Player Matchup

Odin
Odin
Gavin_McPurn
Odin
Level 18
God Stats
0W - 2L
1,539 SR
Queue Stats
2W - 14L
1,111 Elo+
Solo
Agni
Agni
StriateBrute489
Agni
Level 124
God Stats
7W - 9L
1,552 SR
Queue Stats
46W - 42L
1,446 Elo+
Solo
Cliodhna
Cliodhna
ragingthome
Cliodhna
Level 26
God Stats
31W - 53L
1,399 SR
Queue Stats
71W - 118L
1,328 Elo+
Solo
Team Averages
Level 56
1,497 SR
1,295 Elo+

VS

Team Averages
Level 98
1,413 SR
1,432 Elo+
Chiron
Chiron
Go-Go_Mumbo
Chiron
Level 160
God Stats
72W - 53L
1,617 SR
Queue Stats
609W - 590L
1,495 Elo+
Solo
Sylvanus
Sylvanus
HomesickSign813
Sylvanus
Level 128
God Stats
37W - 52L
1,452 SR
Queue Stats
1,394W - 1,734L
1,418 Elo+
Solo
Neith
Neith
not_twitch_guy
Neith
Level 5
God Stats
2W - 1L
1,170 SR
Queue Stats
2W - 2L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
6,202
517
2,103
6,422
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
2 / 5 / 2
7,386
616
9,415
7,286
1,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ragingthome
Cliodhna
11
3 / 5 / 1
7,561
630
4,244
12,900
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
12 / 0 / 2
10,199
850
15,377
8,455
3,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
14
2 / 1 / 7
8,297
691
4,593
9,819
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 5
7,216
601
2,141
5,809
1,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Chiron
12
0
2
13
W
Sylvanus
2
1
7
5.5
L
2
5
2
0.6
W
0
4
5
0.63
L
Cliodhna
ragingthome
Cliodhna
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
22,111
26,608
Taken
24,083
9,055
Mitigated
12,348
2,845
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
311
0
714
6,422
3,933
0
1,534
4,888
784
3,709
W
Chiron
15,377
5,601
1,025
3,111
8,455
3,290
2,496
4,299
4,115
0
47,593
W
Sylvanus
4,593
786
2,670
3,596
9,819
7,264
588
2,621
6,789
19,746
3,589
L
9,415
283
152
488
7,286
1,721
0
809
6,477
34,293
0
W
2,141
1,252
0
618
5,809
1,794
140
3,188
2,542
0
8,449
L
Cliodhna
ragingthome
Cliodhna
4,244
0
0
1,491
12,900
3,401
0
2,473
10,427
0
14,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,149
Gold Earned
25,712
100
Minions Killed
143
2
Camps Cleared
8
535,428
Distance Traveled
565,163
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,202
517
6
1
0
113,008
0
W
Chiron
10,199
850
83
7
5
225,710
3
W
Sylvanus
8,297
691
44
4
3
184,576
1
L
Agni
7,386
616
67
6
0
211,260
0
W
Neith
7,216
601
16
1
0
154,877
0
L
Cliodhna
7,561
630
27
2
2
211,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role