Player Matchup

Heimdallr
Heimdallr
Platinum III
Checkmatex27
Heimdallr
Platinum III
Level 160
God Stats
9W - 12L
1,571 SR
Queue Stats
399W - 409L
1,791 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Chris10curry
Cu Chulainn
Gold V
Level 127
God Stats
4W - 11L
1,223 SR
Queue Stats
641W - 664L
1,299 MMR
Solo
Fenrir
Fenrir
Gold IV
Low-Rez_Studios
Fenrir
Gold IV
Level 124
God Stats
4W - 3L
1,698 SR
Queue Stats
52W - 52L
1,585 MMR
Party 1
Agni
Agni
Silver I
Vv_NineCloudz_Vv
Agni
Silver I
Level 120
God Stats
1W - 3L
1,423 SR
Queue Stats
69W - 78L
1,234 MMR
Party 1
Khepri
Khepri
Gold IV
chkn_strp
Khepri
Gold IV
Level 156
God Stats
8W - 5L
1,670 SR
Queue Stats
371W - 379L
1,407 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,517 SR
1,463 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,562 SR
1,459 MMR
Sun Wukong
Sun Wukong
Platinum III
BENDERLASER
Sun Wukong
Platinum III
Level 135
God Stats
13W - 10L
1,581 SR
Queue Stats
80W - 76L
1,752 MMR
Solo
Xbalanque
Xbalanque
Platinum V
BlueRanger-Gold
Xbalanque
Platinum V
Level 105
God Stats
12W - 11L
1,615 SR
Queue Stats
97W - 94L
1,663 MMR
Solo
Chang'e
Chang'e
Gold V
Luke Forde 92
Chang'e
Gold V
Level 157
God Stats
24W - 24L
1,543 SR
Queue Stats
737W - 758L
1,273 MMR
Solo
Sylvanus
Sylvanus
Gold V
MANNY15
Sylvanus
Gold V
Level 110
God Stats
2W - 0L
1,609 SR
Queue Stats
59W - 66L
1,223 MMR
Solo
Hun Batz
Hun Batz
Gold III
xSedah
Hun Batz
Gold III
Level 155
God Stats
5W - 8L
1,461 SR
Queue Stats
103W - 113L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Checkmatex27
Heimdallr
13
1 / 3 / 1
8,235
458
6,915
11,355
3,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Chris10curry
Cu Chulainn
14
1 / 5 / 2
8,115
451
10,975
19,338
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 8 / 1
9,373
521
7,783
16,796
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 4 / 3
7,740
430
8,467
10,349
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
chkn_strp
Khepri
13
1 / 2 / 4
8,064
448
6,094
22,000
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatAthenaGeb

VS

Bans
PersephoneArtioScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BENDERLASER
Sun Wukong
16
8 / 1 / 8
10,249
569
18,020
18,461
27,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
BlueRanger-Gold
Xbalanque
16
3 / 0 / 5
9,165
509
11,551
13,597
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
14
0 / 3 / 3
8,649
481
10,953
12,404
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MANNY15
Sylvanus
13
1 / 2 / 7
7,922
440
9,681
13,758
12,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
xSedah
Hun Batz
17
9 / 1 / 5
10,389
577
10,867
10,783
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
21
22
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BENDERLASER
Sun Wukong
8
1
8
12
W
Xbalanque
BlueRanger-Gold
Xbalanque
3
0
5
5.5
L
Heimdallr
Checkmatex27
Heimdallr
1
3
1
0.5
L
Cu Chulainn
Chris10curry
Cu Chulainn
1
5
2
0.4
L
4
8
1
0.56
W
Chang'e
0
3
3
0.5
W
Sylvanus
MANNY15
Sylvanus
1
2
7
2.25
L
0
4
3
0.38
L
Khepri
chkn_strp
Khepri
1
2
4
1.5
W
Hun Batz
xSedah
Hun Batz
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,234
Damage
61,072
79,838
Taken
69,003
41,312
Mitigated
54,271
22,166
Healing
35,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BENDERLASER
Sun Wukong
18,020
3,623
0
7,527
18,461
27,830
945
3,798
13,124
0
57,134
W
Xbalanque
BlueRanger-Gold
Xbalanque
11,551
6,272
0
9,056
13,597
4,699
0
1,608
11,973
0
82,413
L
Heimdallr
Checkmatex27
Heimdallr
6,915
2,717
0
3,169
11,355
3,958
32
3,224
8,005
0
62,896
L
Cu Chulainn
Chris10curry
Cu Chulainn
10,975
1,401
0
6,831
19,338
13,349
0
2,951
15,182
5,616
39,192
L
7,783
2,013
0
2,052
16,796
5,988
0
1,779
14,689
0
49,899
W
Chang'e
10,953
1,318
1,707
5,902
12,404
4,638
335
3,554
8,428
65,917
0
W
Sylvanus
MANNY15
Sylvanus
9,681
3,477
2,550
4,742
13,758
12,558
88
5,344
8,160
28,124
7,004
L
8,467
554
141
1,053
10,349
4,364
0
2,770
7,397
48,527
0
L
Khepri
chkn_strp
Khepri
6,094
371
0
8,920
22,000
13,653
0
8,651
13,070
27,662
0
W
Hun Batz
xSedah
Hun Batz
10,867
1,773
0
3,823
10,783
4,546
1,007
1,335
9,264
0
75,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
46,374
445
Minions Killed
507
0
Camps Cleared
0
1,706,122
Distance Traveled
1,703,588
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,249
569
108
6
0
344,133
4
W
Xbalanque
9,165
509
124
7
0
314,698
5
L
Heimdallr
8,235
458
133
7
0
341,480
1
L
Cu Chulainn
8,115
451
88
5
0
317,887
3
L
Fenrir
9,373
521
80
4
0
359,445
2
W
Chang'e
8,649
481
100
6
0
336,908
3
W
Sylvanus
7,922
440
64
4
0
297,380
0
L
Agni
7,740
430
106
6
0
323,522
5
L
Khepri
8,064
448
38
2
0
363,788
3
W
Hun Batz
10,389
577
111
6
0
410,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role