Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BlackPando1
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,073 Elo+
Solo
Fenrir
Fenrir
NEMO_chill_boss
Fenrir
Level 17
God Stats
0W - 1L
1,420 SR
Queue Stats
2W - 9L
1,268 Elo+
Solo
He Bo
He Bo
Nimion
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,706 Elo+
Solo
Team Averages
Level 54
1,484 SR
1,409 Elo+

VS

Team Averages
Level 66
1,530 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gulbal
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IBagginsI
Danzaburou
Level 63
God Stats
4W - 0L
1,729 SR
Queue Stats
112W - 96L
1,416 Elo+
Solo
Nox
Nox
MonsieurPoulpe
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,393 Elo+
Solo
Jing Wei
Jing Wei
MrGreeneyes4
Jing Wei
Level 125
God Stats
1W - 1L
1,419 SR
Queue Stats
57W - 68L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 4 / 12
10,583
756
17,752
27,308
30,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
 
Hun Batz
17
6 / 7 / 6
10,517
751
6,311
16,041
11,230
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
BlackPando1
Xing Tian
16
2 / 8 / 6
9,163
655
5,806
20,867
8,024
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 8
8,610
615
7,272
17,273
13,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Nimion
He Bo
16
6 / 9 / 5
10,353
740
12,396
12,748
3,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 7 / 14
10,735
767
10,620
11,748
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Gulbal
Hera
19
12 / 4 / 21
12,313
880
16,959
8,793
3,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
IBagginsI
Danzaburou
17
4 / 3 / 18
10,946
782
16,176
11,706
4,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 2 / 21
11,720
837
13,540
7,906
3,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MrGreeneyes4
Jing Wei
20
10 / 3 / 18
12,572
898
23,837
17,721
7,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
19
Kills
36
36
Deaths
19
37
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
12
2.5
L
Hun Batz
 
Hun Batz
6
7
6
1.29
W
Anubis
 
Anubis
5
7
14
1.71
L
Xing Tian
BlackPando1
Xing Tian
2
8
6
0.63
W
Hera
Gulbal
Hera
12
4
21
5.63
W
Danzaburou
IBagginsI
Danzaburou
4
3
18
4.33
W
5
2
21
7.75
W
Jing Wei
MrGreeneyes4
Jing Wei
10
3
18
6.33
L
1
8
8
0.63
L
He Bo
Nimion
He Bo
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,537
Damage
81,132
94,237
Taken
57,874
67,304
Mitigated
25,750
23,800
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,752
707
1,859
12,900
27,308
30,597
480
11,435
15,873
0
42,860
L
Hun Batz
 
Hun Batz
6,311
322
1,336
1,468
16,041
11,230
473
5,855
10,186
0
15,188
W
Anubis
 
Anubis
10,620
1,132
1,101
2,307
11,748
6,037
643
2,370
9,378
19,118
0
L
Xing Tian
BlackPando1
Xing Tian
5,806
276
0
2,523
20,867
8,024
590
10,286
10,581
17,917
0
W
Hera
Gulbal
Hera
16,959
5,995
1,976
1,667
8,793
3,656
526
582
8,211
29,153
0
W
Danzaburou
IBagginsI
Danzaburou
16,176
6,577
2,071
4,101
11,706
4,843
1,551
4,249
7,457
0
28,627
W
13,540
1,809
1,980
1,620
7,906
3,708
445
2,244
5,662
27,816
0
W
Jing Wei
MrGreeneyes4
Jing Wei
23,837
20,745
1,603
8,407
17,721
7,506
1,974
8,757
8,964
0
49,727
L
7,272
404
52
830
17,273
13,640
0
6,431
10,842
0
10,978
L
He Bo
Nimion
He Bo
12,396
1,014
1,381
1,451
12,748
3,813
0
7,112
5,636
22,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,226
Gold Earned
58,286
120
Minions Killed
149
0
Camps Cleared
0
1,194,793
Distance Traveled
1,207,155
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,583
756
47
3
0
258,343
1
L
Hun Batz
10,517
751
19
1
0
223,096
0
W
Anubis
10,735
767
17
1
0
192,530
0
L
Xing Tian
9,163
655
18
1
0
248,660
0
W
Hera
12,313
880
17
1
0
270,544
0
W
Danzaburou
10,946
782
16
1
0
242,059
0
W
Nox
11,720
837
45
3
0
243,637
1
W
Jing Wei
12,572
898
54
4
0
258,385
0
L
Fenrir
8,610
615
11
1
0
250,285
3
L
He Bo
10,353
740
25
2
0
214,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role