Player Matchup

Bellona
Bellona
 
Bellona
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
DaviZs0ne1
Anhur
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,511 Elo+
Party 2
Susano
Susano
kiwiXY
Susano
Level 24
God Stats
3W - 11L
1,099 SR
Queue Stats
51W - 65L
1,340 Elo+
Party 3
Bacchus
Bacchus
lambona_vengador
Bacchus
Level 43
God Stats
3W - 2L
1,481 SR
Queue Stats
138W - 182L
1,423 Elo+
Solo
Nox
Nox
xCARMINIONx
Nox
Level 109
God Stats
2W - 2L
1,371 SR
Queue Stats
27W - 30L
1,496 Elo+
Party 2
Team Averages
Level 62
1,390 SR
1,454 Elo+

VS

Team Averages
Level 44
1,522 SR
1,423 Elo+
Ganesha
Ganesha
Dtk-a1
Ganesha
Level 36
God Stats
2W - 6L
1,387 SR
Queue Stats
34W - 39L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
iFre4kyZ99
Cernunnos
Level 39
God Stats
3W - 3L
1,676 SR
Queue Stats
106W - 90L
1,543 Elo+
Solo
Fenrir
Fenrir
mobuay
Fenrir
Level 35
God Stats
8W - 9L
1,438 SR
Queue Stats
129W - 147L
1,344 Elo+
Solo
Cliodhna
Cliodhna
sashi720
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 1
Anubis
Anubis
those_carbide3
Anubis
Level 47
God Stats
22W - 20L
1,607 SR
Queue Stats
227W - 241L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 1 / 2
11,138
586
12,508
12,084
11,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
19
10 / 1 / 3
12,247
645
13,455
12,952
4,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
kiwiXY
Susano
15
3 / 1 / 3
9,581
504
3,514
9,141
4,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 11
10,621
559
8,395
11,377
9,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 2 / 4
11,074
583
8,539
12,724
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dtk-a1
Ganesha
13
0 / 5 / 1
8,051
424
1,744
12,508
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
iFre4kyZ99
Cernunnos
16
4 / 6 / 0
10,013
527
9,507
14,810
4,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
mobuay
Fenrir
16
0 / 4 / 1
9,129
480
1,896
12,031
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
sashi720
Cliodhna
14
1 / 3 / 0
8,123
428
4,201
10,302
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 1
9,436
497
10,853
14,091
7,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
6
6
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
2
5
W
Anhur
10
1
3
11.5
L
Ganesha
Dtk-a1
Ganesha
0
5
1
0.1
L
Cernunnos
iFre4kyZ99
Cernunnos
4
6
0
0.67
W
Susano
kiwiXY
Susano
3
1
3
4.5
W
3
1
11
8.5
L
Fenrir
mobuay
Fenrir
0
4
1
0.13
L
Cliodhna
sashi720
Cliodhna
1
3
0
0.33
L
1
5
1
0.3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,411
Damage
28,201
58,278
Taken
63,742
32,344
Mitigated
31,381
19,968
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,508
5,193
0
6,062
12,084
11,101
1,646
213
11,871
353
71,506
W
Anhur
13,455
6,870
0
6,813
12,952
4,399
2,968
2,262
10,690
0
98,479
L
Ganesha
Dtk-a1
Ganesha
1,744
77
28
1,826
12,508
9,520
0
2,755
9,753
18,757
0
L
Cernunnos
iFre4kyZ99
Cernunnos
9,507
5,172
0
4,242
14,810
4,636
451
3,615
11,195
0
80,444
W
Susano
kiwiXY
Susano
3,514
433
0
500
9,141
4,296
984
294
8,847
0
58,746
W
8,395
593
1,696
2,251
11,377
9,045
76
2,741
8,636
47,276
0
L
Fenrir
mobuay
Fenrir
1,896
316
0
1,891
12,031
4,963
372
818
11,213
0
48,488
L
Cliodhna
sashi720
Cliodhna
4,201
196
0
2,678
10,302
5,054
0
1,099
9,203
0
40,584
L
10,853
773
0
6,049
14,091
7,208
214
9,002
5,089
76,229
0
W
8,539
736
109
2,537
12,724
3,503
911
7,153
5,571
83,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,661
Gold Earned
44,752
623
Minions Killed
509
0
Camps Cleared
0
1,909,967
Distance Traveled
1,746,120
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,138
586
142
7
0
342,949
3
W
Anhur
12,247
645
162
9
0
359,507
4
L
Ganesha
8,051
424
17
1
0
378,879
5
L
Cernunnos
10,013
527
154
8
0
332,228
4
W
Susano
9,581
504
102
5
0
416,133
1
W
Bacchus
10,621
559
59
3
0
395,278
6
L
Fenrir
9,129
480
120
6
0
335,706
2
L
Cliodhna
8,123
428
82
4
0
413,008
1
L
Anubis
9,436
497
136
7
0
286,299
3
W
Nox
11,074
583
158
8
0
396,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role