Player Matchup

Ra
Ra
Silver I
можнопоиграть
Ra
Silver I
Level 41
God Stats
6W - 3L
1,539 SR
Queue Stats
22W - 25L
1,280 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 41
1,539 SR
1,280 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 68
1,500 SR
1,500 MMR
Achilles
Achilles
Silver V
 
Achilles
Silver V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,292
845
7,009
12,723
12,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
SkadiAh Muzen CabSolGuan YuChronos

VS

Bans
SylvanusVamanaNikeIzanamiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 1 / 0
8,657
787
9,291
11,343
9,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,009
Damage
9,291
12,723
Taken
11,343
12,930
Mitigated
9,589
4,865
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,291
2,716
0
3,755
11,343
9,589
496
7,602
3,741
0
50,273
W
7,009
1,664
0
4,865
12,723
12,930
245
658
12,065
51,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,292
Gold Earned
8,657
114
Minions Killed
85
5
Camps Cleared
4
193,813
Distance Traveled
221,782
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,657
787
85
8
4
221,782
3
W
Ra
9,292
845
114
10
5
193,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role