Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JunkFish
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,409 SR
Queue Stats
112W - 115L
1,526 Elo+
Solo
Chang'e
Chang'e
Tatianna1
Chang'e
Level 16
God Stats
44W - 45L
1,529 SR
Queue Stats
135W - 131L
1,496 Elo+
Solo
Hercules
Hercules
TheGarbageKing
Hercules
Level 122
God Stats
1W - 0L
1,435 SR
Queue Stats
141W - 151L
1,479 Elo+
Solo
Team Averages
Level 82
1,458 SR
1,500 Elo+

VS

Team Averages
Level 61
1,508 SR
1,502 Elo+
Cliodhna
Cliodhna
AyPops
Cliodhna
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 15L
1,401 Elo+
Party 1
Sol
Sol
BuffThief
Sol
Level 101
God Stats
2W - 3L
1,523 SR
Queue Stats
367W - 248L
1,737 Elo+
Solo
Sylvanus
Sylvanus
FamouslyBad
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JunkFish
Ah Muzen Cab
15
5 / 2 / 7
11,285
664
16,387
15,834
7,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Tatianna1
Chang'e
16
6 / 4 / 6
11,952
703
16,589
16,980
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
2 / 2 / 9
11,521
678
7,724
30,169
26,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AyPops
Cliodhna
13
1 / 7 / 5
9,981
587
12,429
11,256
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 2
11,461
674
27,076
16,802
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
FamouslyBad
Sylvanus
14
1 / 5 / 7
11,066
651
11,238
21,320
26,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
13
Kills
8
8
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AyPops
Cliodhna
1
7
5
0.5
L
6
2
2
3.5
L
Sylvanus
FamouslyBad
Sylvanus
1
5
7
0.9
W
Ah Muzen Cab
JunkFish
Ah Muzen Cab
5
2
7
4.25
W
Chang'e
Tatianna1
Chang'e
6
4
6
2.25
W
Hercules
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,700
Damage
50,743
62,983
Taken
49,378
39,945
Mitigated
39,659
28,089
Healing
22,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AyPops
Cliodhna
12,429
852
0
3,414
11,256
4,690
0
4,498
6,758
0
30,198
L
27,076
9,191
0
7,414
16,802
8,028
1,684
5,705
11,097
69,249
6,634
L
Sylvanus
FamouslyBad
Sylvanus
11,238
2,700
3,362
8,399
21,320
26,941
276
6,726
14,594
22,537
0
W
Ah Muzen Cab
JunkFish
Ah Muzen Cab
16,387
6,585
0
3,433
15,834
7,327
1,322
9,723
6,111
0
51,036
W
Chang'e
Tatianna1
Chang'e
16,589
860
4,550
8,639
16,980
6,318
822
10,464
6,516
47,377
0
W
Hercules
7,724
2,032
1,045
10,422
30,169
26,300
245
15,410
14,759
0
21,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
32,508
204
Minions Killed
218
8
Camps Cleared
6
1,023,848
Distance Traveled
917,356
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,981
587
34
2
3
325,503
9
L
Sol
11,461
674
147
9
1
309,970
4
L
Sylvanus
11,066
651
37
2
2
281,883
0
W
Ah Muzen Cab
11,285
664
82
5
4
334,138
4
W
Chang'e
11,952
703
91
5
3
349,314
1
W
Hercules
11,521
678
31
2
1
340,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role