Player Matchup

Medusa
Medusa
BigMoneys
Medusa
Level 11
God Stats
41W - 48L
1,399 SR
Queue Stats
82W - 83L
1,533 Elo+
Solo
Da Ji
Da Ji
Karilar
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,444 Elo+
Solo
Chang'e
Chang'e
baekzaa
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
jaxxsaw
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
sLimGOD0232
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,480 SR
1,495 Elo+

VS

Team Averages
Level 20
1,407 SR
1,506 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ItzTubs
Tyr
Level 28
God Stats
1W - 1L
1,278 SR
Queue Stats
108W - 110L
1,338 Elo+
Solo
Janus
Janus
KarlitaUwU
Janus
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 56L
1,653 Elo+
Solo
Chernobog
Chernobog
OddyKnocky
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,703 Elo+
Solo
Odin
Odin
kingoftheworid
Odin
Level 25
God Stats
6W - 1L
1,258 SR
Queue Stats
47W - 48L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigMoneys
Medusa
9
3 / 2 / 0
5,848
487
9,014
5,933
1,742
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Karilar
Da Ji
12
1 / 5 / 1
6,522
544
3,558
7,668
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
baekzaa
Chang'e
6
0 / 5 / 0
4,234
353
822
5,630
1,649
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Pele
jaxxsaw
Pele
5
0 / 4 / 1
4,306
359
138
4,345
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
sLimGOD0232
Guan Yu
6
0 / 7 / 1
4,763
397
1,139
6,447
3,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 7
6,175
515
2,094
7,572
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
9
2 / 1 / 2
6,123
510
677
4,478
4,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
13
11 / 0 / 5
7,926
661
8,766
4,579
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
OddyKnocky
Chernobog
11
6 / 1 / 6
6,893
574
3,731
5,428
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 4
6,917
576
2,373
4,738
2,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
23
23
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
7
3.5
L
Medusa
BigMoneys
Medusa
3
2
0
1.5
W
Tyr
2
1
2
3
L
Da Ji
Karilar
Da Ji
1
5
1
0.3
W
Janus
11
0
5
13.5
W
Chernobog
OddyKnocky
Chernobog
6
1
6
9
L
Chang'e
baekzaa
Chang'e
0
5
0
0
L
Pele
jaxxsaw
Pele
0
4
1
0.13
W
4
2
4
3
L
Guan Yu
sLimGOD0232
Guan Yu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,671
Damage
17,641
30,023
Taken
26,795
12,064
Mitigated
14,888
3,399
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,094
105
0
2,382
7,572
5,388
218
455
7,117
15,157
0
L
Medusa
BigMoneys
Medusa
9,014
3,623
0
1,653
5,933
1,742
0
1,824
4,003
0
37,828
W
Tyr
677
382
0
1,381
4,478
4,483
702
328
4,150
0
17,069
L
Da Ji
Karilar
Da Ji
3,558
779
0
904
7,668
3,454
0
1,698
5,936
0
36,029
W
Janus
8,766
441
0
1,279
4,579
1,047
660
0
4,579
50,731
0
W
Chernobog
OddyKnocky
Chernobog
3,731
2,308
0
2,146
5,428
1,133
1,806
0
5,428
0
17,987
L
Chang'e
baekzaa
Chang'e
822
201
99
357
5,630
1,649
0
3,041
2,437
8,230
0
L
Pele
jaxxsaw
Pele
138
0
0
301
4,345
1,458
288
1,767
2,407
0
4,960
W
2,373
681
0
115
4,738
2,837
793
39
4,699
3,412
20,766
L
Guan Yu
sLimGOD0232
Guan Yu
1,139
577
0
85
6,447
3,761
0
2,184
4,137
0
9,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
34,034
201
Minions Killed
252
0
Camps Cleared
0
1,080,407
Distance Traveled
1,141,889
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,175
515
27
2
0
234,939
0
L
Medusa
5,848
487
69
6
0
220,867
3
W
Tyr
6,123
510
44
4
0
218,584
0
L
Da Ji
6,522
544
86
7
0
214,917
1
W
Janus
7,926
661
96
8
0
246,452
5
W
Chernobog
6,893
574
27
2
0
232,265
2
L
Chang'e
4,234
353
13
1
0
203,179
0
L
Pele
4,306
359
13
1
0
225,408
1
W
Odin
6,917
576
58
5
0
209,649
1
L
Guan Yu
4,763
397
20
2
0
216,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role