Player Matchup

King Arthur
King Arthur
BuyWards00
King Arthur
Level 23
God Stats
3W - 4L
1,508 SR
Queue Stats
102W - 86L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
DEEXXGT
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,390 Elo+
Solo
Loki
Loki
Kemilk
Loki
Level 21
God Stats
4W - 8L
1,466 SR
Queue Stats
118W - 120L
1,531 Elo+
Solo
Ganesha
Ganesha
SchmidtsKatze
Ganesha
Level 14
God Stats
0W - 2L
1,291 SR
Queue Stats
37W - 71L
1,236 Elo+
Solo
Chronos
Chronos
mravak007
Chronos
Level 29
God Stats
3W - 1L
1,741 SR
Queue Stats
89W - 83L
1,535 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,454 Elo+

VS

Team Averages
Level 22
1,409 SR
1,461 Elo+
Artio
Artio
ErkaLT
Artio
Level 28
God Stats
1W - 4L
1,139 SR
Queue Stats
97W - 90L
1,509 Elo+
Solo
Chang'e
Chang'e
Kratos0604
Chang'e
Level 8
God Stats
10W - 2L
1,900 SR
Queue Stats
17W - 7L
1,655 Elo+
Solo
Poseidon
Poseidon
PechitosMcT3tis
Poseidon
Level 22
God Stats
3W - 2L
1,276 SR
Queue Stats
24W - 21L
1,246 Elo+
Solo
Arachne
Arachne
blablabla1909
Arachne
Level 28
God Stats
1W - 4L
1,231 SR
Queue Stats
107W - 125L
1,427 Elo+
Solo
Izanami
Izanami
healANDshield4u
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuyWards00
King Arthur
8
1 / 8 / 2
5,280
480
6,050
10,616
8,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DEEXXGT
Ao Kuang
7
0 / 4 / 2
4,481
407
880
4,867
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Kemilk
Loki
11
5 / 4 / 2
6,557
596
5,641
8,448
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
7
0 / 6 / 1
4,577
416
1,381
7,989
4,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
mravak007
Chronos
9
3 / 6 / 0
6,279
571
3,422
7,499
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ErkaLT
Artio
11
7 / 2 / 10
7,106
646
6,500
11,472
8,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Kratos0604
Chang'e
13
11 / 1 / 1
8,388
763
7,515
7,359
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
11
1 / 2 / 6
6,957
632
3,708
2,826
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
12
4 / 1 / 4
6,970
634
2,914
7,150
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 3 / 6
7,066
642
5,777
5,666
1,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
28
28
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BuyWards00
King Arthur
1
8
2
0.25
L
Ao Kuang
DEEXXGT
Ao Kuang
0
4
2
0.25
W
Artio
ErkaLT
Artio
7
2
10
6
L
Loki
Kemilk
Loki
5
4
2
1.5
W
Chang'e
Kratos0604
Chang'e
11
1
1
11.5
W
Poseidon
1
2
6
2
L
Ganesha
0
6
1
0.08
W
Arachne
4
1
4
6
W
5
3
6
2.67
L
Chronos
mravak007
Chronos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
26,414
39,419
Taken
34,473
19,594
Mitigated
18,751
6,412
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BuyWards00
King Arthur
6,050
1,277
0
955
10,616
8,325
0
6,540
4,004
0
25,649
L
Ao Kuang
DEEXXGT
Ao Kuang
880
316
0
773
4,867
1,543
0
2,323
2,353
8,097
1,718
W
Artio
ErkaLT
Artio
6,500
1,221
1,042
5,498
11,472
8,557
511
2,357
9,115
21,564
0
L
Loki
Kemilk
Loki
5,641
1,552
0
2,656
8,448
2,539
0
3,370
4,763
0
32,830
W
Chang'e
Kratos0604
Chang'e
7,515
1,052
1,009
4,598
7,359
4,518
1,085
186
7,173
42,703
0
W
Poseidon
3,708
628
0
414
2,826
817
456
528
2,298
33,274
0
L
Ganesha
1,381
687
75
340
7,989
4,776
0
2,696
4,989
8,594
0
W
Arachne
2,914
1,549
0
3,541
7,150
3,075
214
425
6,725
0
40,558
W
5,777
3,444
0
1,024
5,666
1,784
1,989
1,519
4,147
0
35,451
L
Chronos
mravak007
Chronos
3,422
1,032
0
1,613
7,499
2,411
611
1,710
5,587
23,978
4,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
36,487
200
Minions Killed
373
0
Camps Cleared
0
849,434
Distance Traveled
1,035,415
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,280
480
43
4
0
193,684
3
L
Ao Kuang
4,481
407
25
2
0
144,459
0
W
Artio
7,106
646
24
2
0
213,032
0
L
Loki
6,557
596
61
6
0
196,287
3
W
Chang'e
8,388
763
104
9
0
203,563
1
W
Poseidon
6,957
632
90
8
0
202,446
0
L
Ganesha
4,577
416
4
0
0
158,462
0
W
Arachne
6,970
634
82
7
0
227,900
1
W
Izanami
7,066
642
73
7
0
188,474
1
L
Chronos
6,279
571
67
6
0
156,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role