Player Matchup

Cerberus
Cerberus
BatFeurigel
Cerberus
Level 104
God Stats
4W - 7L
1,743 SR
Queue Stats
84W - 90L
1,494 Elo+
Solo
Fenrir
Fenrir
GT3000
Fenrir
Level 148
God Stats
6W - 13L
1,388 SR
Queue Stats
358W - 396L
1,442 Elo+
Solo
Zeus
Zeus
iambrillyant
Zeus
Level 88
God Stats
30W - 42L
1,528 SR
Queue Stats
171W - 242L
1,433 Elo+
Solo
Team Averages
Level 113
1,553 SR
1,456 Elo+

VS

Team Averages
Level 106
1,632 SR
1,548 Elo+
Geb
Geb
addix_snip
Geb
Level 156
God Stats
16W - 12L
1,521 SR
Queue Stats
424W - 293L
1,609 Elo+
Solo
Chaac
Chaac
albert8lh
Chaac
Level 108
God Stats
5W - 5L
1,567 SR
Queue Stats
152W - 124L
1,521 Elo+
Party 1
He Bo
He Bo
gerard_kny18
He Bo
Level 53
God Stats
2W - 1L
1,809 SR
Queue Stats
22W - 32L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BatFeurigel
Cerberus
16
5 / 0 / 1
11,766
692
16,625
22,644
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
GT3000
Fenrir
8
0 / 4 / 0
8,467
498
4,277
7,905
4,183
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 6 / 0
9,717
572
7,270
12,992
4,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
11,927
702
12,652
13,567
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
albert8lh
Chaac
16
6 / 2 / 3
11,615
683
16,604
21,111
14,150
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 4 / 4
10,056
592
6,866
9,495
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
6
Kills
10
10
Deaths
6
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BatFeurigel
Cerberus
5
0
1
5.5
L
Fenrir
GT3000
Fenrir
0
4
0
0
W
2
0
7
5.5
W
Chaac
albert8lh
Chaac
6
2
3
3.75
W
2
4
4
1
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
36,122
43,541
Taken
44,173
29,256
Mitigated
33,152
9,081
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BatFeurigel
Cerberus
16,625
1,254
0
6,054
22,644
20,487
0
11,067
11,123
45,364
0
L
Fenrir
GT3000
Fenrir
4,277
826
0
1,219
7,905
4,183
0
3,047
4,698
0
7,969
W
12,652
1,679
0
1,658
13,567
16,616
311
5,514
8,053
39,842
0
W
Chaac
albert8lh
Chaac
16,604
1,113
0
12,042
21,111
14,150
2,125
12,204
8,907
0
56,923
W
6,866
401
0
2,601
9,495
2,386
63
6,985
2,510
20,038
0
L
7,270
333
0
1,808
12,992
4,586
72
5,032
7,902
35,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
33,598
160
Minions Killed
172
6
Camps Cleared
8
699,398
Distance Traveled
1,019,665
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,766
692
82
5
2
318,939
1
L
Fenrir
8,467
498
13
1
0
156,665
0
W
Geb
11,927
702
35
2
2
365,253
3
W
Chaac
11,615
683
100
6
6
341,341
6
W
He Bo
10,056
592
37
2
0
313,071
0
L
Zeus
9,717
572
65
4
4
223,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role