Player Matchup

Cthulhu
Cthulhu
Aullik
Cthulhu
Level 27
God Stats
0W - 1L
1,110 SR
Queue Stats
28W - 23L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Januszoo
Gilgamesh
Level 13
God Stats
1W - 1L
1,519 SR
Queue Stats
49W - 47L
1,529 Elo+
Solo
Nemesis
Nemesis
Kikola061
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,165 Elo+
Solo
Medusa
Medusa
kirin3243
Medusa
Level 27
God Stats
14W - 13L
1,641 SR
Queue Stats
91W - 121L
1,431 Elo+
Solo
Ah Puch
Ah Puch
shangeko
Ah Puch
Level 29
God Stats
13W - 11L
1,560 SR
Queue Stats
30W - 23L
1,578 Elo+
Party 1
Team Averages
Level 20
1,466 SR
1,454 Elo+

VS

Team Averages
Level 17
1,590 SR
1,475 Elo+
Artemis
Artemis
AceKillerz
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ErkaLT
Ullr
Level 28
God Stats
9W - 4L
1,188 SR
Queue Stats
97W - 90L
1,491 Elo+
Solo
Olorun
Olorun
Hefnon
Olorun
Level 14
God Stats
6W - 3L
1,911 SR
Queue Stats
24W - 20L
1,422 Elo+
Solo
Cliodhna
Cliodhna
JoSeTeBaQuE
Cliodhna
Level 6
God Stats
4W - 2L
1,852 SR
Queue Stats
10W - 5L
1,640 Elo+
Solo
Aphrodite
Aphrodite
WolfsDreams
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aullik
Cthulhu
14
3 / 6 / 1
9,339
425
8,747
19,941
22,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Januszoo
Gilgamesh
16
1 / 7 / 2
9,510
432
9,178
20,663
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Kikola061
Nemesis
11
0 / 16 / 2
7,440
338
3,321
18,097
5,179
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
kirin3243
Medusa
17
3 / 5 / 2
10,409
473
13,658
19,914
7,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
shangeko
Ah Puch
16
3 / 6 / 1
9,904
450
15,223
15,614
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AceKillerz
Artemis
16
3 / 3 / 7
10,859
494
10,855
15,843
5,951
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
ErkaLT
Ullr
20
16 / 2 / 6
14,672
667
24,698
23,673
10,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Hefnon
Olorun
20
8 / 3 / 2
13,640
620
18,134
20,532
11,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
JoSeTeBaQuE
Cliodhna
20
9 / 2 / 7
13,804
627
7,553
14,060
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
WolfsDreams
Aphrodite
16
4 / 1 / 5
11,910
541
8,174
11,685
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
10
Kills
40
40
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
AceKillerz
Artemis
3
3
7
2.17
L
Cthulhu
Aullik
Cthulhu
3
6
1
0.58
W
Ullr
ErkaLT
Ullr
16
2
6
9.5
W
Olorun
Hefnon
Olorun
8
3
2
3
L
Gilgamesh
Januszoo
Gilgamesh
1
7
2
0.29
W
Cliodhna
JoSeTeBaQuE
Cliodhna
9
2
7
6.25
L
Nemesis
Kikola061
Nemesis
0
16
2
0.06
W
Aphrodite
WolfsDreams
Aphrodite
4
1
5
6.5
L
Medusa
kirin3243
Medusa
3
5
2
0.8
L
Ah Puch
shangeko
Ah Puch
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,127
Damage
69,414
94,229
Taken
85,793
57,135
Mitigated
43,302
14,226
Healing
42,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AceKillerz
Artemis
10,855
5,704
0
3,715
15,843
5,951
6,067
6,202
9,641
0
55,107
L
Cthulhu
Aullik
Cthulhu
8,747
736
86
1,078
19,941
22,052
0
4,730
15,211
36,940
0
W
Ullr
ErkaLT
Ullr
24,698
12,414
0
9,686
23,673
10,332
3,369
8,761
14,673
0
109,135
W
Olorun
Hefnon
Olorun
18,134
11,060
0
13,334
20,532
11,121
7,623
3,204
16,554
85,199
10,512
L
Gilgamesh
Januszoo
Gilgamesh
9,178
933
0
1,795
20,663
17,651
0
6,367
14,296
13,473
47,102
W
Cliodhna
JoSeTeBaQuE
Cliodhna
7,553
1,836
0
3,921
14,060
7,103
472
2,582
11,380
0
105,045
L
Nemesis
Kikola061
Nemesis
3,321
1,039
49
1,661
18,097
5,179
0
4,033
14,064
0
18,747
W
Aphrodite
WolfsDreams
Aphrodite
8,174
1,489
5,321
6,877
11,685
8,795
2,059
4,403
7,282
49,351
0
L
Medusa
kirin3243
Medusa
13,658
4,307
0
5,449
19,914
7,111
0
6,392
13,522
0
86,507
L
Ah Puch
shangeko
Ah Puch
15,223
398
0
4,108
15,614
5,142
0
3,024
12,590
64,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
64,885
422
Minions Killed
660
0
Camps Cleared
0
1,766,749
Distance Traveled
1,941,363
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,859
494
100
5
0
408,959
0
L
Cthulhu
9,339
425
52
2
0
377,083
0
W
Ullr
14,672
667
176
8
0
412,820
0
W
Olorun
13,640
620
145
7
0
298,699
2
L
Gilgamesh
9,510
432
88
4
0
330,619
2
W
Cliodhna
13,804
627
158
7
0
420,337
1
L
Nemesis
7,440
338
33
2
0
266,486
2
W
Aphrodite
11,910
541
81
4
0
400,548
3
L
Medusa
10,409
473
150
7
0
370,670
0
L
Ah Puch
9,904
450
99
5
0
421,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role