Player Matchup

Hercules
Hercules
Grap3fru1tkuSH
Hercules
Level 6
God Stats
2W - 2L
1,296 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Inc0h3r3ntrcs
Scylla
Level 87
God Stats
36W - 52L
1,444 SR
Queue Stats
108W - 145L
1,373 Elo+
Solo
Cerberus
Cerberus
Kopfwurm
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,392 Elo+
Solo
Team Averages
Level 35
1,414 SR
1,422 Elo+

VS

Team Averages
Level 78
1,273 SR
1,392 Elo+
King Arthur
King Arthur
Firethunder93
King Arthur
Level 29
God Stats
1W - 3L
1,190 SR
Queue Stats
16W - 18L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ike2point0
Ah Muzen Cab
Level 84
God Stats
2W - 6L
1,129 SR
Queue Stats
88W - 114L
1,333 Elo+
Party 1
Anubis
Anubis
IndianChiefJeff
Anubis
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
190W - 195L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 0 / 0
4,701
588
0
550
162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,257
657
3,716
5,539
1,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Kopfwurm
Cerberus
8
0 / 4 / 1
4,987
623
1,185
8,251
3,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Firethunder93
King Arthur
8
0 / 1 / 5
5,557
695
986
3,365
1,716
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Ike2point0
Ah Muzen Cab
11
5 / 0 / 3
7,063
883
5,793
3,606
1,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 0 / 5
6,758
845
4,420
4,677
2,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Firethunder93
King Arthur
0
1
5
2.5
L
Hercules
0
0
0
0
W
Ah Muzen Cab
Ike2point0
Ah Muzen Cab
5
0
3
6.5
L
1
4
0
0.25
W
3
0
5
5.5
L
Cerberus
Kopfwurm
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,901
Damage
11,199
14,340
Taken
11,648
5,135
Mitigated
5,193
2,131
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Firethunder93
King Arthur
986
241
170
263
3,365
1,716
36
1,598
1,767
0
4,535
L
Hercules
0
0
0
70
550
162
0
215
335
0
1,247
W
Ah Muzen Cab
Ike2point0
Ah Muzen Cab
5,793
1,856
0
1,296
3,606
1,241
1,644
1,903
1,703
0
24,131
L
3,716
72
0
1,585
5,539
1,047
0
1,888
3,651
19,303
0
W
4,420
153
96
2,034
4,677
2,236
569
1,770
2,907
27,382
0
L
Cerberus
Kopfwurm
Cerberus
1,185
61
0
476
8,251
3,926
0
2,417
5,834
7,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,945
Gold Earned
19,378
64
Minions Killed
100
1
Camps Cleared
6
261,432
Distance Traveled
425,157
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,557
695
6
1
0
130,113
2
L
Hercules
4,701
588
4
1
1
25,728
1
W
Ah Muzen Cab
7,063
883
53
7
2
159,899
2
L
Scylla
5,257
657
35
4
0
117,426
1
W
Anubis
6,758
845
41
5
4
135,145
3
L
Cerberus
4,987
623
25
3
0
118,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role