Player Matchup

Anubis
Anubis
Shade2254519
Anubis
Level 26
God Stats
2W - 1L
1,700 SR
Queue Stats
28W - 33L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
iamp173
Sun Wukong
Level 48
God Stats
33W - 40L
1,430 SR
Queue Stats
180W - 286L
1,298 Elo+
Party 1
Osiris
Osiris
smilnirk
Osiris
Level 44
God Stats
19W - 35L
1,462 SR
Queue Stats
22W - 63L
1,291 Elo+
Party 1
Team Averages
Level 39
1,531 SR
1,297 Elo+

VS

Team Averages
Level 86
1,490 SR
1,422 Elo+
Bacchus
Bacchus
Acidnoah
Bacchus
Level 125
God Stats
30W - 18L
1,625 SR
Queue Stats
271W - 265L
1,541 Elo+
Party 2
Hades
Hades
margo200026
Hades
Level 15
God Stats
0W - 1L
1,269 SR
Queue Stats
6W - 19L
1,211 Elo+
Solo
Guan Yu
Guan Yu
xx_viper_isback
Guan Yu
Level 119
God Stats
6W - 4L
1,576 SR
Queue Stats
585W - 620L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 0 / 8
7,287
729
8,691
6,313
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
iamp173
Sun Wukong
11
3 / 0 / 6
7,188
719
6,205
9,360
4,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
smilnirk
Osiris
11
5 / 0 / 5
8,238
824
5,183
9,249
7,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acidnoah
Bacchus
9
0 / 2 / 0
6,298
630
5,046
8,359
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 6 / 0
5,846
585
2,493
8,909
3,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 0
5,736
574
4,625
7,880
7,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Acidnoah
Bacchus
0
2
0
0
W
Anubis
2
0
8
6
W
Sun Wukong
iamp173
Sun Wukong
3
0
6
6
L
0
6
0
0
W
Osiris
smilnirk
Osiris
5
0
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
12,164
24,922
Taken
25,148
14,575
Mitigated
18,422
10,393
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Acidnoah
Bacchus
5,046
274
0
2,342
8,359
7,718
0
2,737
5,622
9,925
0
W
Anubis
8,691
866
367
2,671
6,313
3,030
96
3,580
2,733
31,713
0
W
Sun Wukong
iamp173
Sun Wukong
6,205
1,331
0
3,937
9,360
4,064
61
2,712
6,648
0
15,500
L
2,493
108
32
1,024
8,909
3,549
0
3,457
5,452
12,941
0
W
Osiris
smilnirk
Osiris
5,183
1,850
751
2,667
9,249
7,481
74
1,844
7,405
0
13,737
L
4,625
345
325
2,471
7,880
7,155
0
2,952
4,928
0
14,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
17,880
100
Minions Killed
59
7
Camps Cleared
1
578,556
Distance Traveled
543,397
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,298
630
2
0
0
196,748
2
W
Anubis
7,287
729
61
6
4
167,658
3
W
Sun Wukong
7,188
719
23
2
1
200,390
2
L
Hades
5,846
585
33
3
1
156,217
0
W
Osiris
8,238
824
16
2
2
210,508
3
L
Guan Yu
5,736
574
24
2
0
190,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role