR
Queue Stats
608W - 704L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
timmink97
Ratatoskr
Level 49
God Stats
7W - 6L
1,526 SR
Queue Stats
250W - 219L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 2
8,313
438
4,597
11,681
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
FlorJs
Anubis
15
2 / 3 / 1
8,963
472
6,269
9,239
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Le-mot-dis
Nemesis
13
1 / 3 / 2
8,258
435
6,143
11,222
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
R2_Bebop
Bellona
20
1 / 1 / 1
11,391
600
4,873
12,857
9,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
plctor
Izanami
14
2 / 2 / 0
8,651
455
7,266
13,276
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B34STxCxrby
Bacchus
13
1 / 0 / 1
8,090
426
7,500
13,580
15,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 2
8,491
447
8,260
12,415
10,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 3
7,790
410
7,246
7,456
2,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
crankiermito
Morgan Le Fay
16
2 / 2 / 3
9,658
508
8,838
9,811
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
timmink97
Ratatoskr
19
5 / 1 / 0
10,860
572
7,606
14,842
5,544
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
9
10
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
2
1
W
Bacchus
B34STxCxrby
Bacchus
1
0
1
1.5
L
Anubis
FlorJs
Anubis
2
3
1
0.83
W
1
2
2
1
L
Nemesis
Le-mot-dis
Nemesis
1
3
2
0.67
W
0
1
3
1.5
L
Bellona
R2_Bebop
Bellona
1
1
1
1.5
W
Morgan Le Fay
crankiermito
Morgan Le Fay
2
2
3
1.75
L
Izanami
plctor
Izanami
2
2
0
1
W
Ratatoskr
timmink97
Ratatoskr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,148
Damage
39,450
58,275
Taken
58,104
36,262
Mitigated
36,966
26,929
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,597
363
4,124
5,803
11,681
12,042
0
5,555
5,952
16,854
0
W
Bacchus
B34STxCxrby
Bacchus
7,500
764
0
4,369
13,580
15,131
135
3,008
10,489
28,382
0
L
Anubis
FlorJs
Anubis
6,269
88
0
1,918
9,239
4,086
0
4,683
4,268
51,553
0
W
8,260
506
84
6,612
12,415
10,811
0
1,219
11,142
44,558
0
L
Nemesis
Le-mot-dis
Nemesis
6,143
2,506
0
3,880
11,222
4,925
0
3,855
7,253
0
52,704
W
7,246
2,608
0
1,799
7,456
2,259
264
1,487
5,929
0
50,417
L
Bellona
R2_Bebop
Bellona
4,873
1,731
0
7,728
12,857
9,571
588
4,265
8,576
0
100,965
W
Morgan Le Fay
crankiermito
Morgan Le Fay
8,838
538
0
1,629
9,811
3,221
184
3,384
6,055
66,257
0
L
Izanami
plctor
Izanami
7,266
5,489
0
3,476
13,276
5,638
0
5,568
7,628
0
71,395
W
Ratatoskr
timmink97
Ratatoskr
7,606
1,987
0
6,886
14,842
5,544
0
1,173
13,623
0
90,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,576
Gold Earned
44,889
560
Minions Killed
506
0
Camps Cleared
0
1,809,594
Distance Traveled
1,871,023
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,313
438
24
1
0
348,864
9
W
Bacchus
8,090
426
34
2
0
385,243
0
L
Anubis
8,963
472
106
6
0
333,774
5
W
Artio
8,491
447
83
4
0
356,977
4
L
Nemesis
8,258
435
88
5
0
426,733
3
W
Neith
7,790
410
109
6
0
344,673
1
L
Bellona
11,391
600
199
10
0
357,121
9
W
Morgan Le Fay
9,658
508
127
7
0
344,866
2
L
Izanami
8,651
455
143
8
0
343,102
0
W
Ratatoskr
10,860
572
153
8
0
439,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role