Player Matchup

Neith
Neith
EIementaIist
Neith
Level 17
God Stats
1W - 1L
1,350 SR
Queue Stats
18W - 16L
1,498 Elo+
Solo
Arachne
Arachne
GodSlayer7447
Arachne
Level 20
God Stats
16W - 10L
1,583 SR
Queue Stats
119W - 120L
1,540 Elo+
Solo
Chaac
Chaac
Leonidas-sin
Chaac
Level 28
God Stats
6W - 13L
1,221 SR
Queue Stats
88W - 103L
1,448 Elo+
Solo
Ymir
Ymir
felaixx
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,518 Elo+
Solo
Hera
Hera
global_sheath
Hera
Level 7
God Stats
2W - 0L
1,755 SR
Queue Stats
21W - 14L
1,625 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,526 Elo+

VS

Team Averages
Level 16
1,450 SR
1,463 Elo+
Poseidon
Poseidon
Lucifer6669862
Poseidon
Level 26
God Stats
4W - 3L
1,658 SR
Queue Stats
73W - 66L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
TepMuHaTop_yTka
Baron Samedi
Level 4
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 1
Mulan
Mulan
ads484848
Mulan
Level 10
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 16L
1,292 Elo+
Party 1
Cupid
Cupid
herby-leaf6
Cupid
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
34W - 23L
1,611 Elo+
Solo
Nemesis
Nemesis
idonthelprandom2
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,401
540
2,538
5,272
1,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
11
6 / 0 / 5
6,948
695
4,376
5,475
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 3
5,932
593
4,337
5,289
3,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
felaixx
Ymir
6
1 / 2 / 3
4,733
473
641
6,367
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 6
6,193
619
4,112
3,741
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 1 / 0
5,404
540
2,007
3,160
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TepMuHaTop_yTka
Baron Samedi
6
0 / 5 / 1
4,134
413
1,263
5,081
1,637
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
ads484848
Mulan
5
1 / 5 / 0
4,185
419
1,712
5,335
2,378
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 2 / 1
6,015
602
5,392
6,260
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 2
5,849
585
3,555
5,346
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
9
10
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
W
Arachne
6
0
5
8.5
W
3
2
3
2.25
L
Poseidon
2
1
0
2
L
Baron Samedi
TepMuHaTop_yTka
Baron Samedi
0
5
1
0.1
L
Mulan
ads484848
Mulan
1
5
0
0.2
W
Ymir
felaixx
Ymir
1
2
3
1.25
W
3
1
6
6
L
3
2
1
1.75
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
13,929
26,144
Taken
25,182
10,993
Mitigated
7,908
8,892
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,538
1,211
0
690
5,272
1,096
1,406
96
5,176
0
24,848
W
Arachne
4,376
3,675
0
3,035
5,475
2,176
0
158
5,317
0
38,714
W
4,337
881
0
1,965
5,289
3,059
482
1,545
3,694
2,622
22,354
L
Poseidon
2,007
207
0
1,250
3,160
690
0
444
2,522
27,428
0
L
Baron Samedi
TepMuHaTop_yTka
Baron Samedi
1,263
510
0
459
5,081
1,637
0
1,609
3,194
8,739
0
L
Mulan
ads484848
Mulan
1,712
357
0
219
5,335
2,378
0
756
4,195
0
8,802
W
Ymir
felaixx
Ymir
641
174
0
2,152
6,367
3,708
362
346
5,941
6,448
0
W
4,112
1,089
0
1,050
3,741
954
440
829
2,746
33,846
0
L
5,392
3,800
0
2,616
6,260
1,757
504
602
5,626
0
33,512
L
3,555
1,582
0
3,076
5,346
1,446
0
967
4,231
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
25,587
263
Minions Killed
229
0
Camps Cleared
0
1,036,816
Distance Traveled
972,443
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,401
540
53
5
0
166,565
3
W
Arachne
6,948
695
75
8
0
239,401
4
W
Chaac
5,932
593
52
5
0
225,336
0
L
Poseidon
5,404
540
66
7
0
202,973
2
L
Baron Samedi
4,134
413
18
2
0
173,158
0
L
Mulan
4,185
419
18
2
0
184,157
0
W
Ymir
4,733
473
15
2
0
187,609
1
W
Hera
6,193
619
68
7
0
217,905
1
L
Cupid
6,015
602
67
7
0
179,047
3
L
Nemesis
5,849
585
60
6
0
233,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role