Player Matchup

Heimdallr
Heimdallr
Alsan2012
Heimdallr
Level 87
God Stats
6W - 13L
1,310 SR
Queue Stats
90W - 127L
1,312 Elo+
Solo
Merlin
Merlin
Warnenzo45
Merlin
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 93L
1,372 Elo+
Solo
Chaac
Chaac
ZuReTh89
Chaac
Level 112
God Stats
142W - 158L
1,465 SR
Queue Stats
299W - 341L
1,412 Elo+
Solo
Team Averages
Level 78
1,425 SR
1,365 Elo+

VS

Team Averages
Level 37
1,574 SR
1,366 Elo+
Kukulkan
Kukulkan
Tom199621
Kukulkan
Level 28
God Stats
1W - 4L
1,391 SR
Queue Stats
11W - 16L
1,382 Elo+
Solo
Fenrir
Fenrir
Vendo_RUBALCABA
Fenrir
Level 68
God Stats
15W - 8L
1,715 SR
Queue Stats
55W - 48L
1,426 Elo+
Solo
Chernobog
Chernobog
shuasmal
Chernobog
Level 14
God Stats
1W - 2L
1,617 SR
Queue Stats
16W - 31L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alsan2012
Heimdallr
15
6 / 6 / 10
11,318
707
10,007
13,652
5,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Warnenzo45
Merlin
15
0 / 1 / 14
10,102
631
8,584
8,472
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
ZuReTh89
Chaac
17
11 / 0 / 6
12,129
758
15,881
18,589
15,805
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Tom199621
Kukulkan
13
1 / 3 / 2
9,088
568
9,161
6,371
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 7 / 1
9,910
619
8,469
18,530
18,114
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
shuasmal
Chernobog
12
1 / 7 / 5
9,210
576
6,553
15,991
6,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
7
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alsan2012
Heimdallr
6
6
10
1.83
L
Kukulkan
Tom199621
Kukulkan
1
3
2
0.67
L
5
7
1
0.79
W
Merlin
Warnenzo45
Merlin
0
1
14
7
W
Chaac
ZuReTh89
Chaac
11
0
6
14
L
Chernobog
shuasmal
Chernobog
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
24,183
40,713
Taken
40,892
24,321
Mitigated
26,793
19,762
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alsan2012
Heimdallr
10,007
3,360
679
4,375
13,652
5,335
857
4,389
9,263
0
38,392
L
Kukulkan
Tom199621
Kukulkan
9,161
214
281
740
6,371
2,283
0
2,091
4,280
41,251
0
L
8,469
2,310
0
4,078
18,530
18,114
0
3,997
14,516
0
23,664
W
Merlin
Warnenzo45
Merlin
8,584
285
570
1,639
8,472
3,181
579
2,934
5,538
38,805
0
W
Chaac
ZuReTh89
Chaac
15,881
6,672
723
11,776
18,589
15,805
1,214
2,950
15,639
0
44,293
L
Chernobog
shuasmal
Chernobog
6,553
3,764
0
3,759
15,991
6,396
0
3,324
12,667
0
29,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
28,208
168
Minions Killed
144
9
Camps Cleared
5
853,239
Distance Traveled
941,209
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,318
707
49
3
4
262,997
3
L
Kukulkan
9,088
568
80
5
4
311,142
7
L
Fenrir
9,910
619
24
2
1
376,292
1
W
Merlin
10,102
631
52
3
5
284,547
6
W
Chaac
12,129
758
67
4
0
305,695
2
L
Chernobog
9,210
576
40
3
0
253,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role