Player Matchup

Ganesha
Ganesha
Archenic
Ganesha
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,777 Elo+
Party 1
Eset
Eset
Bernardjeanluc
Eset
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 1
Thanatos
Thanatos
ItsMoneek
Thanatos
Level 28
God Stats
76W - 85L
1,510 SR
Queue Stats
109W - 139L
1,482 Elo+
Solo
Jing Wei
Jing Wei
Kallibann
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Zer0NadA
Gilgamesh
Level 7
God Stats
1W - 1L
1,697 SR
Queue Stats
3W - 1L
1,884 Elo+
Solo
Team Averages
Level 17
1,628 SR
1,644 Elo+

VS

Team Averages
Level 36
1,493 SR
1,549 Elo+
Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BigJuicerMan187
Chang'e
Level 7
God Stats
6W - 3L
1,476 SR
Queue Stats
69W - 50L
1,641 Elo+
Solo
Set
Set
Firumox123
Set
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 219L
1,588 Elo+
Solo
Chernobog
Chernobog
LingChaPuck
Chernobog
Level 10
God Stats
2W - 0L
1,490 SR
Queue Stats
9W - 11L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
kkincon
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Archenic
Ganesha
8
1 / 2 / 0
4,611
461
1,306
5,457
2,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 6 / 0
4,133
413
2,645
5,769
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ItsMoneek
Thanatos
7
1 / 8 / 1
4,939
494
2,569
7,761
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Kallibann
Jing Wei
6
0 / 2 / 1
4,344
434
372
4,019
945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Zer0NadA
Gilgamesh
6
0 / 9 / 1
4,256
426
2,191
7,506
1,966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
7 / 0 / 3
6,629
663
4,461
6,771
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
7 / 0 / 5
6,858
686
5,234
5,952
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
8 / 3 / 6
6,455
646
6,725
7,336
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
LingChaPuck
Chernobog
9
2 / 1 / 4
5,198
520
2,537
2,700
750
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
kkincon
Zhong Kui
10
2 / 0 / 4
5,907
591
3,317
4,467
2,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
26
27
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
3
8.5
L
Ganesha
Archenic
Ganesha
1
2
0
0.5
L
0
6
0
0
W
7
0
5
9.5
W
8
3
6
3.67
L
Thanatos
ItsMoneek
Thanatos
1
8
1
0.19
L
Jing Wei
Kallibann
Jing Wei
0
2
1
0.25
W
Chernobog
LingChaPuck
Chernobog
2
1
4
4
L
Gilgamesh
Zer0NadA
Gilgamesh
0
9
1
0.06
W
Zhong Kui
kkincon
Zhong Kui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,083
Damage
22,274
30,512
Taken
27,226
9,755
Mitigated
12,986
5,315
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,461
496
0
3,678
6,771
5,321
72
1,413
5,198
1,843
23,845
L
Ganesha
Archenic
Ganesha
1,306
226
30
540
5,457
2,530
0
1,722
3,597
6,904
0
L
2,645
741
0
556
5,769
1,676
510
2,179
3,308
12,380
0
W
5,234
784
138
2,642
5,952
2,530
378
1,040
4,776
39,896
0
W
6,725
3,707
0
2,051
7,336
2,370
518
469
6,867
0
26,138
L
Thanatos
ItsMoneek
Thanatos
2,569
726
0
2,818
7,761
2,638
0
2,256
5,318
0
18,056
L
Jing Wei
Kallibann
Jing Wei
372
297
0
1,203
4,019
945
0
707
3,312
0
17,986
W
Chernobog
LingChaPuck
Chernobog
2,537
1,665
0
331
2,700
750
577
180
2,408
0
16,244
L
Gilgamesh
Zer0NadA
Gilgamesh
2,191
821
0
168
7,506
1,966
0
1,893
5,510
0
13,138
W
Zhong Kui
kkincon
Zhong Kui
3,317
633
658
2,644
4,467
2,015
0
298
4,026
23,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
31,047
153
Minions Killed
260
0
Camps Cleared
0
837,926
Distance Traveled
916,516
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,629
663
45
5
0
168,138
2
L
Ganesha
4,611
461
4
0
0
183,856
0
L
Eset
4,133
413
24
2
0
176,071
0
W
Chang'e
6,858
686
91
9
0
201,482
2
W
Set
6,455
646
51
5
0
194,254
2
L
Thanatos
4,939
494
41
4
0
185,899
1
L
Jing Wei
4,344
434
51
5
0
132,585
1
W
Chernobog
5,198
520
27
3
0
183,781
0
L
Gilgamesh
4,256
426
33
3
0
159,515
0
W
Zhong Kui
5,907
591
46
5
0
168,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role